Chaosforge Forum

DoomRL => Mortem Archives => Post Mortem => 0.9.9.2 => Topic started by: Solarn on March 18, 2011, 06:39

Title: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Solarn on March 18, 2011, 06:39
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 DoomRL (v.0.9.9.2) roguelike post-mortem character dump
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 Solarn, level 9 Imp Lance Corporal, smitten by a cacodemon
 on level 23 of the Phobos base.
 He survived 67169 turns and scored 61018 points.
 He played for 1 hour, 56 minutes and 28 seconds.
 He didn't like it too rough.

 He killed 508 out of 551 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!


-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 5
  Levels completed : 4

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Champion Medal
  Shottyman Bronze Badge
  Skull Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ==========================================================#
  ==========================================================#
  ========...==============================+..==============#
  =======.....======================..=====B..==============#
  =======.....=====================..|.=====================#
  ========..B=======================..============...=======#
  =========.========O============================...[.======#
  =========.=======================O====...=======...=======#
  =========.===========================...|.================#
  =========.=============...============...============.|.==#
  =========.====O=======.....==s=======================...==#
  =========.============.....==s============================#
  =========.=============..B========...===========....======#
  ========.B.======================.....=========.....B=====#
  =======....B============O==O======..B===========...B[[====#
  =======....B===============..=s==================+[;[=====#
  ========...================.[===X=========================#
  ==========================================================#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 35162/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Dodgemaster      (Level 1)
    Shottyman        (Level 1)
    Fireangel        (Level 1)

  Rel->Rel->SM->HR->HR->DM->MFa->Fin->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [1/1] (83%)
    [b] [ Weapon     ]   modified double shotgun (9d3)x3 [2/2] (P1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   combat shotgun (7d3) [5/5]

-- Inventory -------------------------------------------------

    [a] red armor [4/4] (100%)
    [b] shotgun shell (x38)
    [c] phase device
    [d] thermonuclear bomb
    [e] power mod pack
    [f] technical mod pack
    [g] technical mod pack
    [h] technical mod pack
    [i] bulk mod pack
    [j] bulk mod pack
    [k] bulk mod pack
    [l] Hellwave Pack
    [m] gothic boots [10/10] (200%)

-- Kills -----------------------------------------------------

    38 former humans
    47 former sergeants
    14 former captains
    63 imps
    76 demons
    201 lost souls
    27 cacodemons
    4 barons of hell
    13 hell knights
    4 arachnotrons
    2 former commandos
    10 pain elementals
    1 arch-vile
    4 mancubi
    2 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 9 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  On level 11 he assembled a tactical armor!
  On level 12 he assembled a tactical boots!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 21 he found the Hellwave Pack!
  On level 23 he entered the Lava Pits.
  On level 23 he finally was killed by a cacodemon.

-- Messages --------------------------------------------------

 missile hits the lost soul.
 Fire -- Choose target...
 You see : a cacodemon (heavily wounded) [m]ore | lava
 The lost soul dies. The lost soul hits you. The lost soul hits you.
 Fire -- Choose target...
 You see : lava
 The lost soul dies. The lost soul dies.
 The cacodemon fires! You dodge! Boom!
 Fire -- Choose target...
 You see : a lost soul (lightly wounded) [m]ore | lava
 The lost soul dies. The hell knight fires! Boom!
 The cacodemon fires! Boom! There is a blue armor [2/2] (100%) lying here.
 The hell knight fires! You dodge! The missile hits the cacodemon. The hell
 knight fires! You are hit! The cacodemon fires! You are hit! The
 cacodemon fires! You dodge! Boom!
 The cacodemon fires! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 Before him 12 brave souls have ventured into Phobos:
 10 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

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Yeah, kickin' ass and takin' names (although I wimped out on the Arena Master and the Shambler because of past bad experiences), until I found out that there are no shotguns in Hell. My ammo depleted way too quickly and I spent the last three or so levels hiding from monsters and running to the exit stairs as soon as I found them. I went for the Lava Element figuring that I'd try a full run if I got this far, but of course I tried to play it safe and didn't kill the monsters in the Pits, resulting in them ganging up on me.

Note for future tries: even Fireangel can't save you if you're literally under fire from every direction.

Also, WAY too few shotgun assemblies. In the end I slapped my double shotty with a Power mod just to make it a bit tougher. The Tactical armor set saved my life more times than I care to count though.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Tormuse on March 18, 2011, 09:49
I found out the hard way that the Shambler and Lava Elemental are heavily armoured enough to make the shotgun practically useless without the armour-piercing effects of the Army of the Dead Master Trait.  With only 38 shells, you wouldn't have stood a chance against the Lava Elemental anyway.  I would've just gone for a partial win; I think it's the only thing that would've had a chance of success in this case.  Also, I would've slapped one of those tech mods on the combat shotgun; Extra firing speed + Extra reloading speed = demons die fast!  :)

And yeah, I'm a big fan of the tactical armour assemblies.  And with two levels of HR, you must've been going pretty fast!
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Solarn on March 18, 2011, 11:07
I found out the hard way that the Shambler and Lava Elemental are heavily armoured enough to make the shotgun practically useless without the armour-piercing effects of the Army of the Dead Master Trait.  With only 38 shells, you wouldn't have stood a chance against the Lava Elemental anyway.  I would've just gone for a partial win; I think it's the only thing that would've had a chance of success in this case.  Also, I would've slapped one of those tech mods on the combat shotgun; Extra firing speed + Extra reloading speed = demons die fast!  :)

And yeah, I'm a big fan of the tactical armour assemblies.  And with two levels of HR, you must've been going pretty fast!
Yeah, this was a speedy build. Gave me quite an advantage against slower monsters and made even Viles not too much of a hassle to kill.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Thexare on March 18, 2011, 14:33
Not just the armor - the Shambler's health regen makes shotgun builds practically useless unless you somehow manage to have MAD before getting to the armory.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Solarn on March 18, 2011, 15:49
Not just the armor - the Shambler's health regen makes shotgun builds practically useless unless you somehow manage to have MAD before getting to the armory.
I don't even think that's possible on HNTR. You'd need to complete all the special levels before that (and some don't even spawn all the time) with 100% kills and maybe even farm the Arena Master a bit (do resurrected monsters give XP? I know monsters spawned by levers did in the old versions, where there were such levers). Maybe on UV it'd be more likely, what with more and higher level monsters spawning, but then the 100% part would be tricky.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Deathwind on March 18, 2011, 16:57
sorry to break it to you but you need to kill ALL of the monsters in the lava pits for the elemental to even show up...
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: rchandra on March 18, 2011, 21:20
I don't even think that's possible on HNTR. You'd need to complete all the special levels before that (and some don't even spawn all the time) with 100% kills and maybe even farm the Arena Master a bit (do resurrected monsters give XP? I know monsters spawned by levers did in the old versions, where there were such levers). Maybe on UV it'd be more likely, what with more and higher level monsters spawning, but then the 100% part would be tricky.

resurrected monsters don't give XP.  lever monsters (they still exist) no longer give XP.

L7 by Shambler on HNTR is pushing it for sure, _maybe_ with lucky vaults filled with demons/cacos.  Actually, an early Wall should do it - but that gives you more problems, especially on AoSg.
I've been killed by the shambler once (just scanning the highscores quickly), at level 6 HMP/AoMs - so I probably didn't beat the Wall.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Solarn on March 18, 2011, 23:32
sorry to break it to you but you need to kill ALL of the monsters in the lava pits for the elemental to even show up...
Yeah, that whole plan was incredibly stupid.

Thanks for the info, rchandra. I was consistently killed by the Shambler at level 5, in standard, AoMr and AoSh runs as well, but as I said, I generally avoid the Arena Master because I haven't figured out a good way of surviving him yet. So level 6 sounds about right for a 100% (except Wall) run.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Thexare on March 18, 2011, 23:56
Just so we're clear, when I made the MAD remark, that wasn't based on prior experience, I'm just assuming that, if it's even possible, it could help.

For that matter, so could a Plasma Shotgun if you're lucky enough to get one of those in time. But I've never even seen one, so I wouldn't know.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Deathwind on March 19, 2011, 20:14
If you use the double shotgun and move in to 1-2 spaces away you MIGHT be able to inflict enough damage to it but it's going to be hard.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: Solarn on March 20, 2011, 03:16
Yeah, that's what I did on previous tries when I wanted to kill it, and I generally got it down to wounded before it teleported away and healed up before I could find it again.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: UltimateChaos on March 23, 2011, 18:32
I'm not convinced it's possible to kill the Shambler with a shotgun.  By the time you get close enough for it to inflict significant damage he's gone and healing up somewhere.
Title: Re: [M|AoSh|92%|23|YASD] Yeah, NOW I know why AoSh is Medium diff.
Post by: UnderAPaleGreySky on March 24, 2011, 03:19
It is possible, but it takes a lot of time. And shells. -.-