Chaosforge Forum
DoomRL => Requests For Features => Topic started by: HK on January 24, 2006, 09:22
-
The mode that put Doom in the map.
-
This has been discussed before -- there is no guaranteed good way to make a turnbased game real-time :-(
-
just make turns in a determined seconds. Or better, simultaneous turns. :)
-
Believe me it's not as simple as it sounds. At least not simple if you want to maintain a degree of dynamicy.
-
I can imagine..
It would be a nightmare (no I am not refering to difficulty mode) to have it working on anything else apart from LAN connections..
Even a small .3 second delay could make playing DoomRL a pain in the ass online..
-
Hey, we've gonna have graphics, right? So I guess multiplayer is just a question of time*.
* a lot of it tough ^_^
-
Dude...
Quake the roguelike?
-
Mmm, actually, Titans of Steel does time based turns well...
Maybe you could look into that?
-
I'm sorry to say I have never heard of it..
Could you provide us with a link?