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1
Bug Reports / [0.9.9.7 G Win] AoMr trying to use chainsaw: Access violation
« on: August 05, 2016, 10:52 »
Search shows that there was the same bug with knife
http://forum.chaosforge.org/index.php/topic,6914.msg61132.html
http://forum.chaosforge.org/index.php/topic,6914.msg61132.html
Code: [Select]
----------------------------------------------------------------------
Timestamp : 05.08.2016 21:52:22
Error level : CRITICAL
Message : Player action exception!
Error message : Access violation
----------------------------------------------------------------------
----------------------------------------------------------------------
Timestamp : 05.08.2016 21:53:01
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $004A4203 :
EAccessViolation : Access violation
$004A4203 TBEING__ATTACK, line 1438 of src/dfbeing.pas
$004B5832 TPLAYER__DOFIRE, line 720 of src/dfplayer.pas
$004B6B5B TPLAYER__AICONTROL, line 1017 of src/dfplayer.pas
$004A34DA TBEING__ACTION, line 1242 of src/dfbeing.pas
$004A361B TBEING__CALL, line 1264 of src/dfbeing.pas
$0041F64F TDOOM__RUN, line 378 of src/doombase.pas
$00401CC5 main, line 111 of src/doomrl.pas
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2
Requests For Features / A little tweaking of The Wall/Containment Area
« on: August 02, 2016, 03:12 »
Once I used a phase device to get behind the wall as an Angel Of Marksmanship and stuck there. It was quite amusing experience. :)
There are teleports in the central room of Vaults, for those who use phase devices to get inside. Maybe a similar way to return without explosives can also be added to The Wall and Containment Area?
There are teleports in the central room of Vaults, for those who use phase devices to get inside. Maybe a similar way to return without explosives can also be added to The Wall and Containment Area?
3
Requests For Features / Can autosave be added in future versions?
« on: August 01, 2016, 12:38 »
Because it is very annoying when you have a really good run and then your power suddenly goes off.
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