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Messages - fooziex

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Discussion / Re: Branching Out to Other Roguelikes
« on: February 08, 2013, 13:44 »
I've been playing ADOM for well over a decade and still find it fascinating. Dungeon Crawl Stone Soup I've only recently started playing, but it seems like its very well thought out and is actively developed. It also has the best tile set of any roguelike I've played (DoomRL being a close 2nd). Brogue and SIL are probably closer to DoomRL than ADOM or DCSS in terms of gameplay. Both are (fairly) recently released and have very interesting combat and stealth features that give them (to me) a more action-oriented feel.

Another very popular roguelike with tiles is ToME4. I've played it some and I can see a lot of positive characteristics in it, but I've never been able to get into it like I have with the four I listed. It has a cooldown-based skill system that makes it feel like a MMORPG to me.

Two commercial games with roguelike mechanics I'd recommend are Teleglitch and FTL. Both are quite enjoyable in different ways.

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