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1
Bug Reports / [0.9.9.7|G|Linux] MMB little oddity
« on: June 03, 2013, 09:56 »
I started to play a little with MMB, a trait which I had ignored up to now. I noticed the following little oddity:
When doomguy has two blades equipped (i.e. two chainswords) he normally attacks with both. But If the first attack misses, the second attack isn't executed. This isn't necessarily even bad, since also only the time for the first attack is used.
Well, maybe he just stumbles.
When doomguy has two blades equipped (i.e. two chainswords) he normally attacks with both. But If the first attack misses, the second attack isn't executed. This isn't necessarily even bad, since also only the time for the first attack is used.
Well, maybe he just stumbles.
2
DiabloRL / DiabloRL 0.5.0: Sorcerer [YASD]+[YAVP]
« on: May 21, 2013, 05:47 »
Wouldn't have thought it possible: This is even better than the original Diablo. Very cool game. Also more fast-paced, even though turn based.
Sorcerer is quite powerful, because of manashield - until you run into too many fireimmune monsters. Since lightning spells are not implemented yet, the only way to deal with them is melee + golem + stone curse (stone curse wears off in this version when you attack the monster, but still can be used to block enemies you aren't dealing with at the moment), which is very tedious. So I started teleporting around --> YASD.
Linux version (64bit) worked fine, but I got a crash when I turned sound on, so I switched to windows + wine for the time being.
edit: now also with YAVP (scroll down!)
Sorcerer is quite powerful, because of manashield - until you run into too many fireimmune monsters. Since lightning spells are not implemented yet, the only way to deal with them is melee + golem + stone curse (stone curse wears off in this version when you attack the monster, but still can be used to block enemies you aren't dealing with at the moment), which is very tedious. So I started teleporting around --> YASD.
Linux version (64bit) worked fine, but I got a crash when I turned sound on, so I switched to windows + wine for the time being.
--------------------------------------------------------------
DiabloRL v 0.5.0 roguelike postmortem character dump
--------------------------------------------------------------
momo, level 20 Sorcerer, killed by a obsidian lord in Caves, level 11.
He scored 382436.67 points, killing 0 hellspawn.
He advanced to level 20 gaining 1143667 experience.
He amassed 1796 gold coins.
He killed the Butcher.
He granted eternal rest to the Skeleton King.
He retrieved Ogden's tavern sign.
He learned the Guardian spell.
He cleared Halls of Blind.
-- Statistics ------------------------------------------------
Strength 29/29
Magic 151/118
Dexterity 15/15
Vitality 32/32
Life 71/-8 Mana 370/1
Armor 18 ToHit 57
-- Spells ----------------------------------------------------
Firebolt level 14
Holy Bolt level 13
Healing level 13
Town Portal level 4
Stone Curse level 1
Mana Shield level 2
Fireball level 5
Guardian level 3
Golem level 1
Teleport level 1
-- Equipment -------------------------------------------------
[ Head ] crown of Brilliance [11]
[ Neck ] Optic amulet
[ Body ] nothing
[ Wpn ] Jagged sabre of Light (1-8)
[ Shld ] Pearl small shield of Brilliance [7]
[ RRng ] ring of the Jaguar
[ LRng ] The Bleeder
-- Quickslots ------------------------------------------------
[ Slot1 ] potion of full rejuvenation
[ Slot2 ] scroll of mana shield
[ Slot5 ] potion of full mana
[ Slot6 ] potion of mana
[ Slot7 ] potion of mana
[ Slot8 ] potion of mana
-- Inventory -------------------------------------------------
1796 gold coins
potion of full mana
potion of full mana
potion of full mana
potion of full mana
potion of full mana
potion of full mana
potion of full mana
potion of full mana
Azure mail of the Wolf [19]
short battle bow (3-7)
cloak [7]
-- Kills -----------------------------------------------------
Rotcarnage
Bongo
Gutshank the Quick
Shadowdrinker
Wrathraven
Deathshade Fleshmaul
Blighthorn Steelmace
Goblight of the Flame
Blackstorm
the Butcher
Skeleton King
Snotspill
15 * zombie
36 * ghoul
35 * skeleton
29 * burning dead
54 * horror
16 * skeleton captain
65 * burning dead captain
116 * horror captain
46 * skeleton archer
16 * corpse bow
2 * burning dead archer
85 * horror archer
43 * scavenger
34 * plague eater
25 * shadow beast
39 * fallen one
25 * fallen one
90 * carver
66 * devil kin
48 * devil kin
124 * dark one
43 * dark one
18 * fiend
31 * blink
38 * gloom
76 * familiar
55 * stone clan
188 * night clan
47 * stone clan archer
132 * hidden
44 * stalker
13 * unseen
4 * overlord
75 * horned demon
89 * obsidian lord
204 * blood stone
131 * gargoyle
64 * blood claw
79 * poison spitter
15 * pit beast
-- Messages --------------------------------------------------
You drink the potion of full mana. You feel magically fully restored.
Momo casts Fireball. The pit beast dies. You gain 2266 experience. The pit
beast dies. You gain 2266 experience. The obsidian lord dies. You gain 1628
experience.
Momo casts Fireball. The pit beast dies. You gain 2266 experience.
Momo casts Teleport.
Momo casts Teleport.
You open the chest.
Momo casts Fireball. The obsidian lord dies. You gain 1628 experience. The
obsidian lord dies. You gain 1628 experience.
Momo casts Fireball. The obsidian lord dies. You gain 1628 experience. The
flayed one hits you.
Momo casts Fireball. The flayed one is unaffected. The pit beast dies. You
gain 2266 experience.
Momo casts Teleport.
Momo casts Teleport.
Momo casts Fireball. The pit beast dies. You gain 2266 experience. The pit
beast dies. You gain 2266 experience.
Momo casts Fireball. The pit beast dies. You gain 2266 experience. The
obsidian lord hits you. The obsidian lord hits you. The obsidian lord hits You
--------------------------------------------------------------
edit: now also with YAVP (scroll down!)
3
Post Mortem / [U|AoCn|100%|YAFW] Daredevil Platinum
« on: May 18, 2013, 14:27 »
RNG God was really nice this time. Got three onyx packs in total + several good uniques. The two shamblers in Deimos Lab are not too bad with an A-modded plasma rifle and SoB 1. Once I got AC this run wasn't more difficult than a standard UV game. The crucial thing seems to be to get enough healing / no bad spawns on the first few levels. Also got a lucky invulnerability globe for the cyberdemon.
Didn't do city of skulls, because I was low on ammo. For Halls of Carnage I just put on the lava boots and waited. Didn't dare to do the mortuary later then because I had nothing to destroy the corpses.
Still got enough experience overall.
Strangely enough the victories info page shows this just as a standard win. Any ideas?
Didn't do city of skulls, because I was low on ammo. For Halls of Carnage I just put on the lava boots and waited. Didn't dare to do the mortuary later then because I had nothing to destroy the corpses.
Still got enough experience overall.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Zalminen, level 13 Arch-Vile Br. General Marine,
defeated the Mastermind at the Hell Fortress.
He survived 183664 turns and scored 271524 points.
He played for 6 hours, 26 minutes and 38 seconds.
He was a man of Ultra-Violence!
He killed 643 out of 643 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Confidence!
-- Special levels --------------------------------------------
Levels generated : 8
Levels visited : 3
Levels completed : 3
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
UAC Star (silver cluster)
Aurora Medallion
Hell Armorer Badge
Technician Gold Badge
Daredevil Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
...............................................X..........#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
....................................................|.....#
..................................................|}......#
...................................................|......#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 60/60 Experience 78294/13
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Son of a bitch (Level 3)
Reloader (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
Rel->Rel->SoB->SoB->TH->TH->MAc->Fin->Fin->WK->WK->Fin->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (91%)
[b] [ Weapon ] hyperblaster (2d4)x5 [27/40] (F1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] gatling gun (1d7)x6 [60/60]
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] missile launcher (6d6) [4/4]
[c] red armor [4] (AO)
[d] power cell (x50)
[e] power cell (x50)
[f] power cell (x50)
[g] power cell (x50)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x39)
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] phase device
[s] onyx armor pack
[t] Enviroboots [0]
-- Resistances -----------------------------------------------
Acid - internal 0% torso 30% feet 0%
Fire - internal 0% torso 30% feet 0%
Plasma - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
27 former humans
41 former sergeants
17 former captains
86 imps
38 demons
203 lost souls
40 cacodemons
17 hell knights
44 barons of hell
22 arachnotrons
15 former commandos
20 pain elementals
25 revenants
18 mancubi
24 arch-viles
2 shamblers
1 lava elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
On level 1 he entered Deimos Lab.
On level 1 he assembled a tactical shotgun!
On level 1 he assembled a lava boots!
He destroyed the evil within and reaped the rewards!
On level 4 he assembled a tactical boots!
On level 5 he found the Acid Spitter!
On level 6 he ventured into the Halls of Carnage.
On level 7 he assembled a tactical armor!
On level 8 he found the Tower of Babel!
On level 10 he assembled a gatling gun!
On level 10 he found the Cybernetic Armor!
On level 11 he stumbled into a complex full of arch-viles!
On level 11 he assembled a hyperblaster!
On level 14 he found the Enviroboots!
On level 14 he entered the Lava Pits.
On level 14 he found the Malek's Armor!
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He nuked level 16!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You see : John Carmack (severely wounded) | blood | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. The missile hits John Carmack.
Fire -- Choose target...
You see : John Carmack (mortally wounded) | blood | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack.
Unknown command. Press "?" for help.
Fire -- Choose target...
You see : John Carmack (almost dead) | blood | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. The missile hits John Carmack. John Carmack dies. Congratulations!
You defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
265 brave souls have ventured into Phobos:
232 of those were killed.
3 of those were killed by something unknown.
1 didn't read the thermonuclear bomb manual.
And 8 couldn't handle the stress and committed a stupid suicide.
20 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
15 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Strangely enough the victories info page shows this just as a standard win. Any ideas?
4
Bug Reports / [0.9.9.7] Help! I'm being attacked and there's no one in sight!
« on: May 12, 2013, 13:11 »
I wanted to report, that this is still an issue in 0.9.9.7. This happens sometimes (but not exclusively) when a monster is standing in a door on the edge of vision. An example without a door involved is:
I moved to determine the formers position, so he might also have moved one step there. He continued to shoot at me when I moved back, though. (And still was not in vision range).
Code: [Select]
#.h....xx
#xxx..##x
##xxx.##x
.....xxxx
##....##@
#.....##x
#......xx
x: visible tiles
.: invisible tiles
h: invisible former human who shoots at me.
@: player position
#: wall
I moved to determine the formers position, so he might also have moved one step there. He continued to shoot at me when I moved back, though. (And still was not in vision range).
5
Post Mortem / [M|AoRA|89%|YAVP] Gunrunner awesomeness
« on: May 03, 2013, 08:01 »
Have a look at the messages at the end. Unfortunately I ran out of rockets at the end, so I had to finish the Mastermind of with the shotgun.
Gunrunner + Shottyman + Missile launcher means you move, shoot and reload with one step. Since you also will be running, thats a ridiculous amount of rockets dished out in a very short time without getting hit.
Unfortunately I wasn't careful and got hit by the Mastermind before I could start swarming him with rockets.
I didn't get to try out Gunrunner in normal gameplay yet, since I got it quite late. I suspect it is less useful there, because I value my cover too much, and splash damage can still hit you.
AoRA was only taken for change of pace. It probably would have fitted gunrunner well, if I hadn't got it so late.
Gunrunner + Shottyman + Missile launcher means you move, shoot and reload with one step. Since you also will be running, thats a ridiculous amount of rockets dished out in a very short time without getting hit.
Unfortunately I wasn't careful and got hit by the Mastermind before I could start swarming him with rockets.
I didn't get to try out Gunrunner in normal gameplay yet, since I got it quite late. I suspect it is less useful there, because I value my cover too much, and splash damage can still hit you.
AoRA was only taken for change of pace. It probably would have fitted gunrunner well, if I hadn't got it so late.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
momo, level 9 Cacodemon Captain Scout,
defeated the Mastermind at the City of Dis.
He survived 47005 turns and scored 118360 points.
He played for 1 hour, 7 minutes and 53 seconds.
He didn't like it too rough.
He killed 519 out of 583 hellspawn. (89%)
He was an Angel of Red Alert!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 2
-- Awards ----------------------------------------------------
UAC Star (gold cluster)
Skull Silver Badge
Quartermaster Bronze Badge
Quartermaster Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
#####################................................######
####################...............####...............#####
###################.......####.....####.....####.......####
##################........####.....####.....####........###
#################.........####.....####.....####.........##
################..........###...............####..........#
###############............................................
###############....####.......X....................####....
###############....####............................####....
###############.0..####.......%....................####&...
###############....####............................####....
###############............................................
################..........#.#...............####..........#
#################.........####.....####.....####.........##
##################........####.....####.....####........###
###################.......####.....####.....####.......####
####################...............####...............#####
#####################................................######
###########################################################
-- Statistics ------------------------------------------------
Health 55/50 Experience 39508/9
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Shottyman (Level 1)
Gunrunner (Level 1)
Rel->Rel->SM->HR->HR->DM->Fin->Jug->MGr->
-- Equipment -------------------------------------------------
[a] [ Armor ] Lava Armor [4/4] (92%)
[b] [ Weapon ] tactical shotgun (8d3) [4/5]
[c] [ Boots ] phaseshift boots [4/4] (86%)
[d] [ Prepared ] missile launcher (6d7) [0/4] (P1)
-- Inventory -------------------------------------------------
[a] double shotgun (10d3)x2 [2/2] (P1)
[b] nanofiber red armor [2]
[c] shotgun shell (x70)
[d] shotgun shell (x70)
[e] shotgun shell (x70)
[f] shotgun shell (x70)
[g] shotgun shell (x4)
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] homing phase device
[q] homing phase device
[r] envirosuit pack
[s] envirosuit pack
[t] envirosuit pack
-- Resistances -----------------------------------------------
Fire - internal 0% torso 75% feet 0%
Plasma - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
40 former humans
37 former sergeants
12 former captains
78 imps
55 demons
216 lost souls
15 cacodemons
11 hell knights
10 barons of hell
1 arachnotron
21 pain elementals
7 revenants
6 mancubi
5 arch-viles
2 bruiser brothers
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He saw, left a present and left.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 10 he assembled a tactical boots!
On level 10 he assembled a tactical shotgun!
On level 11 he assembled a nanofiber armor!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the Lava Armor!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 16 he found the Tower of Babel!
On level 19 he found the Grammaton Cleric Beretta!
He left level 22 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind.
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
You swap your weapons instantly!
You dodge! You dodge! You dodge! You dodge! You dodge! You dodge!
You dodge! Boom! You dodge! Boom! You dodge! Boom! You dodge! Boom! You
dodge! Boom! You dodge! Boom!
You dodge! You dodge! You dodge! You dodge! You dodge! You dodge!
The Spider Mastermind dies. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
129 brave souls have ventured into Phobos:
114 of those were killed.
3 of those were killed by something unknown.
And 1 couldn't handle the stress and committed a stupid suicide.
10 souls destroyed the Mastermind...
8 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
--------------------------------------------------------------
6
Post Mortem / [U|100%|YAFW] Gatekeeper Diamond & nuked JC
« on: May 02, 2013, 14:23 »
Got Fireangel before the anomaly, so I could use a damageless rocket jump. That made the gatekeeper badge much easier. Used the trigun to nuke both the mastermind and JC (Lava elemental and phase device for invulnerability). Nuking JC didn't produce any special message though.
I am really happy Fireangel works now. It is also quite a cool melee trait once you get it running.
Mortuary and two arachnoton caves were close calls, their plasma damage hurts. New Halls of Carnage have really fast lava flow. had to use an envirosuit in the end.
I am really happy Fireangel works now. It is also quite a cool melee trait once you get it running.
Mortuary and two arachnoton caves were close calls, their plasma damage hurts. New Halls of Carnage have really fast lava flow. had to use an envirosuit in the end.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
momo, level 15 Cacodemon Lt. Colonel Technician,
nuked the Mastermind at the Hell Fortress.
He survived 164446 turns and scored 400078 points.
He played for 5 hours, 13 minutes and 31 seconds.
He was a man of Ultra-Violence!
He killed 1356 out of 1356 hellspawn. (100%)
This ass-kicking marine killed all of them!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
UAC Star (silver cluster)
Aurora Medallion
Conqueror Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
Gatekeeper Diamond Badge
UAC Gold Badge
Elite Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#X.........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 73/55 Experience 119934/15
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 2)
Finesse (Level 1)
Hellrunner (Level 3)
Reloader (Level 2)
Brute (Level 2)
Juggler (Level 1)
Berserker (Level 1)
Dodgemaster (Level 1)
Shottyman (Level 1)
Fireangel (Level 1)
Rel->Rel->SM->HR->HR->DM->MFa->Bru->Bru->Ber->Fin->Jug->HR->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (70%) (P)
[b] [ Weapon ] Trigun (3d6) [6/6]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] nuclear BFG 9000 (8d6) [40/40]
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] super shotgun (9d4)x2 [2/2] (P1)
[c] missile launcher (6d7) [4/4] (P1)
[d] blue armor [4/4] (94%) (P)
[e] Angelic Armor [7/7] (100%)
[f] Azrael's Scythe (9d9)
[g] shotgun shell (x65)
[h] shotgun shell (x70)
[i] rocket (x13)
[j] rocket (x14)
[k] rocket (x14)
[l] small med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] phase device
[r] envirosuit pack
[s] shell box (x100)
[t] shell box (x100)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 85% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
113 former humans
106 former sergeants
60 former captains
119 imps
83 demons
475 lost souls
50 cacodemons
42 hell knights
55 barons of hell
54 arachnotrons
41 former commandos
43 pain elementals
36 revenants
15 mancubi
35 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 6 he assembled a tactical shotgun!
On level 7 he marched into the Military Base.
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 8 he assembled a fireproof armor!
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 13 he assembled a fireproof boots!
On level 14 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he entered the Vaults.
On level 19 he found the Trigun!
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He activated the Angel Arm on level 24!
He left level 24 as soon as possible.
He defeated the Mastermind and found the TRUE EVIL!
He activated the Angel Arm on level 25!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
mind! Was not all evil destroyed??? You need to taste blood!
You use a phase device. You feel yanked in a non-existing direction! You need
to taste blood!
You need to taste blood!
You need to taste blood!
There are stairs leading downward here. You need to taste blood!
This is it. This is the lair of all evil! What will you meet here? You need
to taste blood!
Do you want to use the dangerous Angel Arm?? [y/n]
You activate the Angel Arm! Your life is drained! You hear an explosion! You
hear an explosion! You hear an explosion! You hear an explosion! You hear an
explosion! You hear an explosion! You hear an explosion! Congratulations! You
defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
156 brave souls have ventured into Phobos:
137 of those were killed.
3 of those were killed by something unknown.
And 1 couldn't handle the stress and committed a stupid suicide.
14 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
9 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
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