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61
Pre-0.9.9 / Okay, MAJOR SPOILERS and QUESTION with this one!!!
« on: March 21, 2006, 05:10 »Quoting: Kornel Kisielewicz
Sorry, I don't want to do that :-). All I can say for now, that the current version has a overspawn bug, that crashes the game when too many monsters appear. It's my fault, and I'm terribly sorry for that.
I hate you :P
You want that! You want everyone to look and waste hard earned time on your game to find and understand the secrets themselves! You want it! :P
Anyway I would at least like to know if there is any logical conclusion to this, or is pure randomness the reason of this event. I mean it, I never ever killed that cyberdemon, never even went farther than level 15 (or something around there). It'll be long before I figure all that out by myself.
TO WINGIE
Now im going to talk to you! And you alone. I trust you, relatively. You proved there is an additional line of text, which should be available on every other post mortem you will do. Now now, if you would be so gentle, you would send me the "score.dat" folder to :
bozo2011@hotmail.com (please, forget the stupid email name, I created it when I was like 7 years old and I can't create another one :P)
You understand, it is damn easy to edit a picture. Any one with 5 minutes of free time can work it out. I doubt you can edit score.dat, so it would completely prove your authenticity. Please, I would really like you to send it to me, I would greatly appreciate it. Thanks :)
ANOTHER THING CONCERNING THE NAME OF THE BOSS : John Carmack. Ok, a small theory. If you give yourself no name, the game gives you one from a list. In this list you can find John Romero, and even Adrian Carmack. But here you got John Carmack. It would be stupid to call the boss John Romero and end up in a John Romero VS John Romero fight...
Well, all this is my opinion, and I wish luck to everyone in finding everything about this mystery.
Oh and sorry for the long post!
62
Pre-0.9.9 / Okay, MAJOR SPOILERS and QUESTION with this one!!!
« on: March 20, 2006, 22:31 »Quoting: Anticheese
Perhaps it is a bit tough, But it ensures authenticity. Good idea, would be worth it imo.
I realy want Kornel's comment here, only he can verify the authenticity of his story for now.
63
Pre-0.9.9 / Okay, MAJOR SPOILERS and QUESTION with this one!!!
« on: March 20, 2006, 13:55 »
For a first (or second) post, its a realy bad start.
Seriously, your so new, saying non-sense stuff, no one will trust you. And if it was true, at least I know Kornel would've implemented it in the right way (I mean, John Carmack? You lost all your points here).
I'm wondering if you'll ever post in here again!
Seriously, your so new, saying non-sense stuff, no one will trust you. And if it was true, at least I know Kornel would've implemented it in the right way (I mean, John Carmack? You lost all your points here).
I'm wondering if you'll ever post in here again!
64
Requests For Features / 2 Player mode
« on: March 15, 2006, 04:29 »Quoting: jimmyj
Yes, and i used doom legacy to play 2p co-op and it was actually really fun :True thats so much fun!.. at least when people WANT to play and don't go like dumb moron. Anyway the game was a lot better with someone than alone, especially on nightmare (nightmare, 4 player, item respawn, fast monster and predicting monster, thats insane, really really insane! A real war to say the least)
65
Discussion / Resting/healing
« on: March 12, 2006, 04:58 »Quoting: jimmyj
Yes, however, you can get a bad start because on the first level, the Former Humans can steal all 4 medpacks :% Really gets on my nervesYeah, me too, can completely change the first levels - sometime I finish the level with 100%, 4 medpack, sometime I finish with lower 75% and no medpack, simply because they took them. Annoying.
66
Discussion / Resting/healing
« on: March 08, 2006, 16:57 »
Not really, most of the time they are taken and used by monsters. (it got to be the thing I hate the most about that game)
I dont know about that "resting/healing" thing, never noticed that.
I dont know about that "resting/healing" thing, never noticed that.
67
Discussion / Hey, look what I found!!!
« on: March 05, 2006, 20:16 »Quoting: Santiago Zapata
Well, it was kind of a defense, because a guy gave the game a score of -20 as he *couldnt see* what was going on, and another one said he didnt understand a damn. Yeah, im 100% sure they played less than 30 seconds and tried nothing. They can adapt to it but they don't WANT to.
If he want to give a bad scoring he should give a valid reason, to me what they say sounds like "im an idiot and this game takes too much inteligence to play so I give it a -20".
Yes, I hate that kind of people...
68
Requests For Features / Composite Look
« on: March 05, 2006, 06:32 »Quoting: Anticheese
If I requested a 3D Model of the Eiffel Tower made out of cheese, I think that one would be useless.. Well both are useless "for me", I don't want that in, if its in I wouldn't care, if everyone like it then good I have nothing against it. But how hard is it to do? That should be answered at first IMO.
69
Requests For Features / Composite Look
« on: March 05, 2006, 02:14 »
I do not like this idea... no, I do not like this idea. Sounds useless for the work needed to make it work.
70
Discussion / Doom the Movie
« on: February 25, 2006, 05:54 »Quoting: Kornel Kisielewicz
Oh come on -- no Hell, no Big FUCKing Gun, no Cyber nor Spiderdemon? This supposed to be Doom? I rather see it as some shitty second grade SciFi movie :-/.Im sorry but I think saying this is just stupid... they made it more serious, no hell and what? there are still many thing about Doom even if its not what YOU think make doom. If you dont like the movie for this, then im sorrry, but its not a way to judge it. The movie is not perfect, but stop expecting a movie to be EXACTLY LIKE THE GAME. Look like its what everyone wanted so everyone get "omg this movie sucks"...
Yet, its one of the best movie I saw, with some bad stuff here and there but nothing serious. Now please, if your going to insult the game, gives a real reason... and yeah, elaborate, 'cause I guess I don't get it.
71
Discussion / Funny : Google Search Queries
« on: February 24, 2006, 14:11 »Quoting: Obscillesk
Guy sold his best friend a while ago on Ebay and someone sold their soul a long time ago (supposedly he died in a car accident the next day)
and the infamous kidney
You're kidding, right?
72
Discussion / action or rpg
« on: February 24, 2006, 14:08 »Quoting: Aerton
They form a genre of their ownYes, but a genre limited to some people. Many hates rogue like game, and many hates DoomRL for bad graphics (thats lack of imagination).
73
Requests For Features / Graphs for DooM Roguelike
« on: February 24, 2006, 14:06 »Quoting: Derek
What do you think? Is it too big? His tile is 48 x 48 instead of the usual 32 x 32. Looks nice, not too big but not too small IMO. Great work!
74
Announcements / DoomRL in Computer Games Magazine
« on: February 24, 2006, 14:02 »
It must feel really good everytime you see your game in magazines! :P
Congratulations!
Congratulations!
75
Requests For Features / Silly but maybe fun idea
« on: February 24, 2006, 03:39 »Quoting: Fingerzam
The game is very addicting. Nothing against you, but I hate both for a single reason : the way you aim. You hold your gun on the side while moving forward... and.. omg it simply look weird and I tried to get used to it, but I couldn't. For that reason alone I think this game isn't even worth the look... the graphics are very good and all but.. it wasn't fun, really...
But eh, if you enjoy it fine for you I guess!