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Messages - Trar

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31
General Discussion / Re: Design Rant : Inventory
« on: January 26, 2014, 20:58 »
You think we could get combat webbing in this game in any shape or form? Either as the initial ammo containers or a bonus item that lets you reload faster?

Automatic inventory sorting could be an optional feature.

I'm fine with ammo boxes, so long as we can find ammo that's not in boxes we can put in the boxes.

I'd be fine with items being destroyed after a certain amount of time they've been out of the player's sight (or not on the game screen). Given that players will have the ability to backtrack and possibly explore the Jovian moon base(s) in a non-linear fashion (I may be wrong on the last part) a part of me still wants to be able to make little stashes of my own. Maybe we can put items in containers? This might solve the problem of opening a container or looting a corpse before the player is fully capable of processing and sorting the items, because the player could just leave them there until they need them.

I can get if Kornel wants to make the game 'feel' a certain way, but players will probably backtrack for items on killed enemies/in containers anyway, especially if we can put items in containers.

Oh, yes - can we get an ETA on the Kickstarter at all?

32
Requests For Features / Re: Gameplay and Background Ideas
« on: January 26, 2014, 20:28 »
I second the inclusion of Hitler and Stalin in DOOMRL.

33
Requests For Features / Re: Gameplay and Background Ideas
« on: December 22, 2013, 16:29 »
^ That idea sounds good.

I'd also like to see some form of maintenance/ventilation system we can try and scurry around in. Keyword being 'try'.

34
Requests For Features / Re: Gameplay and Background Ideas
« on: December 10, 2013, 20:28 »
http://deadendsolutions.wordpress.com/doom-fiction/

Excellent fan-fiction novellas. I am posting them here because I feel they could act as sources of inspiration, with some of the stuff in them...that, and they're great reads.

36
I agree with Salivanth. The amount of tactical variation and depth, not to mention the gentle-but-large learning curve, is one of DoomRL's strongest assets given how uniquely the game does it, and I'd ask you guys to design Jupiter Hell around these aspects if I weren't already sure you were. Which I am. I'm also reasonably sure you guys are going to include a nice, varied amount of level varieties, weapons, monsters and items to round this concept out. I'd love to see custom soundtrack support as well, not to mention mod support!

I also think the varied difficulty levels from DoomRL are important in that they provide a variety of challenge levels, which is something JH would do well to mirror. Going from ITYTD to N! is what I'm talking about here.

I'm...not sure about the prospect of adding drugs. All I can really say about this is that they should be optional.

I also have something to say about the length of the game. If you're going to try and make it 'short but sweet', I think DoomRL's game length is an appropriate target for comparison. I'd be fine with it being a bit shorter than DoomRL, since I know the lost length will be made up for with rich gameplay.

No matter what, though, I'm confident this is going to be one Hell of a game. I'll probably even contribute to the Kickstarter, that's how much faith I have.

37
Post Mortem / Re: [M|96%|15|YASD] BARRELS
« on: June 21, 2013, 07:32 »
I was planning on using my shotguns, and possibly my rockets. :p

38
Post Mortem / [M|96%|15|YASD] BARRELS
« on: June 21, 2013, 06:25 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Doge Rok, level 7 Cacodemon Sergeant Major Scout,
 was burned by an imp on level 7 of the Deimos base.
 He survived 79842 turns and scored 35508 points.
 He played for 1 hour, 5 minutes and 13 seconds.
 He didn't like it too rough.

 He killed 288 out of 299 hellspawn. (96%)
 He held his right to remain violent.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ######################=====################################
  ..0...................=====.....................#..=....#.#
  ............0........=====#.....................#..===../.#
  ....................====="#...|.................#.=.===.#.#
  ########+######/###+=====##0..........X.........#..=====#.#
  ....................=====.#............\...==.../==.==..#.#
  ###############/###=====###....%..........=====.#.....=.#.#
  ../...............=====...#.............\.=====.#...h=..i.#
  ..#...............=====...#..........===..=====.#.......#.#
  ..#...............=====...#......%..=="....===..#...i...#.#
  ..#..0...........=====....#...........=.........#.......#.#
  ..#.....}.......=====.....#.....................#..h....#.#
  ################=====######.....................#.......#.#
  /..........>.....=====....#..}..................#..^...i#.#
  #.0..............=====....#.....................#^...h../.#
  #................=====....#..............i......#......i#.#
  #.................=====...#....................B#.......#.#
  #.................=====.../..........0..........#...^^..#.#
  #.................=====...#.......0.............#.......#.#
  ##################=====####################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 18650/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Fin->Jug->HR->Rel->Rel->SM->MSh->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   onyx armor [2] (A)
    [b] [ Weapon     ]   tactical shotgun (8d3) [5/5]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   double shotgun (9d3)x2 [2/2]

-- Inventory -------------------------------------------------

    [a] micro launcher (5d5) [1/1]
    [b] blue armor [2/2] (156%) (B)
    [c] red armor [4/4] (200%) (B)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x8)
    [h] rocket (x10)
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] homing phase device
    [r] thermonuclear bomb
    [s] Arena Master's Staff
    [t] acid-proof boots [0/0] (88%) (A)
    [u] shell box (x100)
    [v] shell box (x100)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    68 former humans
    24 former sergeants
    9 former captains
    74 imps
    33 demons
    49 lost souls
    14 cacodemons
    9 hell knights
    2 barons of hell
    1 arachnotron
    2 former commandos
    2 bruiser brothers
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he assembled a micro launcher!
  On level 13 he assembled a tactical boots!
  On level 15 he assembled a tactical shotgun!
  On level 15 he finally was burned by an imp.

-- Messages --------------------------------------------------

 You see : an imp (heavily wounded) | floor | [ m ]ore
 You hear the scream of a freed soul!
 There is a rocket launcher (6d6) [1/1] lying here.
 You fully unload the rocket launcher. There is a rocket launcher (6d6) [0/1]
 lying here.
 You dropped a shell box (x100). There is a shell box (x100) lying here.
 There is an agility mod pack lying here.
 You picked up an agility mod pack.
 Modify w eapon, a rmor or b oots? (Escape to cancel) [abw] You use an agility
 mod pack.
 There is a shell box (x100) lying here.
 You picked up a shell box (x100).
 Fire -- Choose target...
 You see : an imp (unhurt) | floor | [ m ]ore
 The imp dies. The imp dies.
 The barrel explodes! You die!... Press <Enter>...

-- General ---------------------------------------------------

 46 brave souls have ventured into Phobos:
 41 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 1 couldn't handle the stress and committed a stupid suicide.

 3 souls destroyed the Mastermind...
 2 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

My first game that isn't a Marine or Survivalist that goes well, and I get too close to a barrel. Seriously screw barrels.

39
Post Mortem / Re: [E|100%|YAFW] My first full victory
« on: June 19, 2013, 14:34 »
The Spear was the only one I was having trouble with. Thanks for the info though, I'll definitely try that in future. I could use a good laugh in my DOOMRL every now and then.

40
Post Mortem / Re: [E|100%|YAFW] My first full victory
« on: June 19, 2013, 13:18 »
LS? I'm still not too good with all the acronyms.

41
I don't recall any discussion, but I know I need to branch out. And yes, if I were focusing on melee here then I probably would have survived. :p

42
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Rock Flintjaw,
 level 11 Cacodemon Sergeant Marine,
 was bruised by a baron of hell on level 7 of Hell.
 He survived 156843 turns and scored 78194 points.
 He played for 2 hours, 22 minutes and 45 seconds.
 He didn't like it too rough.

 He killed 667 out of 675 hellspawn. (98%)
 He held his right to remain violent.

 He saved himself 3 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 3

-- Awards ----------------------------------------------------

  Grim Reaper's Badge
  Armorer Silver Badge
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #####..################################.......####..#..####
  ####....##############################>.......####.....####
  ####....###############################...==...###..R.#####
  ###....####################.#########.##.====...#^....#####
  ....=[.##########..#######..|#######.....========..#...#..#
  !..===...####..#......####....R.####....==========.###....#
  #..===..........0..^.........==.........V=========..###...#
  ##.===.=..0.....0........==========......V==.======.#....##
  ##.======.#+####|.#####.===========............=====.....##
  ##..=====.#....#..+...#.==========.....===#.../===#=#...#.#
  ......===.#....#..#..;#.===............===......====##.####
  ==.....=..#....#..#####.===R#######....==.=......=====|.###
  ==..##....######........===.#.....#...====.XB....====....##
  =.^####...........=========.#.....#.....\.........====..###
  =.######.;.[0......========.####+##..===..##.}....===...###
  ..######............==.0.............===..#####...===....##
  ..######...##.....#..0.##...............R..#####........###
  .0############...###..########0####...##..######^%....#####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/90   Experience 51492/11
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Finesse          (Level 1)
    Tough as nails   (Level 2)
    Reloader         (Level 1)
    Eagle Eye        (Level 1)
    Badass           (Level 2)
    Survivalist      (Level 1)

  Iro->Iro->Iro->Bad->TaN->TaN->MSv->Bad->Fin->EE->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [2]
    [b] [ Weapon     ]   assault shotgun (7d3) [1/6]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nuclear BFG 9000 (9d6) [40/40] (P1)

-- Inventory -------------------------------------------------

    [a] high power plasma rifle (1d9)x6 [26/26]
    [b] high power minigun (1d8)x8 [130/130]
    [c] missile launcher (6d6) [4/4] (N1)
    [d] phaseshift armor [2/2] (100%)
    [e] Angelic Armor [7/7] (100%)
    [f] shotgun shell (x70)
    [g] shotgun shell (x70)
    [h] shotgun shell (x20)
    [i] power cell (x70)
    [j] power cell (x70)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] 10mm ammo chain (x250)
    [o] 10mm ammo chain (x68)
    [p] shell box (x100)
    [q] shell box (x100)
    [r] power battery (x120)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 13%   feet 0%   

-- Kills -----------------------------------------------------

    90 former humans
    85 former sergeants
    21 former captains
    129 imps
    52 demons
    141 lost souls
    22 cacodemons
    30 hell knights
    16 barons of hell
    19 arachnotrons
    7 former commandos
    10 pain elementals
    15 revenants
    12 mancubi
    11 arch-viles
    3 nightmare demons
    2 bruiser brothers
    1 agony elemental
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 8 he encountered the Phobos Anomaly.
  On level 8 he assembled a fireproof armor!
  On level 9 he assembled a tactical shotgun!
  On level 9 he entered Hell's Armory.
  On level 9 he found the Trigun!
  He left the Armory without drawing too much attention.
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the Berserker Armor!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 13 he assembled a tactical boots!
  On level 14 he assembled a high power weapon!
  On level 15 he assembled a high power weapon!
  On level 16 he found the Tower of Babel!
  On level 17 he encountered an armed nuke!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  On level 20 he assembled a nanofiber armor!
  He managed to clear Limbo from evil!
  On level 23 he finally was bruised by a baron of hell.

-- Messages --------------------------------------------------

 You see : an arch-vile (severely wounded) | lava | [ m ]ore
 You are engulfed in flames! You are hit! The barrel explodes!
 You swap your weapons. You are hit! You are hit! You are hit! You dodge! The
 missile hits the former captain. The former captain dies.
 You use a phase device. You feel yanked in a non-existing direction! You
 dodge!
 You use a large med-pack. You feel fully healed. You are hit! You are hit!
 You swap your weapons. You are hit!
 Your weapon is empty.
 You reload the assault shotgun. The arch-vile raises his arms! The arch-vile
 raises his arms!
 Fire -- Choose target...
 You see : an arch-vile (severely wounded) | floor | [ m ]ore
 You are hit!
 You reload the assault shotgun. You are engulfed in flames! You are engulfed
 in flames! You are hit! The barrel explodes! You die!... Press <Enter>...

-- General ---------------------------------------------------

 35 brave souls have ventured into Phobos:
 33 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 1 souls destroyed the Mastermind...
 1 killed the bitch and survived.

--------------------------------------------------------------

This would have been a fucking awesome run if I hadn't died. I guess I should have used my Angelic Armor, but I was saving it for the Mastermind. I'm very proud of the fact that I could conquer Limbo on my first ever try. Easier than the Mortuary, anyway. :p This was also my first time with the Containment Area and Abyssal Plains. Kicked serious asses there as well. I guess I should have used that nuclear BFG, or minigun/plasma rifle, and I guess since I was aiming for the 'viles first and foremost I sorta ignored the Baron. Them's the breaks, I guess.

43
Post Mortem / [E|100%|YAFW] My first full victory
« on: June 19, 2013, 11:31 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Sergeant Dornan,
 level 10 Cacodemon Sergeant Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 105467 turns and scored 52438 points.
 He played for 1 hour, 10 minutes and 29 seconds.
 He was too young to die!

 He killed 455 out of 455 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 3
  Levels completed : 3

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Malicious Knives Cross
  UAC Star (bronze cluster)
  UAC Bronze Badge
  Veteran Bronze Badge
  Strongman Bronze Badge
  Strongman Silver Badge
  Lava Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ................................................|||.......#
  ..............................................|||||.......#
  ..............................................||.||.......#
  ..............................................%.%||.......#
  ...............................................%.....%....#
  ................................................X.........#
  ........................................................%.#
  .....................................................%....#
  .................................................%%.......#
  .................................................%.%....%.#
  ..........................................................#
  ..................................................%.......#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 52/70   Experience 44530/10
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 1)
    Tough as nails   (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bad->Bru->Ber->Bru->MVm->Bad->Iro->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Lava Armor [4/4] (62%)
    [b] [ Weapon     ]   chainsword (8d2)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] nanofiber red armor [2]
    [b] fireproof red armor [4/4] (100%)
    [c] energy-shielded vest [1/1] (77%)
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] homing phase device
    [s] homing phase device
    [t] envirosuit pack

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 95%   feet 60% 
    Plasma     - internal 60%   torso 95%   feet 60% 

-- Kills -----------------------------------------------------

    46 former humans
    37 former sergeants
    9 former captains
    85 imps
    42 demons
    120 lost souls
    26 cacodemons
    22 hell knights
    11 barons of hell
    8 arachnotrons
    1 former commando
    10 pain elementals
    20 revenants
    9 mancubi
    2 arch-viles
    2 bruiser brothers
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 7 he assembled a chainsword!
  On level 7 he sneaked into the Phobos Lab.
  On level 7 he assembled a tactical boots!
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he found the Medical Powerarmor!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a fireproof armor!
  On level 20 he assembled a nanofiber armor!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Lava Armor!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hit John Carmack. You're going berserk! You need to taste blood!
 The missile hits the hell knight. The hell knight dies. The hell knight hits
 you. You dodge! You need to taste blood!
 You dodge! The missile hits the hell knight. The hell knight dies. The hell
 knight dies. The hell knight dies. You dodge! You are hit! You are hit! You
 need to taste blood!
 Carmack raises his hands and summons hellspawn! You need to taste blood!
 You need to taste blood!
 You are hit! You dodge! You dodge! You need to taste blood!
 Carmack raises his hands and summons hellspawn! You dodge! You need to taste
 blood!
 You need to taste blood!
 You hit the revenant. The revenant dies. You are hit! You dodge! The missile
 hits the revenant. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 37 brave souls have ventured into Phobos:
 34 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 2 souls destroyed the Mastermind...
 1 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Since I'm not pro enough for real AoB, I sometimes do self-imposed berserker runs on ITYTD. I've beaten the game a couple of times this way, but this is the first time I've ever fully won. I had a nuke, I decided to do the Lava Pits on a lark and I pulled it off. :p Next on my list is a fists-only run.

Also, Sergeant Dornan is the best Fallout character. Also also, the Lava Armor is awesome.

44
Discussion / Re: Oh dragonslayer why do you taunt me
« on: June 17, 2013, 14:33 »


Found a Berserker Armor on my current run. I'm doing good so far; might as well taunt me with something like this.

Shut up, it's relevant.

45
I was tempted to e-mail Carmack about it. Anyone else want to do it for me? :p

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