Chaosforge Forum

DoomRL => Bug Reports => Topic started by: tehtmi on June 10, 2011, 20:00

Title: [0.9.9.3] Color ID for cells
Post by: tehtmi on June 10, 2011, 20:00
Sometimes there are several cells (tiles) that are intended to look alike to the player.  The best example is probaly "wall" and "wall2", but also "pwall" (or p versions of anything).  By changing color bindings, the player can (intentionally or unintentionally) distinguish between these tiles.

I suggest adding a "color_id" property to cells in the style of levers so that e.g. wall2 will use the color binding for wall.

Modders might also find this useful for e.g. hiding secret doors.