Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => 0.9.9 => Topic started by: fluocrazykenny on December 10, 2009, 07:59
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DoomRL (v.0.9.9) roguelike post-mortem character dump
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Fluo, level 11 Imp Corporal, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 174466 turns and scored 158019 points.
He played for 3 hours, 38 minutes and 8 seconds.
He wasn't afraid to be hurt plenty.
He killed 613 out of 613 hellspawn. (100%)
This ass-kicking marine killed all of them!
He saved himself once.
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Hell Champion Medal
UAC Silver Badge
Veteran Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 37/50 Experience 55267/11
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Finesse (Level 2)
Son of a bitch (Level 2)
Eagle Eye (Level 2)
Intuition (Level 2)
Triggerhappy (Level 2)
Cateye (Level 1)
EE->EE->SoB->Int->Int->SoB->TH->MCe->Fin->TH->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified blue armor [4/4] (79%) (P)
[b] [ Weapon ] advanced chaingun (1d6)x4 [35/40] (A2T2)
[c] [ Boots ] protective boots [2/2] (100%)
[d] [ Prepared ] Revenant's Launcher (7d6) [0/1]
-- Inventory -------------------------------------------------
[a] modified plasma rifle (1d7)x6 [0/40] (T1)
[b] modified BFG 9000 (10d8) [16/100] (A1)
[c] modified red armor [2/4] (48%) (B)
[d] modified red armor [2/4] (41%) (B)
[e] 10mm ammo (x58)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] phase device
[m] envirosuit pack
-- Kills -----------------------------------------------------
64 former humans
108 former sergeants
38 former captains
87 imps
36 demons
102 lost souls
38 cacodemons
26 barons of hell
1 Cyberdemon
32 hell knights
25 arachnotrons
13 former commandos
7 pain elementals
9 arch-viles
14 mancubi
13 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
On level 9 he found Hell's Armory.
On level 14 he ventured into the Halls of Carnage.
On level 16 he found the Revenant's Launcher!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
Chain fire (warming) -- Choose target or abort...
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon.
Chain fire (full) -- Choose target or abort...
You start running!
Fire -- Choose target...
You reload the chaingun with 10mm ammo.
Chain fire (initial) -- Choose target or abort...
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The Cyberdemon dies. You feel
relatively safe now. Congratulations! You defeated the Cyberdemon! Press
-- General ---------------------------------------------------
Before him 48 brave souls have ventured into Phobos:
41 of those were killed.
And 4 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 3 souls claim to have killed him...
2 killed the bastard and survived.
1 showed that it can outsmart hell itself.
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Well, my fist Hurt me plenty win (and 100% !!!). Not so much to say about it : RNG was not so good with me. Only one unique : Revenant's Launcher. I've been quite surprised with it because it's a really good launcher which have help me to cut through wall (and monsters ;) ). I was also disappointed about the Hell's Armory because there was no unique...
I have skipped city of Skull and the Mortuary for one unique reason : I was very very short on ammo from lvl 18 to 23. I've enter the level 22 with only 100x 10mm, 4 rockets and 40 cells... and finish my last monster with only one rocket in my launcher... I have spawned near a pack of cells on the next level and grab some ammo along.
A very high stress run, that's what I'm looking for !
Next step -> Ultra-Violence ;)
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Good luck with your ultra violence run!