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1
Requests For Features / Re: DoomRL on different languages
« on: March 14, 2012, 06:33 »I can translate into Japanese. Got the free time and the motivation, and knowing the Japanese gaming community as I do it's a translation they really need! How can I get started?You can just start translating, but you need to know does the FPC Valkyrie supports Japanese...
3
Play-By-Forum / Re: Doom: The Text Adventure
« on: March 11, 2012, 07:44 »
OPEN CONCEALED DOOR
ENTER CONCEALED ROOM
ENTER CONCEALED ROOM
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Play-By-Forum / Re: Doom: The Text Adventure
« on: March 10, 2012, 10:12 »
COME TO DARKVISION GOOGLES
WEAR DARVISION GOOGLES
WEAR DARVISION GOOGLES
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Play-By-Forum / Re: Doom: The Text Adventure
« on: March 10, 2012, 09:03 »
LOOK AROUND
TRY TO FIND ANY SWITCH
TRY TO FIND ANY SWITCH
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Bug Reports / Re: [0.9.9.6G] Graphical movement lag unacceptable
« on: March 10, 2012, 08:26 »
Watched this effect too... Don't know what to do...
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Play-By-Forum / Re: Doom: The Text Adventure
« on: March 09, 2012, 07:23 »
Player is dead? Or worse? Maybe continue our quest...
8
Requests For Features / Re: DoomRL on different languages
« on: March 09, 2012, 02:44 »
А зачем склонятель... достаточно просто вписать все с падежами...
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Requests For Features / Re: DoomRL on different languages
« on: March 09, 2012, 02:36 »
Лучше не экономить... Пусть будет длиннее, но красивее и читабельнее.
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Requests For Features / Re: DoomRL on different languages
« on: March 09, 2012, 02:28 »
Ok, I'll write on russian and on english:
Translation won't be made just by translation sites like translate.google.com and others. We'll translate on our own forces (maybe with some help)
Теперь по-русски:
Автор знает об этой идее, он за, только там какие-то сложности возникли.
Translation won't be made just by translation sites like translate.google.com and others. We'll translate on our own forces (maybe with some help)
Теперь по-русски:
Автор знает об этой идее, он за, только там какие-то сложности возникли.
Например, если пользоваться только именительным, то в мортеме, например, будет такая белиберда: *игрок* был убит падшая душа. Решения?Просто правильно просклонять: *Игрок* был убит падшей душой (хоть выглядит чутка нелепо, но можно будет исправить.
11
Requests For Features / Re: DoomRL on different languages
« on: March 08, 2012, 06:02 »
@Kashi
Ok, I'll write you in the list for now.
Ok, I'll write you in the list for now.
Nope, I DO understand. I mostly tell about bad translations that are made спустя рукава.But not all the translations are bad...
12
Discussion / Re: Bad habits
« on: March 08, 2012, 05:43 »
Rarely using run command... Almost running by arrows and then got killed.
Very impatient, never used to wait the enemy, just going out of the corner and then got damaged or killed.
Very "economic". Don't use mod pack without making assemblies. That's leads me to drop them in order to pick up med packs.
Very impatient, never used to wait the enemy, just going out of the corner and then got damaged or killed.
Very "economic". Don't use mod pack without making assemblies. That's leads me to drop them in order to pick up med packs.
13
Discussion / Re: scavenger nearly worthless?
« on: March 08, 2012, 00:20 »
Hmm... When I'm playing the technician, I mostly always use scavenger, it helps me very good. Almost with this trait I make my master and advanced assemblies, by scrapping useless guns I find... that's very good trait at all.
14
0.9.9.6 / Re: [M|97%|YAVP] My first HNTR win
« on: March 07, 2012, 11:10 »
Hmm... Not very bad. I'm not so pro in this game, and my first HNTR was even worse. Some kind of 25 deathes on 1 win... Now you can try AoSh or AoMr (Angel of Shotgunnery and Angel of Markmanship). Just go on!
15
Nightmare! / Re: [N!|AoI|93%|YaVp] Chessmaster's Cross, Iron Skull
« on: March 07, 2012, 10:13 »
Wow, that's great! Never tried to play Nightmare, due to the lack of time. Another question is which level you haven't completed? You'd have conqueror badge. Need to try Nightmare immediately.