Chaosforge Forum
Coding => FPC Valkyrie => Topic started by: konijn on March 13, 2007, 14:01
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vutil.pas(303,14) Error: Illegal expression
vutil.pas(303,14) Error: Illegal expression
vutil.pas(303,14) Fatal: Syntax error, ";" expected but "identifier RANDOM" f
vutil.pas(3,24) Fatal: Compilation aborted
Do I need a special for the random instruction ?
It would be hard to write a roguelike without some randomization ;)
Cheers,T
PS : I downloaded free pascal from the web for windows with the installer and then put my source straight in the valkyrie folder.
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Compile with the -Sc switch (enabling C style expressions "+=" "-=" "/=" "*="), or turn it on in the ide :).
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Sorry for derailing into offtopic, but what do these expressions mean?
I'm curious, I do not recall anything similar in C, C++ or pascal...
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Compile with the -Sc switch (enabling C style expressions ":+" ":-" ":/" ":*"), or turn it on in the ide :).
;) This should be in the readme, together with the proper object oriented flag ( do you compile with -S2 or -Sd ?)
In fact you might want to review your makefile and update the readme with it ;)
He Who Sheds Light,
T.
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Instead of polluting your entire valkyrie forum,
I will just post my troubles on this thread ;)
So, it seems that Output.EnableColor; is nowhere to be found in vtoutput nor voutput,
except of course that it is mentioned in the comments ;)
Looking at the code it seems you assume always color support and support for @ strings,
which is a good design decision. Why would people not want to use goodness ?
( Can you tell I will make you update a lot of stuff ;)
He Who Sheds Light,
T.
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Yeah I know that packaging of Valkyrie is quite behind :/. But I promise to adress this problem right after the 7DRL challenge!
As for EnableColor, yes, since the last version it is always enabled.