Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Matt_S on October 28, 2011, 22:03

Title: Angel of Darkness: only revive corpses that are out of vision
Post by: Matt_S on October 28, 2011, 22:03
Though this would make it easier, I think it would match the "Darkness" flavor better if enemies only revived when you weren't looking.  It's how I imagined it was going to be until I tried an AoD run.  Your thoughts?
Title: Re: Angel of Darkness: only revive corpses that are out of vision
Post by: Game Hunter on October 28, 2011, 22:38
My idea for Angel of Darkness is to have monsters spawn at the very edge of your vision whenever you sit around for too long, while removing the respawning bit altogether. Personally I think the respawn should stay in Nightmare! where it belongs: in this way we can remove the extra experience constraint as well, since "sit around for too long" can be avoided in a lot of cases but is still a constant concern when shooting from cover.

If we were to keep respawning around, then I wouldn't mind changing up the conditions for their respawns as you outlined.