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Messages - fwoop

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31
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 19, 2010, 04:40 »
Rah strolls on! The common perception of halflings being weak is simply incorrect - you see, their smaller stature actually has a concentrating effect; which also suggests that the larger members are all actually very weak and...

Spoiler (click to show/hide)

32
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 18, 2010, 12:18 »
Rah is in his element, the wilds!

He is a flurry of activity! One moment he's on all fours sniffing the ground, at others he is jumping to and from trees investigating the wider area.

Spoiler (click to show/hide)

33
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 17, 2010, 16:51 »
"Sooooo..."
Rah nervously looks around. What to ask... oh!
"How about dem bear pits. You been to bear pits? The bears have got these new muzzles with underslung cheek spikes, and..."
Rah continues to ramble to the hobgoblin about various manly things.

Spoiler (click to show/hide)

34
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 16, 2010, 09:47 »
Rah knew nothing of this diplomacy stuff! But he could tell his friends needed help. Rah looks to the sky and ponders, What Would Peelor Do? Hmm...

I have to do something that Peelor likes. Peelor is a dog. Dogs like... tummy scratches?

He looks at the hobgoblin. He did not look like he'd enjoy a tummy scratch.

He sees all the refuse around the hobgoblin. The rotten food didn't look nice. Food! What food do dogs like... meat!

Rah, convinced of this unbreakable chain of logic, does what is Right.
"Yous"
Rah points a leg of roasted meat at the hobgoblin
"Have meats. Meats taste good. Eat lots. Then talk, ok?"
He reluctantly hands the meat to the hobgoblin.

Giving away meat... Peelor is very demanding! Rah gains more respect for Nori - he must have it tough.

Spoiler (click to show/hide)

35
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 14, 2010, 08:08 »
"Yes! We punch evil until it goes boom ok! You ca-" Rah's heroism is suddenly cut short as his vision is suddenly surmounted by...
Paperwork. Documents. Books. Files. Scrolls.
Woooords.
"I-iiee aah-"
Rah's forehead begins to sweat profusely. Nobody must know that he cannot read!
"Uh-uhm you all too slow! Rah show you how to do it!"
Rah dives into a pile of paperwork and starts randomly shuffling them back and forth muttering "hmm ah yes indeed" while furrowing his brows.

36
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 12, 2010, 07:14 »
Rah is sort of daydreaming when Graven's mention of the word "dog" snaps him out of it. Something important happening? Rah must contribute!
"Yah! Rah come because of... I forget now. But now I have seen light! I serve dog now."
Rah smiles. Then scratches himself.

Spoiler (click to show/hide)

37
DiabloRL / B1h Ironman YAVP
« on: June 11, 2010, 06:54 »
--------------------------------------------------------------
 DiabloRL 7DRL PRERELEASE roguelike postmortem character dump
--------------------------------------------------------------

  fwoop, level 10 warrior, entered Catacombs,
  after 6977 turns.
  He scored 188897 points, killing 379 hellspawn.

  He advanced to level 10 gaining 64957 experience.
  He found 3615 gold coins.
  He killed the Butcher.

-- Statistics ------------------------------------------------

  Strength   50/40
  Magic      20/20
  Dexterity  40/40
  Vitality   30/30

  Life 97/97  Mana 29/29
  Armor 14  ToHit 70

-- Spells ----------------------------------------------------

-- Equipment -------------------------------------------------

  [ Head ]  nothing
  [ Neck ]  nothing
  [ Body ] hard leather armor [14]
  [ Wpn  ] the Butcher's Cleaver (4-24)
  [ Shld ]  nothing
  [ RRng ]  nothing
  [ LRng ]  nothing

-- Quickslots ------------------------------------------------

  [ Slot 1 ] potion of full healing
  [ Slot 2 ] potion of rejuvenation
  [ Slot 3 ] potion of full healing
  [ Slot 4 ] potion of full healing
  [ Slot 5 ] potion of full healing
  [ Slot 6 ] scroll of healing

-- Inventory -------------------------------------------------

  composite staff of Firebolt (5-10) {44/44}
  short staff of Healing (2-4) {31/38}
  hunter's bow (2-5)
  falchion (4-8)
  long sword (2-10)
  axe (4-12)
  composite bow (3-6)
  claymore (1-12)
  3615 gold coins

-- Kills -----------------------------------------------------

  skeleton                 29
  corpse axe               2
  burning dead             19
  horror                   5
  skeleton captain         17
  corpse captain           18
  burning dead captain     2
  horror captain           6
  skeleton archer          5
  corpse bow               3
  burning dead archer      10
  horror archer            8
  scavenger                36
  plague eater             22
  shadow beast             14
  bone gasher              17
  fallen one               42
  carver                   17
  devil kin                6
  dark one                 23
  zombie                   17
  ghoul                    9
  rotting carcass          22
  black death              4
  fiend                    2
  blink                    5
  flesh clan archer        1
  hidden                   12
  overlord                 4

-- Messages --------------------------------------------------


--------------------------------------------------------------

Didn't find any major bugs during this play, the game is really quite stable now.

Gave myself the challenges of "don't go back up any stairs, ever" combined with "clear floors entirely of enemies"; so no town trips or clearing deeper floors prior to Butcher. This didn't turn out to be difficult - there's plentiful amounts of health potions; Butcher and overlords can be cheesed using bows from behind barrels; and repair skill was useful, although I didn't realise I had it until near the end.

Used a buckler[5] for most of the game until I got tired of un/re-equipping it each time I wanted to use a bow or the healing staff.

Never found any rings this version, I presume they are disabled?

Anyway much fun was had; I actually found it more fun than non-ironman actually, since I don't care for the tedium of repeatedly backtracking into town and haggling piles of junk. Would be interesting if a future version had an ironman challenge mode built in, similar to the challenge modes in DoomRL.

38
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 11, 2010, 04:04 »
Rah eyes the man in front of him. He could tell this man was important, and like any object of interest in the wild, he focuses all his senses on it. Emotions like fear, aggression, could be detected by body motions, perspiration, smell, and such.

Rah concentrates.

Spoiler (click to show/hide)

39
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 09, 2010, 04:32 »
Rah sits there jaw agape as Norian tells him all sorts of things about Peelor. Astral? Dog? Deevine?

Much time that night is spent contemplating the notion of extra planar deities and such. Life was getting ever more confusing for the wild halfling!

In the middle of the night, he decides to pledge his support, an offering, by using a sharp rock to make a small carving in the wooden floorboards.

Pleased with himself, he floats back to dreams.

[pictured: Peelor, Rah, Nori]

40
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 09, 2010, 00:47 »
Rah slips on his bum! And he slips a few more times trying to get up. Rubbing his sore hide, he glares at Adis with a fury of a thousand suns! The evil wizard will pay a terrible, nigh unfathomable price!!!

...

Spoiler (click to show/hide)

41
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 08, 2010, 11:45 »
Nori Nori Nori!
*Rah runs up to Nori*
You talk to Peelor lots! Is he no sleeps here? Is he dog mebbe, sleep outside? I no seen Peelor yet! Where is he?

42
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 06, 2010, 04:39 »
Rah feels his kick going wide! There is much sad times. Until...
Out of the corner of his eyes, he catches Karan smirking, a strange radiance enveloping her hands - Rah finds his foot mysteriously gravitating back toward the oaf's noggin!
Spoiler (click to show/hide)

43
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 06, 2010, 04:29 »
Rah leaps up and aims a flying kick right at the ogre's face!
Spoiler (click to show/hide)

44
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 04, 2010, 14:55 »
Rah's eyes narrow on the ogre. He interrupted eats! What evil!
Rah runs on all fours at super speed, then jumps at the ogre's face, becoming an indecipherable ball of wailing appendages!
Spoiler (click to show/hide)

45
Graveyard / Re: Scales of War: DnD 4e PBF
« on: June 04, 2010, 04:58 »
Rah scoots around a table, flanking and striking the goblinoid!
Spoiler (click to show/hide)

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