Chaosforge Forum
DoomRL => Discussion => Topic started by: EchoingZen on February 21, 2008, 16:33
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How dare you make such a wonderful game! Filled with action and adventure, consuming my day with shotgun shells and charging demons? What gives you the right to make such an entertaining roguelike game? I hope you are happy with yourself.
A warning to all of you, stay away from this game. All you'll find here is a good time.
(Nice first post, huh? Keep up the great work!)
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Let's start a class action lawsuit!
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DoomRL is balanced so perfectly.
Rather than being a set of game mechanics, there is an actual world put together with rules that can be exploited.
I really admire that.
Here is a mission and I don't care how you do it, but this is a list of things that you can do to manipulate this world to get you there.
I haven't played it for a while, but it consumes me once more.
Edit:
I think it is one of the very few games where although I try to get to the end, I am enjoying the journey more than the thought I might actually beat it one day.
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DoomRL is balanced so perfectly.
Useless shotguns ?
Being able to miss 6 times in a row at point-blank range, whereas sergeants always hit ?
Dying on level 2 because you just "happen" to appear in the middle of lost souls pack ?
Doesnt seem that balanced to me. Not yet, anyway.
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That lost souls thing should definalty be fixed. Remember that screenshot of mine where I was spawned in a 4x5 room, with 5 lost souls and 5 former humans? =P
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DoomRL is balanced so perfectly.
Useless shotguns ?
Being able to miss 6 times in a row at point-blank range, whereas sergeants always hit ?
Dying on level 2 because you just "happen" to appear in the middle of lost souls pack ?
Doesnt seem that balanced to me. Not yet, anyway.
You are complaining that shotguns are "useless" and then complaining that shotguns, carried by sergeants (and permitting them to always hit), are too good?
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DoomRL is balanced so perfectly.
Useless shotguns ?
Being able to miss 6 times in a row at point-blank range, whereas sergeants always hit ?
Dying on level 2 because you just "happen" to appear in the middle of lost souls pack ?
Doesnt seem that balanced to me. Not yet, anyway.
There's a difference between balance and coddling the player.