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Messages - Lexman

Pages: 1 [2]
16
Requests For Features / Proposed Feature - Challenge Modes
« on: March 08, 2006, 06:23 »
heres another one

Rouge Imp

You are a imp and you can do whatever an imp can do but a couple of times better than normal imps and there is a lot more enemies but the enemies are all imps (exept the cyberdemon).

The every monster an imp might not be that good so its flexible.
P.s. if you think of a better name please post it

17
Discussion / Which is the greatest Doom level?
« on: March 08, 2006, 06:16 »
lvl 18 the cortyard is my fav because i like all the monsters. it makes a nice firefight

18
Discussion / Viewing the turn counter
« on: March 08, 2006, 05:54 »
it would be pritty hard to count turns anyway if you had a counter because i died on the start of lvl 2 and i had gone through like 3000 turns

19
Requests For Features / 2 Player mode
« on: March 08, 2006, 05:43 »
Quoting: Anticheese
Store the move of the guy who moved first in memory untill the other guy makes his move..

Then when both moves are completed do the update cycle for the monsters.


your idea works.

my idea was 1st player goes, then monsters, then 2nd player goes, then monsters etc.

20
Requests For Features / 2 Player mode
« on: March 07, 2006, 10:35 »
Maybe in the next DoomRL version there could be a 2 player mode where you can play with a friend and go through the levels together.

Another thing that could be put in the next version is cheats (i know someone else has problay said this but im saying it again) cause I like to just explore the levels without trying to stay alive.

21
Discussion / Next DoomRL version poll - please vote!
« on: March 05, 2006, 02:29 »
"fithed" ;)

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