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Modding / Problem Starting Game After Crash
« on: April 29, 2013, 09:17 »
Just a quick question about a problem I've been having.
I created a module folder with main.lua and module.lua.
It worked the first time I ran it, then I made a change in main.lua and ran it again.
There was a crash error after selecting klass and trait.
I changed main.lua again to attempt to fix the problem.
Now I can only continue the game I started earlier and it crashes each time. How am I able to start a new game?
Thanks
I created a module folder with main.lua and module.lua.
It worked the first time I ran it, then I made a change in main.lua and ran it again.
There was a crash error after selecting klass and trait.
I changed main.lua again to attempt to fix the problem.
Now I can only continue the game I started earlier and it crashes each time. How am I able to start a new game?
Thanks
2
Requests For Features / Gain Computer Map Effect After Level is Cleared
« on: April 04, 2013, 11:09 »
After you clear the level, the computer map effect kicks in and you can easily see all of the items on the ground that you did not get. If there is a concern that this would perhaps ruin a few secrets on special levels, just enable it on regular levels, and not on special levels.
I think that this would be nice for the player while not affecting balance.
I think that this would be nice for the player while not affecting balance.
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