Chaosforge Forum

  • April 23, 2024, 03:22
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Fusilliban

Pages: [1]
1
Bug Reports / Teleporter causes error on all-lava map
« on: June 20, 2014, 18:25 »
Today I encountered my first lava-spreads-super-fast map.  I had cerberus boots and so didn't have to cry about losing a good run.

The map had a teleporter, which wasn't eaten by lava.  Stepping in it made this happen:

----------------------------------------------------------------------
Timestamp   : 6/20/2014 20:16:13
Error level : ERROR
Message     : Lua hook OnEnter caught ELuaStateException!

Call path     : items[teleport].OnEnter
Call params   : (<object>)
Error message : Lua error : lua\\main.lua:601: Unknown property "target" requested on object of type TItem!
----------------------------------------------------------------------

----------------------------------------------------------------------
Timestamp   : 6/20/2014 20:16:16
Error level : ERROR
Message     : Lua hook OnEnter caught ELuaStateException!

Call path     : items[teleport].OnEnter
Call params   : (<object>)
Error message : Lua error : lua\\main.lua:594: Unknown property "target" requested on object of type TItem!
----------------------------------------------------------------------

But the game didn't crash, so that's good.

2
After seeing how much fun it was, I made a nanomach napalm launcher.  I equipped it as soon as I made it and headed off into the great black yonder to wreak havoc with it.  Shottyman put a rocket in it.  I did not test nanomach rocket/missile launchers, but I'd bet a dollar that it works there too, and a second dollar that a nanomach missile launcher eats 4 rockets regardless of how loaded it was pre-assembly.

This only happened once, it doesn't chew through my rockets or anything, and 1 rocket for infinity rockets is a trade I'm happy to make.  But it feels unintentional and so I report it.

Kornel &c, please let me know if this and my other report are too minor and you'd rather not get stuff like this.

3
This is unlikely to come up in most non 100/666 games, but I just disassembled my third Trigun on this run.  Uniques are marked "found" on pickup, so if you unload/scavenge them on the ground, yahtzee!

I assume this is unintentional behavior, and will revel in having this many nano packs while I still can.

Pages: [1]