50 former humans 48 former human sergeants 28 former human captains 45 imps 52 demons 31 lost souls 28 cacodemons 13 barons of hell 1 Cyberdemon 17 hell knights 20 arachnotrons 13 former human commanders
-- History ---------------------------------------------------
He started his journey on the suface of Phobos. On level 2 he battled through a maze of rooms. Afterwards he fought on Hell's Arena. On level 3 he battled through a maze of rooms. On level 4 he battled through a maze of rooms. On level 5 he battled through a maze of rooms. On level 6 he found hellish caves. On level 7 he found hellish caves. On level 8 he battled through a maze of rooms. On level 9 he battled through a maze of rooms. On level 10 he found hellish caves. On level 11 he battled through a maze of rooms. On level 12 he battled through a maze of rooms. He then ventured into the Halls of Carnage. On level 13 he found hellish caves. Afterwards he witnessed the Wall. On level 14 he battled through a maze of rooms. On level 15 he found a hellish city. On level 16 he battled through a maze of rooms. On level 17 he found hellish caves. On level 18 he battled through a maze of rooms. On level 19 he found hellish caves. Then at last he found the Phobos Arena. There finally he defeated the Cyberdemon.
-- General ---------------------------------------------------
Before him 65 brave souls have ventured into Phobos: 61 of those were killed.
Some rumours though, say that the Cyberdemon was killed already! Is he immortal? 4 souls claim to have killed him... 4 killed the bastard and survived.
This is the first game I ran with the MP3 music. You guys should all try it, it's good (but it takes some getting used to, as it's slightly different from doom).
And I tried going balanced in my traits, by taking various ones that are useful instead of maxing any out. I noticed improvement in all aspects of my marine, I can outrun pinkies, reload in combat (sometimes), and outshoot multiple enemies.
(this is still the best game ever, I must have played like 200 games so far)
Title: MP3 music improves gameplay and performance
Post by: JimmyJ on November 14, 2005, 01:31
id say that it is prolly just coincidence..
Title: MP3 music improves gameplay and performance
Post by: Ighalli on November 14, 2005, 17:56
No, with the mp3s it's definately easier to hear enemies.
Title: MP3 music improves gameplay and performance
Post by: JimmyJ on November 15, 2005, 01:34
yes...i guess so.....but still, i belive that maybe he did better because his mind was set on the fact that maybe MP3 would help
Title: MP3 music improves gameplay and performance
Post by: James on November 15, 2005, 06:09
It's true, the mp3 music is less louder than the monster sounds, opposed to midi where they're about the same.
I find the mp3 music to be much more tolerable for long term play (I play this too much), so I make less mistakes from fatigue.
Title: MP3 music improves gameplay and performance
Post by: jake250 on November 15, 2005, 13:47
Quoting: James
I find the mp3 music to be much more tolerable for long term play
Me too, and I don't need to lower the sound a LOT everytime I started the game (because in Volume Control it would go all the way up...)