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Messages - JimmyJ

Pages: 1 ... 20 21 [22]
316
Pre-0.9.9 / How do i clear my post mortem so it starts blank?
« on: October 24, 2005, 01:31 »
Read the topic^ ^ ^ ^ ^ ^ ^

Post replys v v v v v v v v v v

317
Requests For Features / Proposed Feature - Difficulty Levels
« on: October 24, 2005, 01:19 »
i dunno, who drew the pictures of the monsters in the "more info" box?

318
Requests For Features / Level Editor/Maker
« on: October 24, 2005, 01:17 »
Yay!

319
Requests For Features / Iffy idea, but, what the hell
« on: October 24, 2005, 01:15 »
well, my idea was pretty bad :(

320
Announcements / New Forum
« on: October 24, 2005, 01:10 »
Oooh, thats even better!

321
Announcements / New Forum
« on: October 23, 2005, 22:29 »
Quoting: Kornel Kisielewicz
Unfortunately I have no clue on how to import the messages from the old forum, so you will have to either repost them here again, or count them as "done".


Thats o.k! We can repost!

A question, though, will we be able to use avatars?

322
Requests For Features / Iffy idea, but, what the hell
« on: October 23, 2005, 22:27 »
Perhaps a demon spawn idea, a Demon Dog, really fast, just a little health, but a hard bite??

323
Discussion / New forum - Nice but slow
« on: October 23, 2005, 22:25 »
Quoting: Kornel Kisielewicz
I'm quite proud of the color theme I assmebled :->


Yes, it feels very DoomIsh, bravo

Quoting: jake250
its slow. Takes 5-10 more seconds to load each pages, which gets anoying quite fast. Hope it won't be like that forever!

[SF]---|Lord_Jake|


It takes like 5 seconds for it to fully load for me, and i am on a 56K!

324
Requests For Features / Proposed Feature - Difficulty Levels
« on: October 23, 2005, 22:21 »
Well, i think ascII art for marine face difficulty levels would add to the "DoomRL" "Experiance".

325
Requests For Features / Proposed Feature - Challenge Modes
« on: October 23, 2005, 22:19 »
Quoting: Kornel Kisielewicz
Cyber Hunting - In each level, a "modified" cyberdemon (with reduce visibility and movement) spawn and try to hunt you. Maybe it could deal a bit less damage in lower level and have less health : the goal is not to kill the Cyberdemon (although you could still kill him but it wouldn't be easy.)

Hmm, seems pointless to me. And somehow "undoomish".


Have you played the CyberDreams wad for doom2?? If so, you would see that is IS fun AND doomish!

326
I think progress tracking is a great idea, but we'll need the ability to wipe our high score table.

327
Requests For Features / Level Editor/Maker
« on: October 23, 2005, 22:12 »
This WAS in the old forum, but seeing as that stuff did not carry over, here it is here! Even if we can't make levels for SP, perhaps if there is MP we can make MP levels??

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