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Topics - Magekind

Pages: [1]
1
Pre-0.9.9 / YASD - One Level Clear.
« on: June 23, 2006, 12:05 »
A happy bubbly goo in the acid that was the marine is proud of his accomplishment...

--------------------------------------------------------------
 DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

 Missile, level 2 soldier, killed by something...
 on level 2 of the Phobos base.
 He survived 6476 turns and scored 1558 points.

 He killed 34 out of 34 hellspawn. (100%)
 This ass-kicking marine killed all of them!


-- Statistics ------------------------------------------------

  Health 0/60   Experience 1189/2
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Tough as nails (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [1/1] (100%)
    [ Weapon     ]   shotgun (6d3) [1/1]
    [c] [ Boots      ]   nothing

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)
    pistol (2d4) [6/6]
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x19)
    [e] shotgun shell (x50)
    [f] shotgun shell (x34)
    [g] rocket (x3)

-- Kills -----------------------------------------------------

    9 former humans
    10 former human sergeants
    6 imps
    7 lost souls

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through a maze of rooms.
 There finally he was killed by something....

-- General ---------------------------------------------------

 Before him 20 brave souls have ventured into Phobos:
 19 of those were killed.
 And 1 couldn't handle the stress and commited a stupid suicide.

--------------------------------------------------------------


This is a copy where I've cheated on no-one. I unpacked the game again in a different directory.

2
Requests For Features / Magekind's Spontaneous Ideas
« on: June 06, 2006, 12:26 »
Do:
Stat XP: As you use a statistic, you eventually gain a minor bonus in that direction. Use the Run option a lot, or dodge bullets plenty, you could get a small bonus in speed/dodge. Use healing items frequently, you could get an extra 1 or 2 max HP. Shoot from up close a lot, you could gain an extra ToDmg; shoot from long distances, an extra ToHit. Melee a lot, you could gain...

Non-Doom special abilities: It's a Rogue-like, but not Sword of Fargoal.

Shades: Look, there's what's left of the character I brought in here 8 guys ago. And he's still a mean nos fo a hctib.

Don't
Real-time: It's a rogue-like. It's close enough. It's supposed to be more thinking.

Use space to open doors and control to fire: It's DoomRL, not Doom.

Facing/directional bonuses: See previous.

3
Requests For Features / Game Rule Sheets
« on: June 05, 2006, 01:44 »
I just had this ingenious idea, listen carefully:

I play pen&paper, AD&D, all'a time. And I just recently got introduced to DoomRL - or rather, stumbled across it on www.reloaded.org.

What I'm asking is this: Can we get rule books as it stands? I mean, you know, how all the numbers work together, what the different ASCII characters represent, and the like. Statistics, how they mesh, you know, the works. So I could take it to my favorite forum, post it out and have a multiplayer game of DoomRL, where the players simply post their command intents, an dthe DMs do the math on the board, making a nice long list of what happened.

###################################
#.................#......&.#.....................==========#
#.................*.....%}#.....................===.======.#
#.................#..@.|..#........................................... #
#.............@..###/##...........................................#
#......B...B..s.....................h...h...hh.......................#
#..........................................h.h...........@............ .#
#.......%}}%|}.........>................................;.........#
##################################

You catch my drift?

4
Pre-0.9.9 / Owned, by Hell, for Hell
« on: June 04, 2006, 10:58 »
Boy Scouts do not make good marines, I take it. This poor fellow we reincarnated umpteen bajillion times, and he died on level 2 every time, with the exception of making it to Hell's Arena once. This shall be his final resting place.

--------------------------------------------------------------
 DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

 Scout Master, level 1 soldier, killed by a former human sergeant
 on level 2 of the Phobos base.
 He survived 2850 turns and scored 666 points.

 He killed 23 out of 39 hellspawn. (59%)


-- Statistics ------------------------------------------------

  Health -3/60   Experience 449/1
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [ Weapon     ]   shotgun (6d3) [0/1]
    [c] [ Boots      ]   nothing

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [6/6]
    10mm ammo (x100)
    [c] 10mm ammo (x25)
    [d] shotgun shell (x50)
    [e] shotgun shell (x20)
    [f] small med-pack
    [g] small med-pack
    [h] small med-pack

-- Kills -----------------------------------------------------

    12 former humans
    7 former human sergeants
    1 imp

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through a maze of rooms.
 There finally he was killed by a former human sergeant.

--------------------------------------------------------------

Note: I have removed my General section, as it contains the number of characters gone through the game. This is not legitimate, as those characters were cheated upon.

Pages: [1]