Chaosforge Forum

General => Discussion => Topic started by: Kornel Kisielewicz on April 27, 2009, 04:09

Title: Help Wanted!
Post by: Kornel Kisielewicz on April 27, 2009, 04:09
As many people ask me how they could help out, here's a list of help I'd love to get. All of these positions are "high-profile". I may post another list of "low-profile" tasks and positions that I'd love to see. Feel free to discuss the positions in this thread. I may also modify and add additional positions later.

What can I offer in return? Not much. Full recognition of course, both in-game and on the websites and forum. Apart from that, webspace and e-mail adress on ChaosForge if wanted. Any suggestions for other things I could offer are very welcome.

Also, if the donation-driven development seriously kicks off (which I doubt that would happen anytime soon), I'm willing to set aside a small share for anyone that takes his position seriously (but bear in mind that it would be based on time spent compared to my time spent on ChaosForge, so it wouldn't be much).

Time investment in all cases is very low compared to even a part-time job, so don't be scared by the official character of the below ads :)

Web Administrator

Skills needed

Responsible for

Example tasks

Difficulty : very high
Time investment : high
Responsibility : very high
Currently on team : NO ONE


Web Programmer

Skills needed

Responsible for

Difficulty : medium
Responsibility : medium
Time investment : medium
Currently on team : NO ONE


FreePascal-aware Linux Programmer

Skills needed

Responsible for

Difficulty : medium
Responsibility : low
Time investment : low
Currently on team : NO ONE


FreePascal Programmer

Skills needed

Responsible for

Difficulty : high
Responsibility : high
Time investment : very high
Currently on team : you


Forum Public Relations

Skills needed

Responsible for

Difficulty : low
Responsibility : medium
Time investment : very high
Currently on team : MaiZure (lead), Tavana, Anticheese

C++ Programmer

Skills needed

Responsible for

Difficulty : high
Responsibility : medium
Time investment : medium
Currently on team : Melon, Tavana


C++ Linux Programmer

Skills needed

Responsible for

Difficulty : medium
Responsibility : medium
Time investment : medium
Currently on team : NO ONE


Web Artist

Skills needed

Responsible for

Difficulty : medium
Responsibility : low
Time investment : varies
Currently on team : NO ONE


UI Artist

Skills needed

Responsible for

Difficulty : medium
Responsibility : low
Time investment : varies
Currently on team : NO ONE

Title: Re: Help Wanted!
Post by: ParaSait on April 27, 2009, 09:14
If it is OK, I'd love to help with the Forum Public Relations.

Quote
great communication skills
No problem for me.

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good knowledge of ChaosForge games
I play CF games a lot so I have quite a lot of experience. I have read almost everything about DoomRL and BerserkRL (like the wiki, I've completely read that).
The only problem here might be AlienRL and DiabloRL. I know the basic knowledge about those games, but not everything actually. Of course I can answer some "standard" questions, but when it gets advanced then I can't help very much. But DoomRL and BerserkRL are no problem at all.

Quote
bag of ideas
You mean suggestions for the forum and the games? Yes =)
I have very much inspiration for new stuff and in fact I've always tried contributing every bit to CF I can. (See the Big CF Poll for example)

Quote
high availability
That is for sure. I spend much spare time on my computer, and basically every time I open my browser to explore the internets, I have the reflex the check the CF forum for new posts, and I read them all. Usually I check it 2 or 3 time per day. Also, there are not very much things I am a member of so much time goes to CF.

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keeping the forums active; throwing ideas for forum activities (ChaosForge related!)
This forum has always been quite active I think. Though if it does idle for while I am sure willing to pull the trigger again with constructive ideas and comments. =)

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answering repetetive and simple questions; commenting on recurring RFE's
No problem for me, for both the forum and the games. But then again, if it gets advanced for AlienRL and DiabloRL then you can't fully count on me I'm afraid.

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ideas for making the donation system work
No problem. Plus, I can also persuade people to donate, heh =P


Also, it is no problem at all to make myself available more often on the IRC, as my IRC client is running most of the time I'm working on my pc.
Title: Re: Help Wanted!
Post by: Igor Savin on April 28, 2009, 01:06
Mrazerty, I for one would be glad to have you around as a Forummeister :-P

Regarding the ChaosAd: I'm afraid both my skills and availability are sub-par to the requirements, although I'd like eventually to become the maintainer of Valkyrie; so far I can be a Valkyrie apprentice, hardly anything more.

But you can count on my donations ASA I get my promotion :).
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 28, 2009, 04:27
Quote
bag of ideas
You mean suggestions for the forum and the games? Yes =)
I have very much inspiration for new stuff and in fact I've always tried contributing every bit to CF I can. (See the Big CF Poll for example)
This mainly included ideas for the expansion of the community -- new ideas for additions to the community, ideas how to gather more people, promotion, and generaly PR-idea stuff.

Quote
high availability
That is for sure. I spend much spare time on my computer, and basically every time I open my browser to explore the internets, I have the reflex the check the CF forum for new posts, and I read them all. Usually I check it 2 or 3 time per day. Also, there are not very much things I am a member of so much time goes to CF.
That I believe, and this is a big plus in your favour.

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keeping the forums active; throwing ideas for forum activities (ChaosForge related!)
This forum has always been quite active I think. Though if it does idle for while I am sure willing to pull the trigger again with constructive ideas and comments. =)
There were times when this forum had about 60 post per day, that was active. From my side I'll provide new material (releases) for discussion, from your side I'd need ideas for promotion, and promotion itself.

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answering repetetive and simple questions; commenting on recurring RFE's
No problem for me, for both the forum and the games. But then again, if it gets advanced for AlienRL and DiabloRL then you can't fully count on me I'm afraid.
Basically, sometimes questions are posted that no one answers, despite the fact that it's common knowledge. At least posting a link to a revelant topic would be enough.

Quote
ideas for making the donation system work
No problem. Plus, I can also persuade people to donate, heh =P
If this would work, or any ideas to make it would would be worth their weight in gold (quite literalily)

Also, it is no problem at all to make myself available more often on the IRC, as my IRC client is running most of the time I'm working on my pc.
I'll probably be available more often on IRC in the near future -- these vacations will see a lot of CF work.

You also received a thumbs up from one of the Chaoslords, and that counts.

Please post, PM or mail with any ideas you have that can be convincing, and we'll probably set you on some probation time ;).
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 28, 2009, 04:29
Regarding the ChaosAd: I'm afraid both my skills and availability are sub-par to the requirements, although I'd like eventually to become the maintainer of Valkyrie; so far I can be a Valkyrie apprentice, hardly anything more.
As for the moment, you're the only person I trust enough that has the skills to take that position. I'm still waiting eagerly for your vision of Valkyrie's future. Actually I think it'd be even more cool if you post it on the Valkyrie forum :).
Title: Re: Help Wanted!
Post by: Melon on April 28, 2009, 05:31
C++ Programmer

Skills needed
  • very good C++ skills
  • knowledge of STL and Boost
  • good knowledge of roguelikes
  • Linux/MacOS X/SDL/OpenAL/OpenGL knowledge a big advantage

Responsible for
  • cooperation on the development of the Neko library (the new roguelike engine)
  • bugfixing and testing

Difficulty : high
Responsibility : medium
Time investment : medium
As I am beginning my journey with C++ I would gladly help, since it would motivate me more to learn it. I have a weak knowledge of C++, but I am more experienced in C, in which I made several projects during my studies and write in it my own DooMRL clone. I think that knowledge would help in understanding C++. Right now I am starting the Prata's book on programming in C++.
I also have knowledge of VHDL, but don't know if that counts ;P

I played Nethack and it's clones, ADOM, Rogue and of course DooMRL. The biggest fun was with DooMRL and with ADOM.

Right now I have a lot of spare time, even though I have lots of activities. I can promise, that although my knowledge isn't very deep, I will work hard on improving myself.
Title: Re: Help Wanted!
Post by: Tavana on April 28, 2009, 07:25
I just recently joined the forum when I got a bit of free time and decided to help with DiabloRL...only to discover that the Valkyrie code is no longer compatible with the source. Either that or FPC 2.2.4 is having issues. Or both. More importantly, to your topic:

Web Programmer

Skills needed
  • good knowledge of PHP/Ruby/Python and the ability to deploy it on a shared hosting environment
  • knowledge of MySQL
  • knowledge of how to handle binary data in that language

Responsible for
  • writing a scoreboard and player database ( parsing of score.dat/player.dat )
  • writing rankings, charts and handling of player data
  • designing a fun and exciting system of browsing the forementioned data
  • maintenace of the system once it's completed, integration into the forum

Difficulty : medium
Responsibility : medium
Time investment : medium

I'm reasonably competent with Php. Ruby and Python no, though. I'd be willing to pick them up, but probably there are others who are more qualified for this position. MYSQL and the 1's and 0's and I get along fine. Except for the occasional lover's spat.

C++ Programmer

Skills needed
  • very good C++ skills
  • knowledge of STL and Boost
  • good knowledge of roguelikes
  • Linux/MacOS X/SDL/OpenAL/OpenGL knowledge a big advantage

Responsible for
  • cooperation on the development of the Neko library (the new roguelike engine)
  • bugfixing and testing

Difficulty : high
Responsibility : medium
Time investment : medium

I'd say I've got -almost- very good C++ skills. Albeit it's been about three years since I've written anything with the language. Hmmm...about the same amount of time since I got hitched... >.>

I've used STL and Boost libraries, but not truely in depth. They've also probably changed a bit since I've last coded.

There is a large section of my life that's dedicated to Roguelikes. My only downfall is I like to try to decimate games. See every ending, every possible combination of reactions from alignment, et cetera. I usually get bored with this before I complete my goal.

I really enjoy bugfixing, testing, and general streamlining of code. One of my big joys in life was to revisit my old code after writing something new and go "Wow. That could be done in three less lines." and spend a week perfecting it before moving on to new projects.

The wife is currently at University, giving me heaps of free time, except for when she steals the computer for an assignment.

Afterthought: Depending on Melon and my time difference, we could collaborate on the C++ programming? But then it's more of a Dev Team than an individual effort.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 28, 2009, 09:00
As I am beginning my journey with C++ I would gladly help, since it would motivate me more to learn it. I have a weak knowledge of C++, but I am more experienced in C, in which I made several projects during my studies and write in it my own DooMRL clone. I think that knowledge would help in understanding C++. Right now I am starting the Prata's book on programming in C++.
My suggestion would be to start with writing unit tests (Boost.Test is what I will probably use), to get familliar with the code as soon as it appears publicly ( probably before May 5 ). Also I strongly suggest reading both "Thinking in C++" tomes.

Right now I have a lot of spare time, even though I have lots of activities. I can promise, that although my knowledge isn't very deep, I will work hard on improving myself.
/me is excited :)
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 28, 2009, 09:06
I'm reasonably competent with Php. Ruby and Python no, though. I'd be willing to pick them up, but probably there are others who are more qualified for this position. MYSQL and the 1's and 0's and I get along fine. Except for the occasional lover's spat.
Well, this isn't something that will be needed very soon -- it's mainly for the web-dings for the scoreboard.

I've used STL and Boost libraries, but not truely in depth. They've also probably changed a bit since I've last coded.
The lone fact that you've used Boost means much :).

There is a large section of my life that's dedicated to Roguelikes. My only downfall is I like to try to decimate games. See every ending, every possible combination of reactions from alignment, et cetera. I usually get bored with this before I complete my goal.
I know that feeling. My goal was always to make a game so complex that while playing it, I'd need to forget about decimating it just because of the massive amount of possibilities.

I really enjoy bugfixing, testing, and general streamlining of code. One of my big joys in life was to revisit my old code after writing something new and go "Wow. That could be done in three less lines." and spend a week perfecting it before moving on to new projects.
Music to my ears!

Afterthought: Depending on Melon and my time difference, we could collaborate on the C++ programming? But then it's more of a Dev Team than an individual effort.
It's a dev-team anyway, and as far as C++ programming goes, there's no limit on the work to be done... And using SVN on SourceForge and a private SVN for non-public stuff makes collaboration easy. Actually I'm surprised that there are people who want to help with that :).
Title: Re: Help Wanted!
Post by: Blade on April 28, 2009, 10:47
I want to say that i'm still alive and checking CF forums quite often. I admit - i was a bit busy and lazy to answer trivial questions and to response to some suggestions. Shame on me. Will try to do that more often. Also Wiki and bugtracker management are still on me and i'm checking them sometimes. As soon as there will be more new good suggestions here - i will add them to the bugtracker.

With C++ i can't help right now. I have a quite good coding skill, but i'm already writing one project and i want to finish it first and to fix/add everything that will be suggested after release.
Title: Re: Help Wanted!
Post by: Potman on April 28, 2009, 14:26
Too good for mere moral support, are we?
Title: Re: Help Wanted!
Post by: Thomas on April 28, 2009, 19:34
Forum Public Relations

Skills needed
  • great communication skills
  • good knowledge of ChaosForge games
  • bag of ideas
  • high availability

Responsible for
  • keeping the forums active
  • throwing ideas for forum activities (ChaosForge related!)
  • answering repetetive and simple questions
  • commenting on recurring RFE's
  • ideas for making the donation system work

Difficulty : low
Responsibility : medium
Time investment : very high

I could give this a decent go, I've got far too much time on my hands. And I've been playing your games and posting on the forums since the day they went up.
Title: Re: Help Wanted!
Post by: ParaSait on April 29, 2009, 05:22
Quote
This mainly included ideas for the expansion of the community -- new ideas for additions to the community, ideas how to gather more people, promotion, and generaly PR-idea stuff.
Quote
There were times when this forum had about 60 post per day, that was active. From my side I'll provide new material (releases) for discussion, from your side I'd need ideas for promotion, and promotion itself.
Quote
If this would work, or any ideas to make it would would be worth their weight in gold (quite literalily)
OK, if any good ideas concerning these things come up I will PM you.

Quote
Basically, sometimes questions are posted that no one answers, despite the fact that it's common knowledge. At least posting a link to a revelant topic would be enough.
Alright, I can perfectly handle that.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 29, 2009, 06:04
I want to say that i'm still alive and checking CF forums quite often. I admit - i was a bit busy and lazy to answer trivial questions and to response to some suggestions. Shame on me. Will try to do that more often. Also Wiki and bugtracker management are still on me and i'm checking them sometimes. As soon as there will be more new good suggestions here - i will add them to the bugtracker.
You already have your place on ChaosForge, Blade :). As for the bugtracker, some of the projects will move to their dedicated task/bugtrackers (this has already happened with FPC Valkyrie for example).

With C++ i can't help right now. I have a quite good coding skill, but i'm already writing one project and i want to finish it first and to fix/add everything that will be suggested after release.
Feel free to join any time, you're always welcome! >^_^<
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 29, 2009, 06:06
I could give this a decent go, I've got far too much time on my hands. And I've been playing your games and posting on the forums since the day they went up.
That surely counts for you! However, it'd be nice to see some concrete ideas for the future of CFF.
Title: Re: Help Wanted!
Post by: Cyber Killer on April 29, 2009, 12:23
Quote
Right now I am starting the Prata's book on programming in C++.
A really good book, I highly recommend it.

As for the help, I forwarded the info to my sister, who is an artist, she might try to get one of the art positions ;-). As for me I got too little spare time to help out myself.
Title: Re: Help Wanted!
Post by: rekenne on April 29, 2009, 16:35
Hrm.
I could probably do the Java one, depending on how much time I have over summer. AKA, if I get a job or not. We'll see about that one, shortly.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on April 30, 2009, 03:06
As for the help, I forwarded the info to my sister, who is an artist, she might try to get one of the art positions ;-). As for me I got too little spare time to help out myself.
That'd be too good to be true :).

I could probably do the Java one, depending on how much time I have over summer. AKA, if I get a job or not. We'll see about that one, shortly.
That'd be great! If you have feel free to contact me.

To All : I updated the list with candidates, remember that it's not "one-per-position-slot", and I'd love to get all the help I can get. May weekend is coming (in Poland there are some free days during that period) so I'll be posting updates.

To All Coders : Please provide me with your SourceForge account ID's. If you don't have one, maybe now's the time to register one :).

Title: Re: Help Wanted!
Post by: skarczew on May 03, 2009, 03:44
Also I strongly suggest reading both "Thinking in C++" tomes.
I recommend "The C++ Programming Language" by Bjarne Stroustrup.
Title: Re: Help Wanted!
Post by: Blade on May 03, 2009, 07:03
I recommend "The C++ Programming Language" by Bjarne Stroustrup.

It is a "must-read" book, imho. But only after you get used to the language a little.
Title: Re: Help Wanted!
Post by: Dakin on May 19, 2009, 14:20
Hello
I could give a hand with graphical UI things, tiles and such.
I am after art university (painting) and was doing quite a lot small graphics like icons, tiles etc.
Fixed some graphics of some games that I've found bit lacking.

And I love pushing those small graphical tiles to their top.

Got nothing better to do atm so I can think of this.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on May 20, 2009, 01:29
Why not try submitting something to the logo thread? ( http://forum.chaosforge.org/index.php?topic=1951.0 ). It'd be a nice showcase of your skills :)
Title: Re: Help Wanted!
Post by: Kg on May 28, 2009, 03:41
And again, everybody forgot about musicians./me chokes while crying.
Maybe in the future we could include DoomRL's own music? I know that you'll say that sucks, because it won't be Doomish, but maybe we should leave that choice to the players - and if still not, maybe I'll do some re-recordings of doom music, because every cover I heard over the Net is still lacking something ;p)

Or maybe some custom menu music (that would be in MIDI) and leave rest like it was? Current menu music is rather short..
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on May 28, 2009, 04:04
Musicians! :D

No nobody forgot about the musicians. An open topic for example is music for Berserk! and DiabloRL. The first one should be based around Susumu Hirasawa's "Murder" and the latter around the original DiabloRL soundtrack...
Title: Re: Help Wanted!
Post by: Melon on May 28, 2009, 04:06
And again, everybody forgot about musicians./me chokes while crying.
Maybe in the future we could include DoomRL's own music? I know that you'll say that sucks, because it won't be Doomish, but maybe we should leave that choice to the players - and if still not, maybe I'll do some re-recordings of doom music, because every cover I heard over the Net is still lacking something ;p)

Or maybe some custom menu music (that would be in MIDI) and leave rest like it was? Current menu music is rather short..
Why would that suck? It sucks because you say that we would say that it will suck, although you haven't heard from us.
Title: Re: Help Wanted!
Post by: Kg on May 28, 2009, 08:41
Yea, I haven't but... you know, Doom music is so legendary that completely removing it would be not so player-friendly, but if you like the idea, it's fine too ;P Maybe someday it'll be decided in some pool.

You know, in theory it could go like 'own music, own monsters, own weapons' and we have no longer DoomRL; I just missed the point, because music in doom is just like monsters - better have good old Cyberdemon than Mechademon or Big Bad Monster 2000.
Title: Re: Help Wanted!
Post by: Melon on May 28, 2009, 08:58
Yea, I haven't but... you know, Doom music is so legendary that completely removing it would be not so player-friendly, but if you like the idea, it's fine too ;P Maybe someday it'll be decided in some pool.

You know, in theory it could go like 'own music, own monsters, own weapons' and we have no longer DoomRL; I just missed the point, because music in doom is just like monsters - better have good old Cyberdemon than Mechademon or Big Bad Monster 2000.
Not the Doom music, but Pantera, Metallica, AC/DC, Black Sabbath, Slayer, Alice in Chains music is legendary
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on June 01, 2009, 06:24
Help still wanted, all positions open! ^_^
Title: Re: Help Wanted!
Post by: Kg on June 01, 2009, 12:42
I agree Melon, that's a ripoff but it's some composition work too, so let's say that Doom music is legendary thanks to all bands you mentioned (and to composer, but not as much) :D
Title: Help Wanted!
Post by: Melon on June 02, 2009, 09:54
And now it is time for a word from out sponsor:

I joined Kornel's neko! project and I must say, my programming skills in C++ improved a lot. Participating in such projects motivates you to work harder and to improve yourself. At first it was little difficult, but with Kornel's help, I managed to fill the "blanks in my head". Now I am writing test for basic core of the neko! library.

Anyone, who wants to improve his/her programming skills, should join the project. Not only this will speed up the release of the new library (which allow you guys to actually see those pink daemons attacking you instead of the 'c' character) but also you will gain valuable expierence. Kornel will gladly help beginners, so they quickly can perform some of the task. I also offer to help, at least, with my knowledge.
Do you know what SVN is? Trac? Have you ever tried to write something bigger then the cout << "Hello world!\n"; programme? If not, consider joining. If yes, then you should join right away [:

Not only that, all who participate in neko! project automatically joins the "Doughnut Thursdays" party! Everyone is obliged to buy a doughnut... and eat it!

And remember, do not ask what neko! can do for you, ask what you can do for neko!.
Title: Re: Help Wanted!
Post by: Thomas on June 03, 2009, 03:29
Mm, I've got some programming experience... mostly in QBasic (lol) and perl. I might be interested in a lower-level programming job if there's still some free. I'll need to learn somehow, after all.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on June 03, 2009, 05:03
There are some tools to be written too. Also the Trac's need some loovee...
Title: Re: Help Wanted!
Post by: Melon on June 03, 2009, 05:10
Mm, I've got some programming experience... mostly in QBasic (lol) and perl. I might be interested in a lower-level programming job if there's still some free. I'll need to learn somehow, after all.
Thomas, join today and you still might take part of today's "Doughnut Thursday"! Hurry! It's less then 11 hours left!
Title: Re: Help Wanted!
Post by: Krok on August 16, 2009, 06:27
Umh, i'm a newbie programmer, 1st year at uni, got some experience in python and C. Not too much experience on C++ but I can learn syntax in decent time i think.

I'm using ubuntu altho I'm not too experienced in command line either, only know some quite basic stuff. That being said I have much freetime and I'd be glad to help and learn in the same time so if I can help test or fix a few things, just let me know.
Title: Re: Help Wanted!
Post by: Melon on August 16, 2009, 11:16
Umh, i'm a newbie programmer, 1st year at uni, got some experience in python and C. Not too much experience on C++ but I can learn syntax in decent time i think.

I'm using ubuntu altho I'm not too experienced in command line either, only know some quite basic stuff. That being said I have much freetime and I'd be glad to help and learn in the same time so if I can help test or fix a few things, just let me know.
Kornel has gone for a week or two holidays. You should remind him about yourself then [;
Title: Re: Help Wanted!
Post by: Generic on August 16, 2009, 15:05
FreePascal-aware Linux Programmer

Skills needed
  • good knowledge of Linux *1
  • basic knowledge of FreePascal1 *2
  • good knowledge of proper Linux application behaviour/packaging

Responsible for
  • keeping Valkyrie Linux-happy *3
  • fixing Linux-related bugs *4
  • helping with designing a proper application deployment for the roguelikes *5
  • packaging Linux releases *6

Difficulty : medium
Responsibility : low
Time investment : low
*1: I'm learning how the shell works, so I think I qualify here (or at least in a couple of weeks :P ).
*2: I don't know why Pascal isn't free, but I'll try to learn it. Don't expect miracles, though, because I do not have a wish-granting demon in a beer bottle (:P). I'm fairly competent at Python, but besides the fact that they're both programming languages, that doesn't really matter.
*3: Da wat?
*4: There's bugs in the Linux binaries - oh, for betas and stuff. *phew*
*5: hugada... hiji... WHAAAAAT? Too much marketing-speech! D:
*6: Packaging them in tar.bz2 files, or deb/rpm files?
Title: Re: Help Wanted!
Post by: Igor Savin on August 17, 2009, 14:47
*2: I don't know why Pascal isn't free, but I'll try to learn it. Don't expect miracles, though, because I do not have a wish-granting demon in a beer bottle (:P). I'm fairly competent at Python, but besides the fact that they're both programming languages, that doesn't really matter.

What do you mean by Pascal not being free?
Also, if you ever need any pointers, feel free to drop me a PM, a letter or a Skype\ICQ request :).
Title: Re: Help Wanted!
Post by: Generic on August 17, 2009, 17:06
*drops a Q* Where's my hex pointer? :P
Also, I assume that since FreePascal has the 'Free' part in its name, apparently Pascal (isn't/wasn't/will possibly stop being) free. I don't know, and who cares?
I don't use Skype or ICQ (I don't know what this ICQ thing is anyway), by the way, because I prefer the well-established methods of communication, like IRC and throwing stones with messages on them really hard and hoping it ends up on the other guy's lawn. Also I prefer CLI's. The only reason I use Firefox instead of Lynx is because I simply can't stand Lynx.

By the way, can I have my Q back now? I have some @'s to terrorize.

Edit: Oh, ICQ is a form of DCC. Why does it exist then?
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on August 23, 2009, 03:11
Generic, why aren't you on the official ChaosForge IRC channel then? :D
Title: Re: Help Wanted!
Post by: Anticheese on October 14, 2009, 23:05
Goodness me, it's been a while since I was last here - Probably disqualifies me from taking up a forum helper position, but if you want me doing it again, I'm planning on being more involved here (especially given the upcoming release) anyway!
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on October 15, 2009, 07:17
I thought you were dead :>
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on October 19, 2009, 15:23
ChaosForge is currently looking for expanding it's Public Relations team:

Quote
ChaosForge Public Relations

Skills needed
  • great communication skills
  • good knowledge of ChaosForge games
  • mind on promotion
  • bag of ideas
  • high availability
  • IRC access a big plus

Responsible for
  • throwing ideas for ChaosForge activities, marketing and promotion
  • spreading the word about ChaosForge games
  • creating and promoting marketing materials

Difficulty : medium
Responsibility : medium
Time investment : high
On Team currently : MaiZure (leader), Mrazerty, Aki, Anticheese

If you didn't read this topic before, please invest a moment to read the first post!
Title: Re: Help Wanted!
Post by: thelaptop on December 06, 2009, 19:36
C++ Linux Programmer

Skills needed
  • good C++ skills
  • good knowledge of Linux environment

Responsible for
  • maintaining full Linux compatibility of Neko and managing the build system and Linux portability of Neko-based roguelikes

Difficulty : medium
Responsibility : medium
Time investment : medium


This, I can volunteer to help out with.  I mess around with Linux quite a fair bit, and while rusty, I'm sure my C++ is sufficiently potent to fight fires and things like that.
Title: Re: Help Wanted!
Post by: UnderAPaleGreySky on December 10, 2009, 01:16
ChaosForge is currently looking for expanding it's Public Relations team..  *stuff*
Damn. If it weren't for my final year of school starting up next year, and the massive workload that comes with it, I'd want to be in on this.. we'll see how things are a year from now, when school is OVER!. :P
Title: Re: Help Wanted!
Post by: Madtrixr on December 10, 2009, 01:50
Damn. If it weren't for my final year of school starting up next year, and the massive workload that comes with it, I'd want to be in on this.. we'll see how things are a year from now, when school is OVER!. :P
This why you aren't on IRC as often?
Title: Re: Help Wanted!
Post by: UnderAPaleGreySky on December 10, 2009, 03:22
Yep... stupid schoolwork leaves no time for the IRC.. :(
Title: Re: Help Wanted!
Post by: bfg9001 on December 10, 2009, 14:53
Really wish I could help out Kornel, really, but being deployed kinda' doesn't leave me with an awful lot of time, lol :P

Maybe once I return state-side I will be able to provide my services in some way :)
Title: Re: Help Wanted!
Post by: Journey on December 15, 2009, 05:01
I'd like to reiterate here that I'm interested in being part of the PR team.
Title: Re: Help Wanted!
Post by: MaiZure on December 15, 2009, 07:05
I'd like to reiterate here that I'm interested in being part of the PR team.

PM me some creative PR ideas and we'll get you a seat and a hat :)
Title: Re: Help Wanted!
Post by: UnderAPaleGreySky on December 16, 2009, 01:44
I could whip up some banners. I think I might. :D

EDIT: Okay, so it's not much, but I needed to kill some time for a few minutes.
Title: Re: Help Wanted!
Post by: MaiZure on December 16, 2009, 03:30
I could whip up some banners. I think I might. :D

EDIT: Okay, so it's not much, but I needed to kill some time for a few minutes.

oooo thats pretty. Any comment from the art department?
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on December 16, 2009, 07:55
The font of the author's name looks wierd O.o
Title: Re: Help Wanted!
Post by: UnderAPaleGreySky on December 16, 2009, 18:27
It's not meant to be an awesome job, I DID only spend around 5-10 minutes on it.
Title: Re: Help Wanted!
Post by: ZZ on December 23, 2009, 09:12
Forum Public Relations

Skills needed
  • great communication skills
  • good knowledge of ChaosForge games
  • bag of ideas
  • high availability

Responsible for
  • keeping the forums active
  • throwing ideas for forum activities (ChaosForge related!)
  • answering repetetive and simple questions
  • commenting on recurring RFE's
  • ideas for making the donation system work

Difficulty : low
Responsibility : medium
Time investment : very high
Possible candidates : Mrazerty, Thomas

Maybe I can also take this place. If there are any vacations for it still, I really know much of all Caosgforge games and be here for nearly half of the day.
Title: Re: Help Wanted!
Post by: fidsah on March 07, 2011, 10:46
Web Programmer

Skills needed
  • good knowledge of PHP/Ruby/Python and the ability to deploy it on a shared hosting environment
  • knowledge of MySQL
  • knowledge of how to handle binary data in that language

Responsible for
  • writing a scoreboard and player database ( parsing of score.dat/player.dat )
  • writing rankings, charts and handling of player data
  • designing a fun and exciting system of browsing the forementioned data
  • maintenace of the system once it's completed, integration into the forum

Difficulty : medium
Responsibility : medium
Time investment : medium
Currently on team : NO ONE


This one sounds fairly easy, so long as I can get a good description of the file structure.
Title: Re: Help Wanted!
Post by: Kashi on March 07, 2011, 12:09
Forum Public Relations

Skills needed
  • great communication skills
  • good knowledge of ChaosForge games
  • bag of ideas
  • high availability

Responsible for
  • keeping the forums active
  • throwing ideas for forum activities (ChaosForge related!)
  • answering repetetive and simple questions
  • commenting on recurring RFE's
  • ideas for making the donation system work

Difficulty : low
Responsibility : medium
Time investment : very high
Currently on team : MaiZure (lead), Tavana, Madtrixr, Anticheese, Journey

Pretty much, I can give a hand with this one, if people is still needed. Time? I have plenty of it. Knowledge of ChaosForge games? Considering that I (Probably) guessed which the new DS requirements are (No testing as-of now, because I couldn't find the DS again), that would be a given. I have plenty of ideas (Mostly coming from crazy weapons and any other weird shit) and... I don't know. Do I have great communication skills? That's something others should tell me if I have.
Title: Re: Help Wanted!
Post by: ZicherCZ on July 21, 2011, 10:13
Web Programmer

Skills needed
  • good knowledge of PHP/Python/MySQL

Responsible for
  • writing a scoreboard and player database ( parsing of score.wad/player.wad )
  • writing rankings, charts and handling of player data
  • designing a fun and exciting system of browsing the forementioned data
  • maintenace of the system once it's completed, integration into the forum

Difficulty : medium
Responsibility : medium
Time investment : medium
Currently on team : NO ONE


Hi Kornel,
first, to introduce myself: During my university times, I was doing some side-job PHP/MySQL programming. One of these was an application for maintaining contact databases, exported from MS Outlook and imported via CSV files. Further funcionality allowed searching within this database by text-parsed criteria, allowing several criteria in a single text line.

This is why I consider myself to be able to do such parsing of those .wad files, once I know their structure.

In my current full-time job, I'm heavily involved in data warehouse building, which requires me to build a sufficient DB structure for quick data reading, and eventually building comprehensive reports upon these DWs. If you ever heard of Business Intelligence, you know what I'm talking about :).

For this reasons, I trust myself to be able to create a quickly-responding DB structure of the parsed data, and, if the data amount is too high to be quick enough, I have experience with data aggregation, which further enhances the DB access.

Now, it's been quite some time since my last PHP experience (about four years), but I know that I can get back on this train quickly. Also, I have no experience with Python - but again, I learn quickly when I find something interesting.
Also, to be honest, I'm no graphic designer - I know CSS and can well use any standing CSS for displaying the results, but I simply am not too good with creating any new graphics. Also, my availability differs from time to time - my full-time simply needs to have priority.

Now, from what I know about the .wad file structures, I assume that you'd like something like a player.wad and score.wad, with _all_ players included, and with similar filtering functions as present now in DoomRL, with abilities to display individual player's .wad files, as well as their aggregations based on whatever conditions. Is that right?

If you have any particular ideas about the stats display and forum integration, go ahead and post them. If you are also willing to share the .wad structure with me, I can set up my own free webspace and try to get some work done on the parser and the subsequent DB work.

With regards,
ZicherCZ
Title: Re: Help Wanted!
Post by: CptBlaino on August 24, 2011, 20:25
I would love to help with the C++ coding. Unfortunately, I don't know how much time I can commit, but if there are any small projects that need to be worked on, I would greatly enjoy helping out. I'm heading into my senior year at college and coding is my primary interest with C++ being my strongest language.

I have always wanted to get into some game programming, so I can't guarantee how good I would be at this type of project, but I am eager to learn and see what I can do. 
Title: Re: Help Wanted!
Post by: shark20061 on January 31, 2012, 20:06
Web Programmer

Skills needed
  • good knowledge of PHP/Python/MySQL

Responsible for
  • writing a scoreboard and player database ( parsing of score.wad/player.wad )
  • writing rankings, charts and handling of player data
  • designing a fun and exciting system of browsing the forementioned data
  • maintenace of the system once it's completed, integration into the forum

Difficulty : medium
Responsibility : medium
Time investment : medium
Currently on team : NO ONE
I'm interested in helping out with this also, as I have built several systems from scratch as PHP/MySQL applications, both creating the system and interface as well as designing the database.  My schedule might not let me help with this as much as I'd like, but I at least want to offer help, as I haven't been able to put my knowledge of PHP and MySQL to good use in a while.
Title: Re: Help Wanted!
Post by: Gamer-man on February 28, 2012, 14:36
Although it isn't listed, may I work on updating and sprucing up the instruction manual?  I think it could use some major "sprucing up" and I have read a lot of instruction manuals, including the original one for doom, so I think i could improve it.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on February 28, 2012, 14:46
Things are a little hectic right now, but yes, that would be very welcome!
Title: Re: Help Wanted!
Post by: RylandAlmanza on March 14, 2012, 22:14
Hi. I've just started playing DoomRL, and am looking for a way to help out. For the time being, I will be figuring out how to mod DoomRL, and after this posting a new modding tutorial on the wiki. I'd appreciate it if you would consider me for the following positions, as I have all the skills needed:

Web Administrator
Web Programmer
FreePascal-aware Linux Programmer
C++ Programmer
C++ Linux Programmer

Thanks!
Title: Re: Help Wanted!
Post by: Nightshade on March 15, 2012, 14:57
Hello

My name is Martin and I'm a 27 year old game developer.
I'm interested in the position as a UI artist. I would love to design and create the UI for Doom RL - and wouldn't mind doing some other 2D work as well (tiles or whatever).
I'm a professional who have studied 3D art/game development and worked with several game projects - both educational ones, mods and more professional ones... even developed a AAA-title when I worked at Avalanche Studios (makers of Just Cause).
Currently I'm working full-time as a graphic artist for Polarbit - a developer of mobile games and middle-ware - so I think that this project would be very suitable for me... for several reasons:
-My strengths are texturing, 2D and graphical design.
-I have a good understanding of game development and seeing things from both the developer's and player's view.
-I've been looking to work for a mod team, or found my own one, but been kept back by my full time job. A light project such as this one would be perfect.
-I'm interested in getting more practical experience with 2D-art.
-I'm a genuine fan of retro games (I played Doom, Quake and all the classics back in the 90's!) so finding this game via moddb.com was quite a treat.
-I'm a real photoshop guru.
-I'm used to working against deadlines, using sub-version software such as SVN, working according to scrum and so on...

Last but not least, my portfolio:
www.martin.dahlin.net

It's a bit out-dated (haven't really uploaded anything new for a couple of months now) but it shows a bit of what I'm capable of.
CV, contact details, education, etc is all there at the site.

Let me know what you think. Thanks
/Martin
Title: Re: Help Wanted!
Post by: RylandAlmanza on March 15, 2012, 15:18
Hi. I've just started playing DoomRL, and am looking for a way to help out. For the time being, I will be figuring out how to mod DoomRL, and after this posting a new modding tutorial on the wiki. I'd appreciate it if you would consider me for the following positions, as I have all the skills needed:

Web Administrator
Web Programmer
FreePascal-aware Linux Programmer
C++ Programmer
C++ Linux Programmer

Thanks!
Now that I have more time, I'll expand upon this post.
Web Administrator:
I have great knowledge of Linux, PHP, and Ruby, and have been the system/web administrator of several projects (Some mine, others for other people.) I would do just fine with all the responsibilities and example tasks you listed.

Web Programmer:
I also have great knowledge of PHP, Python, and MySQL. I'd really have a lot of fun writing the scoreboard and player database (I love writing file parsers!) if you will let me!

FreePascal-Aware Linux Programmer:
Linux and me are best friends! I understand proper Linux application behaviour/packaging, and have a basic knowledge of FreePascal (Not enough to be a full FreePascal programmer, though.)

C++ (Linux) Programmer:
I have plenty of C++ skills, and have worked with Boost (Though not extensively.) To be honest, I've never played with STL (Unless you meant SDL, in which case I have plenty of experience.) As mentioned a couple times already, I'm very familiar with linux, and I'd love to work on the Neko library!
Title: Re: Help Wanted!
Post by: Sambojin on July 08, 2012, 17:32
I'd be happy to pitch in for graphics work, both web and in-game tiles. For what it's worth, I used to do a bit of programming in TP years ago, so while I'm not putting my hand up for programming work, I've got a pretty thorough knowledge of what does and doesn't work from a graphics->programming standpoint, especially on "older" style graphics. The things you can do with some colour cycling and programmer-reserved colours in a palette is amazing. Graphics and programming should always work hand in hand. Tiles ain't just pretty ascii replacements when done correctly.

So, yep. I'll be happy to pitch in with both tiles and web graphics for all current Chaosforge products and the NewIPRL that may be looming.

I can also do a bit of muso work if necessary. Pretty basic stuff, but sound is sound. Actually, my music is more-so nicely repetitive sound than actual music, but I'd be happy to help out if needed.
Title: Re: Help Wanted!
Post by: Kornel Kisielewicz on July 08, 2012, 19:24
OMG! Sambojin, contact us at IRC #chaosforge @ quakenet.org. This is God-sent!
Title: Re: Help Wanted!
Post by: Sambojin on July 08, 2012, 21:37
Will do, but not immediately. Think of me just rocking up to work late. I've got a few days of work currently (4pm until midnight) so I'll have to do that. Real life work and money, but I'd love to do some spriting and tiling for free. Give Mr Yu a yell and see if he wants to chuck the occaisional thing into NewIPRL. A design doc is all we need...... A spriter doesn't just make itsy-bitsy graphics, we help make good games look pretty. That needs good graphic coders to work with spriters. I learnt everything I know from making sprites in a similar fashion to Derek's work. But yeah, I'm in. Hopefully we can get a framework going so both coders and graphics makers can work hand in hand.
Title: Re: Help Wanted!
Post by: Sambojin on July 08, 2012, 22:04
http://forum.chaosforge.org/index.php/topic,5854.0.html (http://forum.chaosforge.org/index.php/topic,5854.0.html) Way less whingy than before.......

This topic. It's not just for graphics people, coders can put in their 2 cents as well. It's ChaosForge. There is a shit load of talent, so it deserves discussion. Graphics are graphics. Code is code. They're all pretty. Why seperate them?

I like pretty, sparkly things. That's why I'd do tiles and sprites for ChaosForge..........
Title: Re: Help Wanted!
Post by: Sambojin on July 09, 2012, 02:11
And my HydraIRC just doesn't want to connect to Quakenet. I'll just randomly post and annoyingly msg you. Because I can.
Title: Re: Help Wanted!
Post by: Tavana on July 09, 2012, 05:36
I use HydraIRC as well, and can have issues connecting. Try several different mirrors until you find one that works for you.