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Messages - Deathwind

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16
Discussion / Re: Practical use of skulls/Arena Master staff
« on: April 20, 2013, 07:08 »
Here's an odd idea, give the staff rocketjump style knockback? You might need to nerf the damage a bit but would give it some real use.

17
Discussion / Re: On exploiting dualangels...
« on: April 08, 2013, 06:51 »
Dumb question, does it really make a difference if a couple of people scum a few badges this way? They are only cheating themselves.

18
Bug Reports / Re: [0.9.9.7G] Wrong die message and history
« on: April 08, 2013, 06:26 »
You get that death message any time you die on a level with an armed nuke, in fact you will see it in every failed AoRA run as the game treats all nukes the same. I believe this was intended

19
Requests For Features / Re: Improve interface for Juggler
« on: April 03, 2013, 23:47 »
Juggler as it stands lets me fire up several shotguns/rockets without delay or reloading, my current record is 7 guns before stopping. I think it can stand to be split to two levels.

20
Requests For Features / Re: Improve interface for Juggler
« on: March 28, 2013, 15:47 »
That would even put it on par with the other advanced traits.

21
Discussion / Re: Positional sound system options?
« on: March 25, 2013, 11:08 »
Does adjusting the balance in your OS volume control help?

22
Requests For Features / Re: Minor mortem additions
« on: March 25, 2013, 10:58 »
The game already tracks these things and they can be viewed mid game on the character info screen. I was just thinking that this is the kind of thing that should be in the mortem as well.

23
Nightmare! / Re: [N!|YAAM|YAFW] Quad Angelic
« on: March 25, 2013, 00:19 »
running loops and throwing a piercing knife can work.

24
Discussion / Re: Ratatatata: The Joy of Chainfiring
« on: March 25, 2013, 00:07 »
Do you mean rapid-fire or "chain-fire"?

The wiki explains how the chain-fire works rather well but I've never really used it much. There is only one major reason to use it, Entrenchment.
http://doom.chaosforge.org/wiki/Alternate_fire#Chain_fire

Rapid-fire tactics are a bit harder to explain, what do you need to know about it?

25
Requests For Features / Minor mortem additions
« on: March 24, 2013, 23:11 »
Any chance you could add total damage taken and longest killing spree to the mortems? Maybe add record killing spree to the player info?

26
Discussion / Re: Newbie question
« on: March 24, 2013, 01:10 »
shotty man also reloads both shells to break it even more.

27
Did you account for the armor counting double for shrapnel damage and the horrid drop off rate of the double shotgun?

28
Mind if I make another suggestion? Make T-mods decrease the rate armor takes damage?

29
Requests For Features / Re: Hero - mini-class
« on: March 20, 2013, 21:34 »
This just feels like it would be a mod, not part of the main game.

30
Post Mortem / [M|AoB|YAAM|YAFW] First win of the version
« on: March 20, 2013, 21:22 »
Not really much to say, got a nano pack on a red armor and the rest was simple. Killing JC with a shockwave pack is always fun.
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Deathwind, level 13 Former Human Private FC Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 127277 turns and scored 144959 points.
 He played for 2 hours, 52 minutes and 24 seconds.
 He didn't like it too rough.

 He killed 866 out of 866 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Berserk!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Medal of Prejudice
  Aurora Medallion
  Explorer Badge
  Conqueror Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Gargulec Medal
  Hell Champion Medal
  Technician Bronze Badge
  Armorer Bronze Badge
  Heroic Bronze Badge
  Gatekeeper Bronze Badge
  Gatekeeper Gold Badge
  Veteran Bronze Badge
  Lava Bronze Badge
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Brick Bronze Badge
  Brick Silver Badge
  Skull Bronze Badge
  Berserker Bronze Badge
  Berserker Silver Badge
  Longinus Gold Badge
  Arachno Bronze Badge
  Scavenger Bronze Badge
  Scavenger Silver Badge
  Scavenger Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..............................................|...........#
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  ..........................................................#
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  .........................................................|#
  ..............................................|........X..#
  ......................................................%..%#
  .......................................................%..#
  ..........................................................#
  ..........................................................#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 152/80   Experience 74222/13
  ToHit Ranged +0  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +12

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Finesse          (Level 2)
    Tough as nails   (Level 1)
    Brute            (Level 4)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bad->Bad->MVm->Iro->Fin->Fin->Bru->TaN->Iro->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [11/11] (73%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   combat knife (2d5)

-- Inventory -------------------------------------------------

    [a] fireproof blue armor [2/2] (100%)
    [b] red armor [4/4] (87%)
    [c] powered red armor [5/5] (100%)
    [d] duelist armor [2/2] (100%)
    [e] piercing chainsaw (4d7)
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] phase device
    [k] phase device
    [l] phase device
    [m] homing phase device
    [n] envirosuit pack
    [o] envirosuit pack
    [p] bulk mod pack
    [q] blood skull
    [r] grappling protective boots [3/3] (100%)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    108 former humans
    68 former sergeants
    19 former captains
    109 imps
    92 demons
    290 lost souls
    26 cacodemons
    24 hell knights
    31 barons of hell
    36 arachnotrons
    6 former commandos
    16 pain elementals
    17 revenants
    4 mancubi
    9 arch-viles
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 5 he assembled a piercing blade!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a fireproof armor!
  On level 9 he assembled a gatling gun!
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a grappling boots!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he assembled a tactical boots!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he assembled a power armor!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Anti-Freak Jackal!
  He cracked the Vaults and cleared them out!
  On level 20 he assembled a plasmatic shrapnel!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 Carmack raises his hands and summons hellspawn!
 You hit the lost soul. The lost soul dies. The lost soul hits you.
 The lost soul hits you. The lost soul hits you.
 You hit John Carmack. You feel like a killing machine! You're going berserk!
 You are hit! The lost soul hits you. The lost soul hits you. The lost soul
 hits you. You need to taste blood!
 You hit John Carmack. The lost soul hits you. You need to taste blood!
 You hit John Carmack. You're going berserk! Carmack raises his hands and
 summons hellspawn! You need to taste blood!
 You use a shockwave pack. The lost soul dies. The lost soul dies. You hear
 the scream of a freed soul! You hear the scream of a freed soul! The revenant
 dies. You hear the scream of a freed soul! You hear the scream of a freed
 soul! The lost soul dies. The lost soul dies. You hear the scream of a freed
 soul! John Carmack dies. Congratulations! You defeated John Carmack! Press
 <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 3 brave souls have ventured into Phobos:
 2 of those were killed.

 1 souls destroyed the Mastermind...
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

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