Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Anti-Jagular~ on February 28, 2011, 22:53

Title: [0.9.9.2] unofficial fix for win9x...
Post by: Anti-Jagular~ on February 28, 2011, 22:53
Hi! I use win-98SE, so here is my stupid fix to make the game compatible with win9x:
doomrl.exe:
000E23CC: 57 --> 54
000E23CE: 6E --> 74
000E23CF: 64 --> 6C
000E23D0: 6F --> 65
000E23D1: 77 --> 57
Yes, I know that that such way of fixing kernel incompatibilities is stupid, but it works! I'm already on level 7, the game runs fine...
I've also put patched .exe here:
http://hotfile.com/dl/108067880/73f0a23/doomrl.exe.html
Enjoy the great game even on non-beta windows version! :-)
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Kornel Kisielewicz on March 01, 2011, 04:21
Woah, I pay respect to your hacking skillz :D. Please, send me the exe via e-mail, and I'll place it somewhere more accessible (it's probably not just me that is scared of downloading from download managers D:).

Oh, and Tavana, bug me so that Win95/98 support is official next version.
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Tavana on March 01, 2011, 05:00
Ticket created for Win 95/98 support.
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Anti-Jagular~ on March 03, 2011, 21:52
OK! Sent to mail-address mentioned at the top of http://doom.chaosforge.org/contact page...
File attached as doomrl.exe zipped to DOOMRL98.zip... :-)
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: ParaSait on March 04, 2011, 06:05
GetConsoleWindow -> GetConsoleTitleW eh?
Yep, you seem to know windows OS'es pretty much in detail. Lol.
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Deathwind on March 05, 2011, 00:15
So THAT'S how they changed that, I've been trying to figure this out for a while for a few old system tools.
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Sambojin on March 09, 2011, 18:26
Oh damn, and there's quite a few people out there that have gotten win98 (and 95) to work under a nokia s60v3 dosbox.  I'm going to have to look it up. DoomRL Mobile Edition here we come :D

I've even got an e71, so mapping out the keys should be a snap :)
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Anti-Jagular~ on March 10, 2011, 21:58
GetConsoleWindow -> GetConsoleTitleW eh?
Yep, you seem to know windows OS'es pretty much in detail. Lol.
I was loling too, but similar idiotic fixes worked lots of time for me... :-)
Many xp-only programs can be tricked this way, because these incompatibilities are not used but just checked at runtime (BA-A-A-AD compilers)...
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: grommile on March 12, 2011, 14:27
Many xp-only programs can be tricked this way, because these incompatibilities are not used but just checked at runtime (BA-A-A-AD compilers)...
Don't blame the compiler. Blame the people who went around gratuitously chopping and changing exposed APIs between versions of the OS.
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Anti-Jagular~ on March 15, 2011, 21:35
I'll blame nobody! :-) Game is great! And the problem is (sort of) solved! :-)
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Kornel Kisielewicz on April 23, 2011, 14:26
Heh, 9x compatibility has been restored in the official version (will be available with 0.9.9.3) :)
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: Anti-Jagular~ on April 26, 2011, 09:39
UURRRRRAAAAAAAAAAAA!!!! :-) (Hurray, I mean)
Title: Re: [0.9.9.2] unofficial fix for win9x...
Post by: thelaptop on May 04, 2011, 05:50
Final resolution.  Locking thread.