Chaosforge Forum

DoomRL => Post Mortem => Topic started by: CrashGordon94 on January 17, 2021, 17:57

Title: [M|AoLT|95%|YAFW] I got lucky, but I smashed Angel of Light Travel!
Post by: CrashGordon94 on January 17, 2021, 17:57
This wasn't my first attempt, but I hadn't actually tried it many times before.

I picked a Vampyre build since it seems like the perfect for this challenge (No need for ammo + another source of healing!), though my post Master trait picks were different (on AoB I'd get Finesse into Whizkid but with the limited inventory I just stocked up on more durability).

I had some close calls but I wasn't afraid to back out of things.

Things of note:
• I abused the ammo items early on (Shell Box + Shotgun, then Chaingun + Ammo Chain) until I got going with melee... Then held onto the Chaingun and an ammo chain for a while after just in case.
• I didn't get enough Agility mods to make tactical boots, but I was drowning in Technical so I eventually say "screw it!" and build some Grappling Boots to deal with knockback.
• Hell Level 6 generated a Staff-looking Unique but I had to pass it up since it was in a really bad spot. :(
• My Angelic Armor was in bad shape by the end but I had an Invulnerability Globe near the end so I used that to nuke the Spider Mastermind with the Nuclear BFG and popped the Lava Element against JC, who went down really quick!

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 11 Hell Baron 2nd Lieutenant Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 82956 turns and scored 123628 points.
 He played for 1 hour, 6 minutes and 24 seconds.
 He didn't like it too rough.

 He killed 669 out of 704 hellspawn. (95%)
 He held his right to remain violent.
 He was an Angel of Light Travel!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 8

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Gatekeeper Gold Badge
  Lightfoot Bronze Badge
  Lightfoot Silver Badge

-- Graveyard -------------------------------------------------

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  .....................................................|||.|#
  .....................................................|.X}|#
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  .......................................................|..#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 147/80   Experience 57484/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Tough as nails   (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bad->Bad->Bru->Bru->Ber->MVm->TaN->TaN->Bru->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [5/11] (44%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   grappling steel boots [2/2] (66%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] nanofiber red armor [2]
    [b] large med-pack
    [c] large med-pack
    [d] large med-pack

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 85%   feet 60% 
    Melee      - internal 60%   torso 85%   feet 60% 
    Shrapnel   - internal 60%   torso 85%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    97 former humans
    49 former sergeants
    13 former captains
    77 imps
    73 demons
    200 lost souls
    41 cacodemons
    28 hell knights
    7 barons of hell
    20 arachnotrons
    2 former commandos
    13 pain elementals
    18 revenants
    10 mancubi
    8 arch-viles
    2 nightmare demons
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 8 he assembled a nanofiber armor!
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a piercing blade!
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a high power weapon!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 20 he assembled a grappling boots!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hit the lost soul. The lost soul dies. Carmack raises his hands and
 summons hellspawn!
 You hit the lost soul. The lost soul dies. You feel like a killing machine!
 You're going berserk! You need to taste blood!
 You need to taste blood!
 You hit the lost soul. The lost soul dies. John Carmack reloads his rocket
 launcher. You need to taste blood!
 You hit John Carmack. You're going berserk! The lost soul hits you. The lost
 soul hits you. You need to taste blood!
 You hit John Carmack. You need to taste blood! You feel vulnerable again.
 You hit John Carmack. You're going berserk! The lost soul hits you. Carmack
 raises his hands and summons hellspawn! The lost soul hits you. The lost soul
 hits you. You need to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 313 brave souls have ventured into Phobos:
 270 of those were killed.
 2 of those were killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 25 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 9 showed that it can outsmart Hell itself.

--------------------------------------------------------------
Title: Re: [M|AoLT|95%|YAFW] I got lucky, but I smashed Angel of Light Travel!
Post by: Tormuse on January 22, 2021, 12:45
Yeah, in addition to being my favourite Master trait overall, Vampyre is the clear trait of choice for AoLT, since it saves inventory space for both ammo and health.  :)  I am a little curious about why you started by getting two levels of Badass trait, though.  Seems like an odd choice that I can't imagine would have helped you much at the start of the game.
Title: Re: [M|AoLT|95%|YAFW] I got lucky, but I smashed Angel of Light Travel!
Post by: CrashGordon94 on January 23, 2021, 22:35
I'd seen some love for Ammochain in this challenge, but I'm still definitely on your side here. No need for ammo + extra healing beats less need for ammo and maybe keeping your distance, I'd think.

Well, not a question you asked but before I address yours I want to explain that I picked up Badass 2 because I needed to get the first level and another Trait anyway, plus it's handy in cases like grabbing a Supercharge Globe and the potential to fill yourself to 200% and keep it with Vampyre.

As for why I picked Badass before Brute & Berserker... I had all that nice ammo to blow and little desire to go around stabbing people initially, so I thought it would be more beneficial to pick my more "generalist" traits first and then shore up melee (since while they might not be super beneficial, Brute doesn't help at all unless I'm hitting people, though Berserker has defensive uses still).