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Century Lounge / [M|Ao666|99%|YASD] - First Diamond came with a Dragonslayer Drop!
« on: August 31, 2014, 11:28 »
I just got technician Diamond by completing the last master assembly I needed: Biggest F*ing Gun(BBFF). I did that part yesterday on floor 88. I also Found Dragonslayer on floor 136, but couldn't pick it up. I had 100% Kills up to the time I found Dragonslayer. I ended up killing myself on Floor 137 because I couldn't handle the stress of not being able to pick up dragonslayer. Discussion about my Dragonslayer find can be found and discussed here: http://forum.chaosforge.org/index.php/topic,7216.0.html
I've got a question though: Is Technician Diamond THE absolutely easiest diamond badge? If not, then what is the EASIEST diamond badge? I also noticed that the game started showing me the list of Angelic Badges as soon as I ended this run, when previously it hid them. I wonder if they get unlocked at first diamond? I unfortunately didn't make it to Experience Level 25 for Experience Medal/Badge, nor did I qualify for Lone Gunman/Vash the Stampede Badge(since I died way before 666). If Dragonslayer hadn't dropped, or if it had let me wield it, I definitely would've finished Ao666, probably even with YAAM.
The part that sucks the most is I didn't get credit for Specials found. Do I need to be wielding DS to get credit for Armorer Gold?
I've got a question though: Is Technician Diamond THE absolutely easiest diamond badge? If not, then what is the EASIEST diamond badge? I also noticed that the game started showing me the list of Angelic Badges as soon as I ended this run, when previously it hid them. I wonder if they get unlocked at first diamond? I unfortunately didn't make it to Experience Level 25 for Experience Medal/Badge, nor did I qualify for Lone Gunman/Vash the Stampede Badge(since I died way before 666). If Dragonslayer hadn't dropped, or if it had let me wield it, I definitely would've finished Ao666, probably even with YAAM.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Arron Syaoran,
level 24 Arch-Vile Major Technician,
was shot by a former sergeant on level 137 of Hell.
He survived 335441 turns and scored 867445 points.
He played for 10 hours, 26 minutes and 40 seconds.
He didn't like it too rough.
He killed 2651 out of 2665 hellspawn. (99%)
He was a real killing machine...
He was an Archangel of 666!
He saved himself 23 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Experience Medal
Technician Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
......########.########.##.......###.^....#################
.V....#######......###......===..###.A==..#################
..|...######.......###|.========..##.====..################
##/#.######........##....=======.....=====...##############
...#.##........===....................======..#############
...#..^.#####.=======..#######.######.=======..############
####....#...#.========.#.....#.#...A#.=======...0...#######
.}...=..#...#.========.#..B..#.#.0+...=======....==..######
0##.===.#...#.==.......#.....#.#..A.#.===.......====...####
##..===.#...+.==.###...+.....#.#....#.===.#####.======..###
##.====.#####.==.##....#######.######====.#.c.#.=======..##
.#.====..........##.........000.....=====.#...#^=======.A.#
...===....####......###..........==.=====.##+##.====......#
..===....######.|..###......##0^===..##=.B......===..#...##
...=."..#########>..##......###.===.###%.==========.###.###
+.....############.###......##...=..##....X=======...#..###
###...###############^.........#+....0hB...==.===......####
####..###############........####.##..+.##..==###0##..#####
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 714370/24
ToHit Ranged +10 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Technician
Finesse (Level 2)
Hellrunner (Level 3)
Son of a gun (Level 5)
Reloader (Level 3)
Eagle Eye (Level 5)
Juggler (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Sharpshooter (Level 1)
EE->SoG->SoG->SoG->EE->WK->WK->EE->MSs->Fin->Fin->SoG->SoG->Jug->HR->HR->HR->Rel->Rel->Int->Int->EE->EE->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [1/3] (23%)
[b] [ Weapon ] blaster (2d7) [13/13] (B1P3S1)
[c] [ Boots ] Nyarlaptotep's Boots [6/6] (100%)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] energy pistol (2d6) [6/6] (P1)
[b] plasma rifle (1d7)x6 [40/40]
[c] high power blaster (2d6) [8/8] (B1)
[d] super shotgun (8d4)x2 [2/2]
[e] burst minigun (1d8)x10 [520/520] (B1)
[f] biggest fucking gun (20d12) [250/250]
[g] Trigun (3d6) [6/6]
[h] energy-shielded vest [3] (AOP)
[i] Lava Armor [4/4] (100%)
[j] 10mm ammo (x100)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] phase device
[q] nano pack
[r] Enviroboots [0]
[s] power battery (x120)
[t] power battery (x120)
[u] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 7% feet 30%
Fire - internal 0% torso 25% feet 100%
Plasma - internal 0% torso 7% feet 0%
-- Kills -----------------------------------------------------
164 former humans
245 former sergeants
267 former captains
81 imps
44 demons
226 lost souls
82 cacodemons
115 hell knights
341 barons of hell
93 arachnotrons
8 former commandos
24 pain elementals
113 revenants
256 mancubi
263 arch-viles
34 nightmare imps
72 nightmare cacodemons
66 nightmare demons
55 nightmare arachnotrons
13 nightmare arch-viles
3 elite former humans
2 elite former sergeants
6 elite former captains
6 elite former commandos
46 bruiser brothers
12 shamblers
5 lava elemental
6 agony elementals
3 Cyberdemons
-- History ---------------------------------------------------
On level 5 he assembled a speedloader pistol!
On level 7 he assembled a tactical boots!
On level 14 he assembled a high power weapon!
On level 16 he assembled a energy pistol!
On level 18 he assembled a high power weapon!
He sounded the alarm on level 20!
On level 22 he assembled a nanofiber armor!
On level 24 he stumbled into a complex full of arch-viles!
On level 30 he assembled a environmental boots!
On level 31 he stumbled into a complex full of arch-viles!
On level 31 he encountered an armed nuke!
On level 32 he was bombarded!
On level 32 he found the Malek's Armor!
Level 34 blasted him with an unholy atmosphere!
On level 36 he assembled a storm bolter pistol!
On level 41 he assembled a cerberus armor!
He sounded the alarm on level 42!
On level 48 he ran for his life from acid!
On level 52 he found the Frag Shotgun!
Level 53 was a hard nut to crack!
On level 63 he found the Enviroboots!
On level 66 he encountered an armed nuke!
On level 67 he stumbled into a nightmare arachnotron cave!
On level 70 he found the Anti-Freak Jackal!
Level 72 blasted him with an unholy atmosphere!
On level 73 he stumbled into a complex full of arch-viles!
On level 76 he found the Nyarlaptotep's Boots!
On level 84 he stumbled into a complex full of arch-viles!
On level 86 he found the Trigun!
On level 88 he assembled a biggest fucking gun!
On level 91 he found the Railgun!
Level 95 was a hard nut to crack!
Level 101 was a hard nut to crack!
On level 102 he stumbled into a nightmare cacodemon cave!
On level 103 he stumbled into a nightmare demon cave!
Level 107 was a hard nut to crack!
On level 108 he stumbled into a nightmare demon cave!
On level 109 he stumbled into a nightmare cacodemon cave!
On level 111 he stumbled into a nightmare arachnotron cave!
Level 116 blasted him with an unholy atmosphere!
On level 119 he found the Lava Armor!
On level 122 he assembled a burst cannon!
On level 129 he stumbled into a nightmare arachnotron cave!
On level 131 he ran for his life from acid!
On level 137 he finally was shot by a former sergeant.
-- Messages --------------------------------------------------
The barrel explodes! The former captain dies.
You are hit! The former sergeant dies.
You dodge! Boom! You dodge! The missile hits the nightmare demon.
The former sergeant reloads his shotgun.
The nightmare demon dies.
You push the barrel of napalm.
You feel vulnerable again.
You dodge! Boom! You dodge! Boom! You dodge! Boom! You dodge! Boom! You
dodge! Boom!
The baron of hell hits you. The former sergeant reloads his shotgun.
You hit the baron of hell. The baron of hell hits you.
You hit the baron of hell. The barrel explodes! You are hit!
You are hit! Your Malek's Armor is damaged!
The former sergeant reloads his shotgun.
You hit the baron of hell. The baron of hell hits you.
You hit the baron of hell. You die!... Press <Enter>...
-- General ---------------------------------------------------
360 brave souls have ventured into Phobos:
318 of those were killed.
2 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 21 couldn't handle the stress and committed a stupid suicide.
14 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
The part that sucks the most is I didn't get credit for Specials found. Do I need to be wielding DS to get credit for Armorer Gold?
2
Discussion / Found Dragonslayer but can't pick it up
« on: August 31, 2014, 10:28 »
I just found Dragonslayer, but I can't pick it up.(Ao666) What Gives?
I already tried picking it up with G and U(neither work), I unequipped everything and killed everything(I think I still have YAAM status atm)
I have 5 Theories:
1. I need to be wielding the Rocket Launcher first.(Unfortunately none of them have spawned on this floor and I don't have one in inventory)
2. I need to go grab that Berserk Pack at some point.
3. I can just descend the stairs and it'll either automatically equip or I can find it again on a later floor.
4. I should commit suicide through either using Q or by killing myself by lava/acid and it'll equip automatically.
5. I should either blow up all the barrels or use up all the powerups on the current floor.
Are any of my five theories true? Or are all of them false?
I already tried picking it up with G and U(neither work), I unequipped everything and killed everything(I think I still have YAAM status atm)
I have 5 Theories:
1. I need to be wielding the Rocket Launcher first.(Unfortunately none of them have spawned on this floor and I don't have one in inventory)
2. I need to go grab that Berserk Pack at some point.
3. I can just descend the stairs and it'll either automatically equip or I can find it again on a later floor.
4. I should commit suicide through either using Q or by killing myself by lava/acid and it'll equip automatically.
5. I should either blow up all the barrels or use up all the powerups on the current floor.
Are any of my five theories true? Or are all of them false?
3
Discussion / Limits to speed: Movement, Firing and Reloading
« on: August 30, 2014, 18:05 »
I currently have a 0.10s firing time from my pistols. Will one more level of finesse lower this, or will it be capped at 0.1s per shot?
I'm also wondering what the limits are to Fast Movement speeds, Firing Speeds and Reloading speeds. Do they Cap at 0.10s or can they be faster?
For those who want to have fun: Make a Bulk Modded Plasma Shotgun, make sure you do not have shottyman or reloader, unload the shotgun, grab invincibility, and Alternate Reload the Plasma Shotgun!
Or: Wear the Full Gothic set with no levels in hellrunner and use the run command to go all the way across the level!
I'm also wondering what the limits are to Fast Movement speeds, Firing Speeds and Reloading speeds. Do they Cap at 0.10s or can they be faster?
For those who want to have fun: Make a Bulk Modded Plasma Shotgun, make sure you do not have shottyman or reloader, unload the shotgun, grab invincibility, and Alternate Reload the Plasma Shotgun!
Or: Wear the Full Gothic set with no levels in hellrunner and use the run command to go all the way across the level!
4
Discussion / Tactical Shotgun vs Assault Shotgun
« on: August 29, 2014, 15:41 »
Tactical Shotgun and Assault Shotgun both don't require pumping.
Tactical Shotgun deals slightly more damage then Assault Shotgun, but has 1 less shell capacity.
Which one is better?(Especially for Shottyheads)
Edit: I also wish to know which of these shotguns should I make nano shrapnel(super shotgun not available yet, would be the obvious choice though):
Tactical Shotgun
Assault Shotgun
Regular Shotgun
Plasma Shotgun
Combat Shotgun
Double Shotgun(I wouldn't recommend this for long range)
Tactical Shotgun deals slightly more damage then Assault Shotgun, but has 1 less shell capacity.
Which one is better?(Especially for Shottyheads)
Edit: I also wish to know which of these shotguns should I make nano shrapnel(super shotgun not available yet, would be the obvious choice though):
Tactical Shotgun
Assault Shotgun
Regular Shotgun
Plasma Shotgun
Combat Shotgun
Double Shotgun(I wouldn't recommend this for long range)
5
Century Lounge / [H|Ao100+AoSh|HWASh|98%|YASD] - Maybe I should allow Fireangel/Onyx?
« on: August 28, 2014, 20:34 »--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Ryan Stoutman,
level 8 Hell Baron Major Marine,
couldn't evade a revenant's fireball on level 19 of Hell.
He survived 96204 turns and scored 72085 points.
He played for 1 hour, 12 minutes and 39 seconds.
He wasn't afraid to be hurt plenty.
He killed 391 out of 396 hellspawn. (98%)
He held his right to remain violent.
He was an Angel of Shotgunnery!
He was also an Angel of 100!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
None
-- Graveyard -------------------------------------------------
#############################=====#########################
#.........................#..=====X...................#===#
#.........^...............#..=====........##..........#===#
#..............R..........#R.=====........##.##......^#===#
#..............>........../..=====..##}......##.0.##..#===#
#}........................#..=====..##............##..#===#
#####+#+#####/#############..=====.==..............|..#===#
#.........................#..==%====.=..............}.+===#
#........................./..^========..........|.....#=;=#
#.............}...........#..=========...........}....#===#
###########/###+#/#########..========.................#===#
#========|================#..=====.....##...##.......0#===#
#=====^=======R========V==#..=====.....##.0.##........#=O=#
#=========================#..=====.............|.##...+===#
#######+###############/###;.=====.##......##.}|}##...#===#
#......0..^0..............#..=====.##......##||}||}|..#===#
#0........................#.=====...........|}|}|}}|..#===#
+........................./.=====...........}|}}}|}...#===#
#.........................#.=====.............|.......#===#
############################=====##########################
-- Statistics ------------------------------------------------
Health 0/80 Experience 27194/8
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 2)
Reloader (Level 2)
Badass (Level 2)
Shottyman (Level 1)
Army of the Dead (Level 1)
Rel->Rel->SM->Bad->Bad->MAD->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] tactical shotgun (8d3) [4/5]
[c] [ Boots ] plasteel boots [2/2] (100%)
[d] [ Prepared ] plasma shotgun (7d3) [30/30]
-- Inventory -------------------------------------------------
[a] blue armor [1/2] (20%)
[b] red armor [4/4] (100%)
[c] shotgun shell (x50)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] shotgun shell (x33)
[g] shotgun shell (x50)
[h] shotgun shell (x50)
[i] shotgun shell (x50)
[j] power cell (x50)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] phase device
[r] phase device
[s] shell box (x100)
[t] shell box (x100)
[u] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 0% feet 25%
-- Kills -----------------------------------------------------
44 former humans
48 former sergeants
17 former captains
110 imps
47 demons
66 lost souls
5 cacodemons
9 hell knights
9 barons of hell
16 arachnotrons
7 former commandos
4 pain elementals
2 revenants
2 mancubi
5 arch-viles
-- History ---------------------------------------------------
On level 8 he assembled a tactical shotgun!
On level 19 he finally couldn't evade a revenant's fireball.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : an arch-vile (severely wounded) | bridge | [ m ]ore
You are engulfed in flames! Your blue armor is damaged!
You reload the tactical shotgun.
Fire -- Choose target...
You see : an arch-vile (mortally wounded) | bridge | [ m ]ore
You hear the scream of a freed soul!
There is a Small Health Globe lying here.
You feel better.
There is a plasma rifle (1d7)x6 [40/40] lying here.
You are hit!
But there is nothing here!
Fire -- Choose target...
You see : a revenant (unhurt) | floor | [ m ]ore
You are hit! Your blue armor is completely destroyed! You are hit! You
die!... Press <Enter>...
-- General ---------------------------------------------------
353 brave souls have ventured into Phobos:
312 of those were killed.
2 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 20 couldn't handle the stress and committed a stupid suicide.
14 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Went from 40% to 0% in one hit from a Revenant Rocket. That's 32 HP Damage! and that's with 14% left Blue Armor! I usually figure I can take at least one more hit until my health goes below 35%, but the damage taken difference between Mastery/Non-Mastery and Regular Armor vs Modded/Maleks Armor is too much. There needs to be more middleground. And I should be able to take at least 2 hits(unarmored) before I die(that's with full health).Even with MAD I'm still not doing enough damage to Arch Viles, Mancubus and Revenants with Tactical Shotgun. I had a Plasma Shotgun, maybe I should have used that instead from now on?(As in dump all regular shotgun shells in favour for plasma cells)
I'm thinking about revising the Hobo with a Shotgun Challenge once again(possibly to allow either Fireangel or Onyx Mods, or both).
And one more question: Do enemies deal more damage on higher difficulties?(given that they're not elite/nightmare versions of those enemies) If so, then I don't know what I should've done for armour since only 1 power mod dropped(2 if you count the one i wasted on regular shotgun in pursuit of elephant gun), and I don't remember any bulk mods except one that was used on blue armor(didn't have red armor at the time, the blue armor died at one point). No Rare mods at all spawned.
6
Discussion / The Hobo with a Shotgun Challenge! - Ao100 + AoSh
« on: August 28, 2014, 05:25 »
Centurial Hobo with a Shotgun Challenge(For those who are bored with Melee in Ao100/CBBandit):
1. Must Play on Ao100 with AoSh.
2. Not allowed to play on I'm Too Young To Die or Hey, Not Too Rough, unless you want Copper Badge.(UV, N! and HMP Only for other Badges)
3. Armor/Boots Assemblies are limited to Basic Assemblies Only. No Master Assemblies at all(Weapons are Basic/Advanced only).
4. Nanofiber Armor, Power Armor, and any Assemblies(or even Onyx Modded non-assembly) that give infinite Armour Durability are Forbidden.
Note: Unique/Exotic/Artifact Renewable/Indestructible Armor is allowed. If you haven't noticed, Onyx Mods are Forbidden as well.
5. If you wear an armour that cannot be unequipped, you must kill yourself through suicide, and you are immediately disqualified for that run.
Note: If you get Dragonslayer or Berserker Armor, and can't unequip them, DON'T COMMIT SUICIDE. Finish the Run.
6. Must have at least 90% Kill Rate to Qualify(Preferably 95% or more).
7. Nukes, aside from Level Feeling Nukes, are forbidden.
8. Army of the Dead and Shottyhead are the only allowed Master Traits. No Fireangel.
9. Intuition, Berserker and Triggerhappy are not allowed.
10. You can only choose either Ironman OR Tough as Nails, not both. Choosing both will disqualify your run.
11. Good Lucky trying to get Nano Shrapnel with Army of the Dead or Dragonslaynir.
Badges:
Copper Filthy Hobo Badge: Reach Level 26 on HNTR with 90% Kill Rate.
Bronze Hobo Badge: Reach Level 26 on HMP with 95% Kill Rate or Reach Level 16 on UV/N! with 90% Kill Rate.
Silver Shotgun Hobo Badge: Complete all 100 Levels on HMP with 90% Kill Rate.
Gold Shotgun Hobo Badge: Complete all 100 Levels on HMP with YAAM (100% Kill Rate).
Platinum Shotgun Hobo Badge: Complete all 100 Levels on UV with 90% Kill Rate or Reach Level 51 on N! with 90% Kill Rate.
Ruby Shotgun Hobo of Justice Badge: Complete all 100 Levels on UV with 95% Kill Rate.
Diamond Shotgun Hobo of Justice Badge: Complete all 100 Levels on UV with YAAM (100% Kill Rate) or Complete all 100 Levels on N! with 90% Kill Rate.
Angelic Legendary Shotgun Hobo Badge: Complete all 100 Levels on N! with 95% Kill Rate.
Demonic Legendary Shotgun Hobo Badge: Complete all 100 Levels on N! with YAAM(100% Kill Rate).
Breaking Bad Judge Dredd Badge: Complete all 100 Levels on HMP, UV or N! after wielding Dragonslayer.(Don't commit suicide with this weapon or Berserker Armor) You can get this badge outside of this challenge as long as you follow only one rule: Ao100+either AoMr or AoSh. No other rules apply.
As with the Centurial Blade Bandit Challenge, Earning a higher tier badge will qualify you for all badge tiers below it.
These Badges are somewhat harder than the Centurial Blade Bandit Challenge to make up for the usage of Shotguns.
This challenge may be a bit early in terms of players who have done Centurial Blade Bandit or not, but it's something for Tormuse and I(and other victors of CBBandit) to do while we're bored. Other Players may join in if they're bored of Centurial Blade Bandit or just melee in general.
Note: Archangel Challenges are incompatible with Dual Angel Challenges. This was going to originally be "The Hexacentahexadecihexal Lone Gunman Challenge" with easier, but more grindy requirements, but alas. It was also going to be The Centurial Lone Gunman Challenge, but too many folks have already done AoMr with Ao100.
Extra Badge(you might already have it if you can find the mortem): The Lone Gunman Badge
Requirements: Beat Ao666 as either Bullet Dance, Gun Kata or Sharpshooter Build. Can be done on HNTR(For those newbies/medium players). Must have at least 80% Kill Rate.(60% on Nightmare) Nukes are allowed. Other Guns are also allowed, but try to minimize their use outside of carrying you through the First 16 Levels.
Doing this on HMP with 90% Kill Rate or UV/N! with 80% Kill Rate will also get you: Vash: The Stampede Badge. Yes, you can still use your chainguns/shotguns for the Vash Badge too.
1. Must Play on Ao100 with AoSh.
2. Not allowed to play on I'm Too Young To Die or Hey, Not Too Rough, unless you want Copper Badge.(UV, N! and HMP Only for other Badges)
3. Armor/Boots Assemblies are limited to Basic Assemblies Only. No Master Assemblies at all(Weapons are Basic/Advanced only).
4. Nanofiber Armor, Power Armor, and any Assemblies(or even Onyx Modded non-assembly) that give infinite Armour Durability are Forbidden.
Note: Unique/Exotic/Artifact Renewable/Indestructible Armor is allowed. If you haven't noticed, Onyx Mods are Forbidden as well.
5. If you wear an armour that cannot be unequipped, you must kill yourself through suicide, and you are immediately disqualified for that run.
Note: If you get Dragonslayer or Berserker Armor, and can't unequip them, DON'T COMMIT SUICIDE. Finish the Run.
6. Must have at least 90% Kill Rate to Qualify(Preferably 95% or more).
7. Nukes, aside from Level Feeling Nukes, are forbidden.
8. Army of the Dead and Shottyhead are the only allowed Master Traits. No Fireangel.
9. Intuition, Berserker and Triggerhappy are not allowed.
10. You can only choose either Ironman OR Tough as Nails, not both. Choosing both will disqualify your run.
11. Good Lucky trying to get Nano Shrapnel with Army of the Dead or Dragonslaynir.
Badges:
Copper Filthy Hobo Badge: Reach Level 26 on HNTR with 90% Kill Rate.
Bronze Hobo Badge: Reach Level 26 on HMP with 95% Kill Rate or Reach Level 16 on UV/N! with 90% Kill Rate.
Silver Shotgun Hobo Badge: Complete all 100 Levels on HMP with 90% Kill Rate.
Gold Shotgun Hobo Badge: Complete all 100 Levels on HMP with YAAM (100% Kill Rate).
Platinum Shotgun Hobo Badge: Complete all 100 Levels on UV with 90% Kill Rate or Reach Level 51 on N! with 90% Kill Rate.
Ruby Shotgun Hobo of Justice Badge: Complete all 100 Levels on UV with 95% Kill Rate.
Diamond Shotgun Hobo of Justice Badge: Complete all 100 Levels on UV with YAAM (100% Kill Rate) or Complete all 100 Levels on N! with 90% Kill Rate.
Angelic Legendary Shotgun Hobo Badge: Complete all 100 Levels on N! with 95% Kill Rate.
Demonic Legendary Shotgun Hobo Badge: Complete all 100 Levels on N! with YAAM(100% Kill Rate).
Breaking Bad Judge Dredd Badge: Complete all 100 Levels on HMP, UV or N! after wielding Dragonslayer.(Don't commit suicide with this weapon or Berserker Armor) You can get this badge outside of this challenge as long as you follow only one rule: Ao100+either AoMr or AoSh. No other rules apply.
As with the Centurial Blade Bandit Challenge, Earning a higher tier badge will qualify you for all badge tiers below it.
These Badges are somewhat harder than the Centurial Blade Bandit Challenge to make up for the usage of Shotguns.
This challenge may be a bit early in terms of players who have done Centurial Blade Bandit or not, but it's something for Tormuse and I(and other victors of CBBandit) to do while we're bored. Other Players may join in if they're bored of Centurial Blade Bandit or just melee in general.
Note: Archangel Challenges are incompatible with Dual Angel Challenges. This was going to originally be "The Hexacentahexadecihexal Lone Gunman Challenge" with easier, but more grindy requirements, but alas. It was also going to be The Centurial Lone Gunman Challenge, but too many folks have already done AoMr with Ao100.
Extra Badge(you might already have it if you can find the mortem): The Lone Gunman Badge
Requirements: Beat Ao666 as either Bullet Dance, Gun Kata or Sharpshooter Build. Can be done on HNTR(For those newbies/medium players). Must have at least 80% Kill Rate.(60% on Nightmare) Nukes are allowed. Other Guns are also allowed, but try to minimize their use outside of carrying you through the First 16 Levels.
Doing this on HMP with 90% Kill Rate or UV/N! with 80% Kill Rate will also get you: Vash: The Stampede Badge. Yes, you can still use your chainguns/shotguns for the Vash Badge too.
7
Discussion / Best way to get Biggest F***ing Gun Assembly
« on: August 27, 2014, 13:36 »
I've been working on my last Assembly needed for Technician Diamond: The Biggest Fucking Gun. Requires Mods BBFF as a Master Assembly with 2 Levels in Whizkid.
I've seen the Pros and Cons of trying to get this assembly through various means:
1. Standard Game. Pros: Guaranteed BFG9000 at Halls of Carnage/Spider's Lair. Cons: Short Game consists of Less Exotics/Uniques for the 2 Firestorm Mods needed, and sometimes you're unlucky enough to get killed by 2 shamblers in Deimos Lab because Hells Armory wasn't rolled instead.
2. Ao100/AAo666: Pros: Plenty of Exotics/Uniques to disassemble for the 2 Firestorm Mods. Cons: BFG9000 Drop is unlikely, and I've went an entire Ao100 finding ONLY ONE BFG9000 at Floor 98. Ao666 Tends to kill me early on more often, and I don't know why.
2 Questions before the options that lay before you:
1: Can Shamblers heal? I've noticed that the last time I died to the Twin Shamblers in Deimos Lab, at some point they both said "scratched", then one of them said "almost unhurt". The reason why I died is because there was no rockets for the 2 Rocket Launchers and 1 Missile Launcher that dropped, and no plasma weapons in sight. It was either chaingun or tactical shotgun, and neither did much damage at all.
2: Is Ao666 deadlier/harder than Ao100, given both are done on HNTR as a Scavenger Build, around Floors 3-18?
How should I go about this last assembly?
A. Do Standard Game and Pray you get Hells Armory(that happens to have Firestorm Mod after shambler and not Nano/Onyx/Sniper)
B. Do Ao100 and Pray that the BFG9000 Drops at all
C. Do Ao666 and Pray that you don't get your but kicked before you reach Floor 25
D. Consider one of the 3 above options, and also say that the last Assembly I need happens to be the hardest one to get(Answer in Form of DA, DB or DC for this one)
E. Select Option A, B, C, DA, DB or DC, but don't play a scavenger because the lack of damage/survival is worse than the lower chance of Firestorm Mods
I've seen the Pros and Cons of trying to get this assembly through various means:
1. Standard Game. Pros: Guaranteed BFG9000 at Halls of Carnage/Spider's Lair. Cons: Short Game consists of Less Exotics/Uniques for the 2 Firestorm Mods needed, and sometimes you're unlucky enough to get killed by 2 shamblers in Deimos Lab because Hells Armory wasn't rolled instead.
2. Ao100/AAo666: Pros: Plenty of Exotics/Uniques to disassemble for the 2 Firestorm Mods. Cons: BFG9000 Drop is unlikely, and I've went an entire Ao100 finding ONLY ONE BFG9000 at Floor 98. Ao666 Tends to kill me early on more often, and I don't know why.
2 Questions before the options that lay before you:
1: Can Shamblers heal? I've noticed that the last time I died to the Twin Shamblers in Deimos Lab, at some point they both said "scratched", then one of them said "almost unhurt". The reason why I died is because there was no rockets for the 2 Rocket Launchers and 1 Missile Launcher that dropped, and no plasma weapons in sight. It was either chaingun or tactical shotgun, and neither did much damage at all.
2: Is Ao666 deadlier/harder than Ao100, given both are done on HNTR as a Scavenger Build, around Floors 3-18?
How should I go about this last assembly?
A. Do Standard Game and Pray you get Hells Armory(that happens to have Firestorm Mod after shambler and not Nano/Onyx/Sniper)
B. Do Ao100 and Pray that the BFG9000 Drops at all
C. Do Ao666 and Pray that you don't get your but kicked before you reach Floor 25
D. Consider one of the 3 above options, and also say that the last Assembly I need happens to be the hardest one to get(Answer in Form of DA, DB or DC for this one)
E. Select Option A, B, C, DA, DB or DC, but don't play a scavenger because the lack of damage/survival is worse than the lower chance of Firestorm Mods
8
Post Mortem / [E|Standard|0%|YASD] - The Worst Gamer in the World: Newbie Novisson
« on: August 26, 2014, 08:50 »
Note: I did this on purpose. I don't really suck that bad. But Newbie Novisson does. I can't believe you can't score lower than 500 points.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Newbie Novisson,
level 1 Hell Baron Major Marine,
was shot by a former sergeant at the Phobos base.
He survived 1311 turns and scored 500 points.
He played for 40 seconds.
He was too young to die!
He killed 0 out of 4 hellspawn. (0%)
Poor pacifist, didn't even get a single kill...
-- Special levels --------------------------------------------
Levels generated : 7
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
None
-- Graveyard -------------------------------------------------
...........................................................
...........................................................
...........................................................
..............................T............................
..........T......................................T.........
..................................................T........
...........................................................
...........................................................
...........T.#####.###############.........................
......T.....##..h###......#......#####.....................
...........##......#....../......#...#.....##..............
...........#.......#......#......+...##....##..............
...........#..>..../......########.../.....................
...........#.......#......#....X./...##....##..............
...........#.......#....../......#..h#.....##.....T........
...........###h..###......#......#####.....................
.............#####.###############.........................
...........................................................
.................................h.........................
...........................................................
-- Statistics ------------------------------------------------
Health 0/70 Experience 0/1
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 1)
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] pistol (2d4) [6/6]
[c] [ Boots ] nothing
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] 10mm ammo (x40)
[b] small med-pack
[c] small med-pack
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 1 he finally was shot by a former sergeant.
-- Messages --------------------------------------------------
You are hit!
You are hit!
The former human reloads his pistol.
You are hit!
You are hit!
The former human reloads his pistol.
You are hit!
You are hit!
Boom!
The former human misses you.
The former human misses you.
You open the door.
You close the door.
You open the door.
The former sergeant reloads his shotgun.
You die!... Press <Enter>...
-- General ---------------------------------------------------
319 brave souls have ventured into Phobos:
282 of those were killed.
2 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 16 couldn't handle the stress and committed a stupid suicide.
14 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
9
Century Lounge / [M|Ao100|CBBandit|100%|YAAM] - Possible World First Blade Bandit Silver!
« on: August 26, 2014, 06:53 »
Although I specifically said "The only assemblies allowed is Chainsword, Piercing Blade, Tactical Armor and Tactical Boots", does (AOP) Modded Red Armor count as an assembly, or is it just modded? It's not under the assemblies list, but if it is considered an assembly then I'm disqualified. Aside from that, I followed the rules strictly, and won the malicious knives cross for my effort.
I noticed that this challenge gets much easier after around floor 25-30, so I'm probably going to try HMP or UV next time. If AOP Red Armor isn't considered an Assembly, then Jason Kaitsu has become a legend(he also currently has the highest score on my computer, beating Arron Syaoran's Ao100 Run). I ran into the BFG9000 at floor ~98, but it was too late to get the master assembly since getting 2 Firestorm mods would be impossible by the end. I also ran into the Chainsaw at least 4 times, and refused to pick up a single one.
I got a question. Does Dragonslayer involve the Chainsaw or does the chainsaw have nothing to do with getting Dragonslayer? I'm not asking for a spoiler, I'm asking for a hint.
I noticed that this challenge gets much easier after around floor 25-30, so I'm probably going to try HMP or UV next time. If AOP Red Armor isn't considered an Assembly, then Jason Kaitsu has become a legend(he also currently has the highest score on my computer, beating Arron Syaoran's Ao100 Run). I ran into the BFG9000 at floor ~98, but it was too late to get the master assembly since getting 2 Firestorm mods would be impossible by the end. I also ran into the Chainsaw at least 4 times, and refused to pick up a single one.
I got a question. Does Dragonslayer involve the Chainsaw or does the chainsaw have nothing to do with getting Dragonslayer? I'm not asking for a spoiler, I'm asking for a hint.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Jason Kaitsu, level 21 Hell Baron Major Technician,
completed 100 levels of torture on level 100 of Hell.
He survived 310618 turns and scored 728831 points.
He played for 5 hours, 10 minutes and 47 seconds.
He didn't like it too rough.
He killed 1689 out of 1689 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of 100!
He saved himself 13 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Medal of Prejudice
Malicious Knives Cross
Experience Medal
Blade Bandit Copper Badge
Blade Bandit Bronze Badge
Blade Bandit Silver Badge
-- Graveyard -------------------------------------------------
##########====####################################=====####
#...X.....====..............=====.......====....#.=====....
#........#====..............=====......======..=#.=====....
#.....####====.#######.......===#...#..=====..=...=====....
#........#.====#=.......|........#.....======.=..=====.....
#........#.======.....................[.====.#=..=====.....
#.}####..#.====#=...........^........=.===...#...=====.....
#..#.....#.====#.....................=====......=====......
#..#..[..#====.#.....................=====......=====......
#..#.....#====.#.....#####....###.%...===.#===..=====#.....
#..#.....#====.#................%.........=====.=====....%.
#.........====...........===..............=====.=====......
#######..#====##..#####.====..............===#=#=====......
#.........====.....===..=====.......%......===..=====......
#.........%====...=====.=====.#.................=====....==
#.....#####====##.=====..===..######......#.##.=====##..=..
#..........====...=====.................%......=====....===
#..........====....===.........................=====....=..
#..########====##.##.....#############..###.##.=====#....==
###########====################################=====#######
-- Statistics ------------------------------------------------
Health 112/100 Experience 469534/21
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +1 ToDmg Melee +16
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 5)
Finesse (Level 3)
Hellrunner (Level 3)
Son of a bitch (Level 1)
Brute (Level 5)
Dodgemaster (Level 1)
Whizkid (Level 2)
Malicious Blades (Level 1)
Bru->Bru->HR->HR->DM->Fin->MMB->Bru->Iro->Iro->Iro->Bru->Bru->WK->WK->Fin->Fin->HR->Iro->Iro->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6] (AOP)
[b] [ Weapon ] chainsword (8d2)
[c] [ Boots ] Enviroboots [0]
[d] [ Prepared ] chainsword (8d2)
-- Inventory -------------------------------------------------
[a] Necroarmor [6/6] (100%)
[b] Lava Armor [1/4] (23%)
[c] Shielded Armor [2]
[d] chainsword (8d2)
[e] large med-pack
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] phase device
[q] phase device
[r] homing phase device
[s] homing phase device
[t] homing phase device
[u] Hellwave Pack
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 50%
Melee - internal 0% torso 75% feet 75%
Shrapnel - internal 0% torso 50% feet 50%
Acid - internal 0% torso 0% feet 100%
Fire - internal 0% torso 75% feet 100%
-- Kills -----------------------------------------------------
96 former humans
127 former sergeants
129 former captains
104 imps
38 demons
182 lost souls
41 cacodemons
63 hell knights
227 barons of hell
93 arachnotrons
2 former commandos
19 pain elementals
121 revenants
118 mancubi
162 arch-viles
18 nightmare imps
23 nightmare cacodemons
50 nightmare demons
30 nightmare arachnotrons
5 nightmare arch-viles
2 elite former humans
2 elite former captains
1 elite former commando
22 bruiser brothers
9 shamblers
2 lava elemental
3 Cyberdemons
-- History ---------------------------------------------------
On level 4 he assembled a chainsword!
On level 9 he assembled a chainsword!
On level 10 he assembled a tactical boots!
On level 15 he found the Hellwave Pack!
On level 17, hell froze over!
On level 19 he assembled a tactical armor!
On level 20 he assembled a chainsword!
On level 25 he found the Revenant's Launcher!
On level 30 he ran for his life from acid!
On level 32 he was bombarded!
Level 37 was a hard nut to crack!
Level 38 blasted him with an unholy atmosphere!
On level 42 he ran for his life from acid!
On level 47 he found the Enviroboots!
Level 48 was a hard nut to crack!
On level 53 he stumbled into a complex full of mancubi!
Level 54 was a hard nut to crack!
On level 63 he stumbled into a nightmare arachnotron cave!
On level 67 he stumbled into a nightmare demon cave!
On level 72 he found the Shielded Armor!
Level 78 blasted him with an unholy atmosphere!
Level 79 was a hard nut to crack!
On level 81 he stumbled into a nightmare demon cave!
Level 82 was a hard nut to crack!
On level 83, hell froze over!
On level 83 he found the Necroarmor!
On level 89 he stumbled into a nightmare arachnotron cave!
On level 91 he encountered an armed nuke!
On level 98 he found the Lava Armor!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
There is a green armor [1/1] (43%) lying here.
There is a Light-Amp Goggles lying here.
There is a chaingun (1d6)x4 [40/40] lying here.
There is a red armor [4/4] (100%) lying here.
There is a Large Health Globe lying here.
There is a large med-pack lying here.
You picked up a large med-pack.
There is a Large Health Globe lying here.
You feel like new!
There is a Large Health Globe lying here.
You feel like new!
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
306 brave souls have ventured into Phobos:
269 of those were killed.
2 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 16 couldn't handle the stress and committed a stupid suicide.
14 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
10
Post Mortem / [UV|AoMC|100%|YAAM] - First UV Win with more Violence than Violets!
« on: August 24, 2014, 12:08 »
Johnast Kempvough just got 2nd place in my Computer's High Score Table(1st place was my Ao100 Run) as an Ultra-Violent Asskicking Marine. This is my very first UV Win, using the same strategy that Luckydee had(AoMC+Masterless+Chaingunner+Scout), complete with a Veteran Gold and Destroyer Silver Badge. Too bad I took too much damage for Destroyer Gold/Platinum. For my next run I'm going to do AoShotgunnery, hopefully getting Gatekeeper Diamond or Full Win along the way, this time as a marine. It will be good practice for Radar Shooting, but I'm going to have to turn the music volume down even more(since it's still too loud).
And it wouldn't be a Win without a mortem, now wood it?:
Note: I don't know what causes the Spider Mastermind to Flinch, but whatever it is, it seems slightly overpowered. Perhaps it's the defence for chaingunners?
And it wouldn't be a Win without a mortem, now wood it?:
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Johnast Kempvough,
level 14 Hell Baron Major Scout,
defeated the Mastermind at the City of Dis.
He survived 110863 turns and scored 276255 points.
He played for 2 hours, 24 minutes and 51 seconds.
He was a man of Ultra-Violence!
He killed 705 out of 705 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Max Carnage!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 2
Levels completed : 2
-- Awards ----------------------------------------------------
Mastermind's Brain
Medal of Prejudice
UAC Star (silver cluster)
Hell Armorer Badge
Veteran Gold Badge
Destroyer Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################................................####
######################...............####...............###
#####################.......####.....####.....####.......##
####################........####.....####.....####........#
###################.........####.....####.....####.........
##################..........####..............####.........
#################........X.................................
#################....####............................####..
#################....####.....%......................####..
#################....####............................####&.
#################....####............................####..
#################..........................................
##################..........####..............####.........
###################.........####.....####.....####.........
####################........####.....####.....####........#
#####################.......####.....####.....####.......##
######################...............####...............###
#>#####################................................####
###########################################################
-- Statistics ------------------------------------------------
Health 88/50 Experience 82021/14
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Son of a bitch (Level 5)
Reloader (Level 3)
Juggler (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
Int->Int->SoB->SoB->Fin->Jug->SoB->Fin->WK->Rel->Rel->Rel->SoB->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] ballistic vest [3/3] (100%) (P)
[b] [ Weapon ] plasma rifle (1d8)x8 [44/52] (B1F1P1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] nuclear plasma rifle (1d7)x6 [1/31] (B1)
-- Inventory -------------------------------------------------
[a] gatling gun (1d7)x6 [60/60]
[b] red armor [4/4] (100%)
[c] red armor [6/6] (100%) (P)
[d] red armor [6/6] (100%) (P)
[e] chainsaw (4d6)
[f] 10mm ammo (x100)
[g] power cell (x50)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x50)
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] homing phase device
[t] shockwave pack
[u] 10mm ammo chain (x250)
[v] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 0%
Melee - internal 0% torso 50% feet 0%
Shrapnel - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
117 former humans
65 former sergeants
51 former captains
98 imps
60 demons
72 lost souls
76 cacodemons
19 hell knights
38 barons of hell
6 arachnotrons
13 former commandos
9 pain elementals
6 revenants
48 mancubi
22 arch-viles
2 bruiser brothers
1 shambler
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a gatling gun!
On level 9 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 16 he found the Tower of Babel!
Level 17 was a hard nut to crack!
On level 18 he stumbled into a complex full of mancubi!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched!
You swap your weapons instantly!
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind dies. Congratulations! You defeated the
Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
286 brave souls have ventured into Phobos:
250 of those were killed.
2 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 16 couldn't handle the stress and committed a stupid suicide.
13 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
10 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Note: I don't know what causes the Spider Mastermind to Flinch, but whatever it is, it seems slightly overpowered. Perhaps it's the defence for chaingunners?
11
Post Mortem / [UV|AoMC|96%|YASD] - Unfair situation with no way out(with a botched mortem)
« on: August 23, 2014, 15:14 »
I figured it was unfair because the RNG spawned me in a room full of Arachnotrons, and the only exit out led to an Arch Vile Guarded by 2+ Revenants. Overall, they were doing more damage than I can heal, doing 70% of my health in 1 turn after 3 arachnotron blasts and 1 Revenant Melee. If only it had spawned me in the west room instead. I was given no warning that I would need the phase device that I left behind on the last floor. I'm getting better at UV, my furthest was about Hell 1-2(didn't show that run since this one was less avoidable).
Unfortunately, I feel that every time I run UV, I feel the desperate need to always pick scout so I can level Intuition quickly. What sucks about scout is their masteries aren't as fun/powerful as Marine/Technician. I know I would've died before Deimos many times if I didn't have Intuition with me.
Here's the Mortem I promised(some words were botched for comic purposes, but the numbers don't lie):
Unfortunately, I feel that every time I run UV, I feel the desperate need to always pick scout so I can level Intuition quickly. What sucks about scout is their masteries aren't as fun/powerful as Marine/Technician. I know I would've died before Deimos many times if I didn't have Intuition with me.
Here's the Mortem I promised(some words were botched for comic purposes, but the numbers don't lie):
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Ulric Violet, level 9 Hell Baron Major Scout,
let an arachnotron get him on level 7 of the Deimos base.
He survived 73753 turns and scored 102544 points.
He played for 1 hour, 27 minutes and 5 seconds.
He was a man of Ultra-Violets!
He killed 466 out of 485 hellspawn. (96%)
He held his right to remain violet.
He was an Angel of Mass Carnage!
He saved himself 3 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
UAC Star (bronze ingot)
-- Graveyard -------------------------------------------------
===========================================================
===========================================================
...======..}=======================....^...............====
##...................==============.##################.====
.#.#################.==============.#................#^====
.#.#...............#.=============h.#....}.+.........#.====
.#.#...........##..#.==============.#}..A............#.====
.#.+..##....##.##..#.==============.#.|A||......[.&..#.====
.#.#..##....##.....#.==============.#.|..............#.====
.#.#.....##....##..#.==============.#................#.====
.#.#.....##....##..#>==============.#..^..!..|.......#.====
.#.#..##...........#.==============|#................#.====
.#.#..##h..........#.==============.#................#.====
##.#...............#.==============V#.....X..........#.====
...#|..............#.==============.#.....R..........#i====
=".#################.==============.######/###########.====
==...................==============.R..V...i...i.^.i...====
=====...=...===============+==================ii..=...=====
=====...=...===================================.B.=...=====
===========================================================
-- Statistics ------------------------------------------------
Health 0/50 Experimence 34651/9
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Tough as nails (Level 2)
Son of a bitch (Level 2)
Intuition (Level 2)
Whizkid (Level 1)
Int->Int->Fin->Fin->WK->SoB->SoB->TaN->TaN->
-- Equipment -------------------------------------------------
[a] [ Armour ] nothing
[b] [ Weapon of Choice ] gatling gun (1d7)x6 [6/60]
[c] [ Leather Boots ] tactical boots [0/0] (100%)
[d] [ Prepared Weapon ] plasma rifle (1d8)x6 [40/40] (P1)
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] blaster (2d4) [10/10]
[c] blue armor [2/2] (200%) (B)
[d] blue armor [2/2] (100%)
[e] red armor [4/4] (200%) (B)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] power cell (x50)
[j] power cell (x22)
[k] power cell (x50)
[l] power cell (x50)
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] large med-pack
[t] large med-pack
-- Resistance is Futile! -----------------------------------------------
None
-- Kills -----------------------------------------------------
94 former zombies
55 possessed sergeants
33 possessed captains
92 imps of the wookie kind
24 demons that are pink and look like minotaurs
88 lost souls
10 cocoademons
8 hell knights
17 barons of hell knights
7 arachnotrons
9 former diggle commandos
7 pain elementals
7 revenants, armed with Revenant Launchers
8 sexy mancubi
5 arch-viles
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 6 he assembled a gatling gun!
On level 8 he encountered the Phobos Anomaly.
On level 12 he assembled a tactical boots!
Level 15 was a hard nut to crack!
On level 15 he finally let an arachnotron get him.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : an arachnotron (mortally wounded) | floor | [ m ]ore
The missile hits the arachnotron. The missile hits the arachnotron. The
arachnotron dies. The missile hits the arachnotron. The missile hits the
arachnotron. The missile hits the arachnotron. The missile hits the
arachnotron. The revenant hits you.
You use a large med-pack. You feel fully healed. The revenant hits you. You
are hit! You are hit! Your blue armor is completely destroyed! You are hit!
You are hit! You are hit!
Fire -- Choose target...
You see : an arachnotron (heavily wounded) | power cell (x20) | arachnotron
You see : an arachnotron (heavily wounded) | power cell (x20) | arachnotron
The missile hits the arachnotron. The missile hits the arachnotron. The
missile hits the arachnotron. The missile hits the arachnotron. The
arachnotron dies. The revenant hits you. You are hit! You are hit! You are
hit! You are hit! You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
279 brave souls have ventured into Phobos:
245 of those were slaughtered.
2 of those were murdered by something unknown.(probably slenderman)
5 didn't read the thermonuclear bomb manual.
And 15 couldn't handle the mistakes he made and committed a cowardly suicide.
12 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
9 killed the female dog-spider and survived.
1 showed that it can outsmart Hell itself, by killing JC.
--------------------------------------------------------------
12
Berserk! / I want to see this game finished. I want to play it soo bad.
« on: August 21, 2014, 11:55 »
I just saw the Movie "Berserk!" with Joan Crawford, and it made me think of this abandoned game. Despite the game being based off of an anime, I figured that I want to play this just to see what it's about. Here's a Picture of Berserk! the movie cover:
Perhaps we can add references from the movie to the game? I'll be happy to work on developing AllensRL* if you guys are willing to Develop BerserkRL.
*TIM ALlENS ROGUELIKE
Perhaps we can add references from the movie to the game? I'll be happy to work on developing AllensRL* if you guys are willing to Develop BerserkRL.
*TIM ALlENS ROGUELIKE
13
Discussion / The Centurial Blade Bandit Challenge(Ao100 with Knives/Fists Only)
« on: August 20, 2014, 20:03 »
I'm hosting a Challenge that anyone may participate in(if you want bragging rights then you should post your post mortem here):
The Centurial Blade Bandit Challenge
Rules:
1. Must Play on Ao100.
2. No Dual Angels.
3. Must have at least 85% Kill Rate in order for your Victory to be Valid(40% on Nightmare!)
4. Knives and Fists Only. Unique/Exotic Blades are allowed(and recommended), but Artifacts and Chainsaws are not.(No Gun/Nuke Usage either)
Note: If you're lucky enough to get Dragonslayer, GO FOR IT! I'll even let you keep your Badge even with berserker armour. No Longinous/Scythe allowed though.
5. The only Assemblies you are permitted to use are Chainsword, Piercing Blade, Tactical Armor and Tactical Boots.
6. I'm Too Young to Die Difficulty is not an Option unless you've never gotten a Gold Badge in the Current Version before(And you can manage to get Ao100 to work on ITYTD).
7. And Finally, Vampyre Master Trait is not allowed.(You can still Play a Masterless/Other Mastery Marine Class if you want)
Level Feeling Nukes are permitted, but Alt-Fire Gun Nukes and Player-placed Nukes are not allowed to be used.(Besides, you get a higher Kill Rate without them)
Awards(For those who can beat the Challenge with Sufficient Kill Rate):
Blade Bandit Copper Badge - Played on Hey Not Too Rough and made it to Floor 26 with at least 20% Kills.
Blade Bandit Bronze Badge - Played on Hey Not Too Rough and made it to Floor 51 with at least 20% Kills.
Blade Bandit Silver Badge - Played and won on Hey Not Too Rough with 85% Kills.
Blade Bandit Gold Badge - Played and won on Hurt Me Plenty with 85% Kills.
Blade Bandit Platinum Badge - Played and won on Hurt Me Plenty as an Asskicking Marine(100% Kills).
Blade Bandit Diamond Badge - Played and won on Ultra Violence with 85% Kills.
Blade Bandit Angelic Badge - Played and won on Ultra Violence as an Asskicking Marine(100% Kills).
Blade Bandit Demonic Badge - Played and won on Nightmare! with 85% Kills.
Blade Bandit Impossible Badge - Played and won on Nightmare! with YAAM(100% Kills). This would be a Super Hard Extra Challenge for someone like 2DeviationsOut.
Earning a Higher ranking Blade Bandit Badge will also qualify you for lesser ranking ones.(e.g. Getting Diamond will also get you Copper through Platinum)
However, I do expect even Veterans might find it difficult for even just the Silver Blade Bandit Badge.(Mostly because of Lots of Very Difficult enemies with only Knives/Fists)
Please Post your Mortems regarding this challenge below(if you want credit):
TLDR: I'm guessing "TWODEV" Difficulty in the Challenges Menu means "2DEViationsout" and not "2 Developers(only 2 developers can do it)"? That would explain "BLADE" difficulty as well. Edit: Forgot to add something about badges.
Edit: Changed the stuff around a little, since ITYTD+Ao100 doesn't mix, and UV100% needs a little something.
Current Winners of the Centurial Blade Bandit Challenge:
Arron Syaoran(as "Jason Kaitsu") - Blade Bandit Silver Badge, Level 21 Malicious Blades
Tormuse(as "Tormuse") - Blade Bandit Demonic Badge, Level 25 Fireangel
The Centurial Blade Bandit Challenge
Rules:
1. Must Play on Ao100.
2. No Dual Angels.
3. Must have at least 85% Kill Rate in order for your Victory to be Valid(40% on Nightmare!)
4. Knives and Fists Only. Unique/Exotic Blades are allowed(and recommended), but Artifacts and Chainsaws are not.(No Gun/Nuke Usage either)
Note: If you're lucky enough to get Dragonslayer, GO FOR IT! I'll even let you keep your Badge even with berserker armour. No Longinous/Scythe allowed though.
5. The only Assemblies you are permitted to use are Chainsword, Piercing Blade, Tactical Armor and Tactical Boots.
6. I'm Too Young to Die Difficulty is not an Option unless you've never gotten a Gold Badge in the Current Version before(And you can manage to get Ao100 to work on ITYTD).
7. And Finally, Vampyre Master Trait is not allowed.(You can still Play a Masterless/Other Mastery Marine Class if you want)
Level Feeling Nukes are permitted, but Alt-Fire Gun Nukes and Player-placed Nukes are not allowed to be used.(Besides, you get a higher Kill Rate without them)
Awards(For those who can beat the Challenge with Sufficient Kill Rate):
Blade Bandit Copper Badge - Played on Hey Not Too Rough and made it to Floor 26 with at least 20% Kills.
Blade Bandit Bronze Badge - Played on Hey Not Too Rough and made it to Floor 51 with at least 20% Kills.
Blade Bandit Silver Badge - Played and won on Hey Not Too Rough with 85% Kills.
Blade Bandit Gold Badge - Played and won on Hurt Me Plenty with 85% Kills.
Blade Bandit Platinum Badge - Played and won on Hurt Me Plenty as an Asskicking Marine(100% Kills).
Blade Bandit Diamond Badge - Played and won on Ultra Violence with 85% Kills.
Blade Bandit Angelic Badge - Played and won on Ultra Violence as an Asskicking Marine(100% Kills).
Blade Bandit Demonic Badge - Played and won on Nightmare! with 85% Kills.
Blade Bandit Impossible Badge - Played and won on Nightmare! with YAAM(100% Kills). This would be a Super Hard Extra Challenge for someone like 2DeviationsOut.
Earning a Higher ranking Blade Bandit Badge will also qualify you for lesser ranking ones.(e.g. Getting Diamond will also get you Copper through Platinum)
However, I do expect even Veterans might find it difficult for even just the Silver Blade Bandit Badge.(Mostly because of Lots of Very Difficult enemies with only Knives/Fists)
Please Post your Mortems regarding this challenge below(if you want credit):
TLDR: I'm guessing "TWODEV" Difficulty in the Challenges Menu means "2DEViationsout" and not "2 Developers(only 2 developers can do it)"? That would explain "BLADE" difficulty as well. Edit: Forgot to add something about badges.
Edit: Changed the stuff around a little, since ITYTD+Ao100 doesn't mix, and UV100% needs a little something.
Current Winners of the Centurial Blade Bandit Challenge:
Arron Syaoran(as "Jason Kaitsu") - Blade Bandit Silver Badge, Level 21 Malicious Blades
Tormuse(as "Tormuse") - Blade Bandit Demonic Badge, Level 25 Fireangel
14
Bug Reports / (0.9.9.7) Mac OSX ML 10.8.5 Some Special Level Music isn't playing
« on: August 20, 2014, 19:04 »
I've noticed that when loading the given Special Levels, Normal Doom Mission Music would play instead of the Simon Volpert Songs. Here are the songs that don't seem to play during a standard game:
dark_secrets.mp3, doom_the_roguelike.mp3, final_showdown.mp3, hells_weapons.mp3, of_skull_and_bone.mp3, rage.mp3, something_wicked.mp3, the_brick_song.mp3, too_hot_down_here.mp3, unholy_cathedral.mp3 and d1inter.mp3.
All of the other songs that DO play during any kind of run:
cde1m*.mp3(all of these) - These 9 Songs are the only level music that plays, and plays in special levels instead of the simon volpert songs.
d1end.mp3 - death mortem music
d1readme.mp3 - victory mortem music
cde1m9.mp3 seems to play the most in Special Levels. I do like it, but I want to hear the other game song as well.
This is on an Early 2008 iMac with 2.66 Ghz Intel Core 2 Duo Processor, 2 GB 800mhz DDR2 SDRAM, ATI Radeon HD 2600 Pro 256MB Graphics and Built in(probably integrated) sound manufactured by Apple. I've noticed that MIDI Files play at very low volumes when played outside of a MIDI Editor, but I don't hear the Simon Volpert MP3s at all, and it sounds like they're being replaced by E*M* Vanilla Doom Music.
dark_secrets.mp3, doom_the_roguelike.mp3, final_showdown.mp3, hells_weapons.mp3, of_skull_and_bone.mp3, rage.mp3, something_wicked.mp3, the_brick_song.mp3, too_hot_down_here.mp3, unholy_cathedral.mp3 and d1inter.mp3.
All of the other songs that DO play during any kind of run:
cde1m*.mp3(all of these) - These 9 Songs are the only level music that plays, and plays in special levels instead of the simon volpert songs.
d1end.mp3 - death mortem music
d1readme.mp3 - victory mortem music
cde1m9.mp3 seems to play the most in Special Levels. I do like it, but I want to hear the other game song as well.
This is on an Early 2008 iMac with 2.66 Ghz Intel Core 2 Duo Processor, 2 GB 800mhz DDR2 SDRAM, ATI Radeon HD 2600 Pro 256MB Graphics and Built in(probably integrated) sound manufactured by Apple. I've noticed that MIDI Files play at very low volumes when played outside of a MIDI Editor, but I don't hear the Simon Volpert MP3s at all, and it sounds like they're being replaced by E*M* Vanilla Doom Music.
15
Discussion / Which mode do you prefer to Play DoomRL? Tiles, NotEye3D or Console Text?
« on: August 20, 2014, 18:46 »
When I booted up DoomRL Today, I started to Play UV with AoMC to practice not getting hit. I decided to try Console Mode one more time, and when I got to level 4, I figured, I like Both Tiles and Console Text, I wonder what everybody else likes since I can't seem to decide.
One one hand, Console mode has easier viewing of the whole map, so you can pinpoint faraway discovered items easier without using the mouse.
On the other, Tiles mode makes each individual tile/monster/item easier to identify, and I don't have to hit escape twice when cancelling out of something.
Although what I said above is mostly opinional, I want everyone to know what most people prefer in terms of graphics. Don't forget to post a comment on any opinions or whether you want to know your personal preference for graphics modes.
One one hand, Console mode has easier viewing of the whole map, so you can pinpoint faraway discovered items easier without using the mouse.
On the other, Tiles mode makes each individual tile/monster/item easier to identify, and I don't have to hit escape twice when cancelling out of something.
Although what I said above is mostly opinional, I want everyone to know what most people prefer in terms of graphics. Don't forget to post a comment on any opinions or whether you want to know your personal preference for graphics modes.
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