Chaosforge Forum

  • June 12, 2024, 18:25
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Skynet 2.0

Pages: [1]
1
Bug Reports / Nuke issue
« on: January 19, 2009, 21:25 »
Not sure if this is meant to be possible or not, but if you activate a thermonuclear bomb, you can then use the Angel Arm special reload of the Trigun. Instead of the "Are you out of your mind???" message you get when trying to arm a second nuke, the Trigun nukes the level, destroying the already-armed nuke.

2
Requests For Features / Message when a unique is destroyed
« on: January 17, 2009, 00:57 »
I would like to see a message of some sort appear whenever a unique or artifact item is destroyed, something like "A sense of loss comes over you", or "You feel the presence fade away...". That way, when a unique is spawned, you wouldn't have to search through the entire level for the item once all the enemies are dead, before concluding that it was destroyed in a barrel explosion or some similar fate. The player's character can already sense when a unique is nearby ("You feel there is something really valuable here!"), so he would most likely be able to sense when that valuable item is no longer there. I don't know how hard this would be to code, but if it wouldn't be too much, this would be a nice feature to avoid spending time needlessly searching. It would be especially useful in the later levels when, unless you have an extra Envirosuit Pack, it can take several minutes to search through the level because of all the lava you have to tread carefully around.

Pages: [1]