Chaosforge Forum

DoomRL => Requests For Features => Topic started by: thelaptop on March 07, 2011, 17:33

Title: Text Export Mechanism for player.wad and scores.wad
Post by: thelaptop on March 07, 2011, 17:33
Just the ability to export the said data into text form for bragging rights/sharing with folks who don't have DoomRL installed.

It is not necessary to have an import function.  The output can just be text, or with coloured HTML.  Personally, I think that the normal text output would be sufficient.  The format can follow the usual screens that are used to display the information in-game.
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Rabiat on March 08, 2011, 01:58
Seconded.

Especially for player.wad. I keep browsing the player info alongside the wiki/manuals to decide which badge to go for, and a text export would be useful.

Text format would be sufficient, but color-coded information would have to be displayed differently from the player info screens (achieved/remaining badges for instance are only distinguished by color).
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Tavana on March 08, 2011, 02:36
...there is actually a better plan than this already in the works. I don't want to spoil too much, but regardless this could be a feature as well.
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Kornel Kisielewicz on March 08, 2011, 06:42
If I may have a suggestion for the more technically inclined... rename the file to player.wad.gz and unpack :>
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Rabiat on March 08, 2011, 07:51
Nice. You wouldn't be inclined to post the XSD for that, Kornel? Or would that be spoiling? ;)

(Unfortunately it doesn't list the unachieved badges, so I can't use it, but thelaptop is bound to get some street cred for casually leaning into the watercooler and whipping out his forty page hardcopy.)
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Kornel Kisielewicz on March 08, 2011, 08:37
There is no XSD for that :/.
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: fidsah on March 08, 2011, 09:06
Man, this makes the request in the Help Wanted thread for a system to tie these files into the forums pretty simple.
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: thelaptop on March 08, 2011, 09:31
If I may have a suggestion for the more technically inclined... rename the file to player.wad.gz and unpack :>
It looks terrible... and requires parsing the XML.

Why do double work when DoomRL already has the right parser for the stuff?  =P
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Rabiat on March 08, 2011, 11:00
Man, this makes the request in the Help Wanted thread for a system to tie these files into the forums pretty simple.
I think that's what Tavana was hinting at.
Title: Re: Text Export Mechanism for player.wad and scores.wad
Post by: Kornel Kisielewicz on March 08, 2011, 11:27
It looks terrible... and requires parsing the XML.

Why do double work when DoomRL already has the right parser for the stuff?  =P
True :). But I thought that XML would be easier for people wanting to parse it themselves. Also, as it stands, it would be hard to parse Lua through a PHP player.wad decoder.