Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Ischaldirh on December 02, 2008, 02:39

Title: Barrels blowing up
Post by: Ischaldirh on December 02, 2008, 02:39
So I was cruising along with my chaingun, shooting some guys, nailed a barrel and BLAM:

$0046BB40  TLEVEL__VISIBLE,  line 434 of dflevel.pas
$0046726F  TBEING__SENDMISSILE,  line 1292 of dfbeing.pas
$00462108  TBEING__FIRE, line 537 of dfbeing.pas
$00450CDD  TPLAYER__DOFIRE,  line 685 of dfplayer.pas
$004523BB  TPLAYER__AICONTROL,  line 953 of dfplayer.pas
$00463E7C  TBEING__ACTION,  line 776 of dfbeing.pas
$00463FE7  TBEING__CALL, line 789 of dfbeing.pas
$0046E32D  TLEVEL__TICK,  line 782 of dflevel.pas
$0040F30A  TDOOM__RUN,  line 275 of doombase.pas
$004019A0  main,  line 22 of doomrl.pas

Fortunately it was able to save *pshew*. Back to mowing down zombies.