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Requests For Features / Juggler trait to allow dual wielding melee
« on: January 09, 2009, 22:09 »
Trait description says it automatically uses a melee weapon in prepared slot. Perhaps allowing a player to be able to uses two melee weapons for a double-attack would be a good idea? Maybe a second level of Juggler could be implemented to allow this?
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Discussion / Re: Juggler dual wield melee?
« on: January 09, 2009, 15:00 »
I tested it out as well, and I'm still only getting one hit message, so I assume it doesn't work. In higher difficulties it wouldn't be too broken I think. Assuming you don't weapon bait, I think dual-wield melee is pretty fair. Not to mention you need to invest in a useless trait for melee in order to do it.
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Discussion / Re: Experience cap at level 19
« on: January 07, 2009, 18:28 »
I tested it out with a hex editor. 1,000,000 exp will get you to level 19/9%. Raising yourself to level 20 will indeed crash the game. It is impossible to reach that high of a level anyways, even in Ao100.
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Discussion / Juggler dual wield melee?
« on: January 07, 2009, 14:58 »
Trait description says it automatically uses a melee weapon in prepared slot. Could I have a melee weapon in my primary AND prepared slot then, to do a double-attack?
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