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Messages - Julius Clonkus

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1
I don't know, they're nobles! They don't want to mess up they're fancy shmancy clothes or tarnish their expensive baubles!
That's what I think. I don't see why a hell noble would wade through lava or radioactive sludge in order to get to their victim. Dirt belongs to the lower demons.

2
Century Lounge / Re: [M/Ao100/100%/YAAM] in 0.9.9.1 BETA 1
« on: December 09, 2009, 10:49 »
I think I know what the new monsters are. They .....[CLASSIFIED-BY-THE-INQUISITION]

Edit:
I knew I was close at guessing, but the run is still f'ing impressive. You can't just delete that. You. just. can't!

F'ing impressive!

3
Pre-0.9.9 / [E|94%|YAVP] Second win, still ate dirt afterwards.
« on: September 05, 2009, 16:23 »
--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Julius Clonkus, level 10 Imp Corporal, nuked the Cyberdemon.
 on level 26 of the Phobos base.
 He survived 130951 turns and scored 41732 points.
 He was too young to die!

 He killed 389 out of 411 hellspawn. (94%)
 He held his right to remain violent.


 He saved himself once.

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................%..%..%..........
  ................................................%..........
  ...........................................................
  ...........................................................
  ...............................................B...........
  .....................................B...B.................
  ..................................B....B..B................
  ......................................%..B.................
  ...........................................................
  ..............................X............................
  ...................................%%.%?B.B..B..%..........
  ..........................................BB...............
  ...........................................................
  .....................................B.....................
  .......................................BB.B................
  ...................................%..%...B................
  ..................................B........BB..............
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -4/70   Experience 44301/10
  ToHit +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 2)
    Finesse        (Level 2)
    Hellrunner     (Level 1)
    Eagle Eye      (Level 2)
    Cateye         (Level 2)
    Whizkid        (Level 1)

  EE->EE->Cat->Iro->Iro->Fin->Fin->WK->HR->Cat->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified rocket launcher (6d6) [1/1] (S1)
    [c] [ Boots      ]   plasteel boots [4/4] (86%)
    [d] [ Prepared   ]   modified chaingun (1d6)x5 [65/65] (S1M1)

-- Inventory -------------------------------------------------

    [a] modified plasma rifle (1d9)x8 [0/40] (D1S1)
    [b] modified BFG 9000 (10d8) [14/130] (R1M1)
    [c] modified red armor [5/5] (87%) (P)
    [d] modified red armor [4/4] (55%) (D)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x58)
    [j] rocket (x10)
    [k] rocket (x10)
    [l] rocket (x10)
    [m] rocket (x4)
    [n] small med-pack
    [o] small med-pack
    [p] small med-pack
    [q] phase device
    [r] phase device
    [s] phase device
    [t] homing phase device

-- Kills -----------------------------------------------------

    62 former humans
    51 former sergeants
    20 former captains
    60 imps
    48 demons
    35 lost souls
    32 cacodemons
    11 barons of hell
    1 Cyberdemon
    10 hell knights
    20 arachnotrons
    4 former commandos
    2 pain elementals
    2 arch-viles
    3 mancubi
    7 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 10 he found Hell's Armory.
  On level 12 he ventured into the Halls of Carnage.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  On level 26 he finally nuked the Cyberdemon.

-- Messages --------------------------------------------------

 explosion! You hear the scream of a freed soul! You hear an explosion! You
 hear an explosion! You hear an explosion! Carmack raises his hands
 and summons hellspawn!
 You wear/wield : a modified rocket launcher (6d6) [1/1] (S1) "The true evil"
 fires! The missile hits the baron of hell. The baron of hell dies.
 You hear the scream of a freed soul!
 Fire -- Choose target... The missile hits the baron of hell. The baron of
 hell dies. The baron of hell dies. "The true evil" reloads his rocket launcher.
 Unknown command. Press "?" for help.
 You reload the rocket launcher with rocket. "The true evil" fires! You are
 hit! The baron of hell fires! You are hit! Your red armor is damaged!
 Fire -- Choose target... The missile hits the baron of hell. The baron of
 hell dies. The baron of hell dies. "The true evil" reloads his rocket launcher.
 You reload the rocket launcher with rocket. The baron of hell fires! You
 are hit! Your red armor is damaged! "The true evil" fires! You are

-- General ---------------------------------------------------

 Before him 38 brave souls have ventured into Phobos:
 24 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 11 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 sacrificed itself for the good of mankind.

--------------------------------------------------------------

Saved once due to visiting relatives. I thought I'd be able to go for a full win, but the RNG decided to be an ass for me thinking like that and just stopped spawning enemies dropping the DEARLY NEEDED energy cells.

Yes, I know the trait building looks messy, but sometimes I just thought "They're kicking my arse, damn!" and I picked a different trait.

Also, I found a MegaSphere in dlvl 23. Didn't help me that much though.

Also, everyone I'd like to thank (read: I HATE THESE) here:
-The Hellknight jumping IN MY FACE just after Invul ran out.
-That random Revenant blowing up the adv. Rocket Launcher TO MY FEET.
-The damn former humans blowing themselves up with barrels when I needed the ammo.

4
This is one awesome run. If I was that successfull once...


Spoiler (click to show/hide)

5
* Julius Clonkus hits Smiley with a former human corpse which promptly is resurrected and starts shooting everyone.

6
Requests For Features / Re: Stuff about morale and running
« on: March 28, 2009, 13:24 »
I agree with morale. If weaker hellspawn see a stronger hellspawn being killed without a lot of problems, it'd make sense if they'd run away and stay together, unless they are outnumbering you by far.

This morale thing shouldn't affect the zombies, though. They're possessed, and the demonic energy inside them doesn't need to worry about being killed, so they're not scared of nothing.

About the running enhancement, it sounds pretty fair, but I always forget about "running" when I need it the most. Which gets me killed. Every. friggin. time.

7
Requests For Features / Re: Flamethrower
« on: February 21, 2009, 19:37 »
Err... Aren't the regular barrels full of acid/radioactive waste?

Well I'm not entirely sure while examining the barrels it says acid but then again when you enter a level with a load of barrels you get a message along the lines of "Can you feel that smell that gasoline smell? Oh shit"
"You feel that smell? That gasoline smell? Oh hell..." appears when you got a lever which floods the entire map with lava. The message for loads of nukage barrels was "Khe, he, he. This will be a mess..." and most likely a big boom lever.

A flame thrower would make up interesting strategies (ie. incinerating the floor to stop monsters, or spawning smoke which obscures both monsters and you), but it would feel wrong in DoomRL. If I hear flame thrower, I think of a constant stream of fire, and doing that in a turn-based game should be impossible.

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