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  • April 24, 2024, 06:53
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Topics - Mader Levap

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Spoiler: Mortem (click to show/hide)

And I just got Sharpshooter for first time. Knocking back enemies half the time I shoot... that was fun while it lasted. :( Death was both stupid and sudden. Today lesson: do not shoot at anything when fully healthy mancubi is in your sight and you are standing next to barrel. Back down!
At least I fulfilled one of req for Mancubus rank... (kill 5 mancubi with a pistol) Now to meele still 3 of them... eugh.

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Hi, I noticed this game some time ago and liked it very much! I am just after first win on Medium. 20 deaths until then, including "oh god entire level is lava'ed *sizzles after 2 steps* YASD". Well, it is roguelike, no fairness there. :)

I feel there are some things that require only few minutes of coding, but would make life for new players much easier.
  • On title bar of game window would be nice to add game version, like this "Doom, the Roguelike (0.9.9.7)".
  • On Traits screen for basic and advanced traits something like "Enables on level x:" is needed. For example, for marine when Son of a bitch is selected it would be like this: Enables on level 2: Triggerhappy
  • Similarly, something like "Disables:" is needed. For previous example it would be like this: Disables: Vampyre, Survivalist
  • Different colors for disabled traits (due to blocking), traits not yet eligible and traits maxed out (for current state of character).
This would help new players with planning their builds.

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