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271
0.9.9.5 / Re: [E|99%|YAVP] Ridiculous!
« on: February 02, 2012, 12:09 »
Oh. Windows. But I got it to save this time (the new run was better than the posted one).
272
0.9.9.5 / Re: [E|99%|YAVP] Ridiculous!
« on: February 02, 2012, 00:21 »
0.9.9.5, so says the top of the mortem.
Edit: I changed a few settings in config, I'll give it another go and hope I don't run into any problems.
Edit: I changed a few settings in config, I'll give it another go and hope I don't run into any problems.
273
0.9.9.5 / [E|99%|YAVP] Ridiculous!
« on: February 01, 2012, 21:24 »
The badges and rank increase didn't save again, since in my effort to close the game, it decided on freeze up on me.
Level 21 had THREE invulnerability globes. THREE!! I had enough time to finish level 21, level 22, and run through the lava pits and grab an envirosuit pack before it ran out (I still had plenty of time to spare).
The game was dropping exotics and uniques left and right. I even missed a unique, and still got Aurora.
On top of all that, there was an invulnerability globe near the stairs to the Mastermind! Free Mastermind's Brain medal!
Of course, since I've lost save data twice already, I think I'm going to wait for 0.9.9.6 before I resume. This version's giving me so much trouble keeping my player data that I'm thinking about giving up on it.
--------------------------------------------------------------
DoomRL (v.0.9.9.5) roguelike post-mortem character dump
--------------------------------------------------------------
Shark, level 10 Human Private Marine,
defeated the Mastermind on level 8 of Hell.
He survived 122019 turns and scored 50219 points.
He played for 3 hours, 35 minutes and 31 seconds.
He was too young to die!
He killed 502 out of 503 hellspawn. (99%)
He was a real killing machine...
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 7
Levels visited : 7
Levels completed : 6
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (bronze cluster)
UAC Star (silver cluster)
Aurora Medallion
Explorer Badge
Hell Champion Medal
Technician Bronze Badge
Armorer Bronze Badge
Gatekeeper Bronze Badge
UAC Bronze Badge
Lava Bronze Badge
Brick Bronze Badge
Arachno Bronze Badge
Skull Bronze Badge
-- Graveyard -------------------------------------------------
###########################################################
###################................................########
##################...............##.#...............#######
#################.......####.....#.#......####.......######
################........####..X...##......####........#####
###############.........####.....##.#.....####.........####
##############..........####..............####..........###
#############............................................##
#############....####........%...................####....##
#############...&####............................####....##
#############....####............................####&...##
#############....####............................####....##
#############............................................##
##############..........##................####..........###
###############.........##.......####.....####.........####
################........##.......####.....####........#####
#################.......###......####.....####.......######
##################...............####...............#######
###################................................########
###########################################################
-- Statistics ------------------------------------------------
Health 180/90 Experience 49445/10
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 3)
Tough as nails (Level 1)
Son of a bitch (Level 2)
Reloader (Level 2)
Eagle Eye (Level 1)
Badass (Level 1)
SoB->SoB->Bad->TaN->Rel->Iro->Iro->Iro->Rel->EE->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (200%) (B)
[b] [ Weapon ] missile launcher (6d6) [1/5] (B1)
[c] [ Boots ] phaseshift boots [4/4] (100%)
[d] [ Prepared ] shell box (x72)
-- Inventory -------------------------------------------------
[a] combat shotgun (8d3) [5/5] (P1)
[b] plasma rifle (1d7)x6 [2/40] (A1)
[c] nuclear plasma rifle (1d6)x6 [1/31] (B1)
[d] BFG 9000 (11d8) [100/100] (P1)
[e] Grammaton Cleric Beretta (2d6) [18/18]
[f] Cybernetic Armor [7/7] (100%)
[g] Medical Powerarmor [4/4] (100%)
[h] shotgun shell (x70)
[i] shotgun shell (x30)
[j] rocket (x14)
[k] rocket (x3)
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] envirosuit pack
[q] lava element
[r] gothic boots [10/10] (199%)
[s] shell box (x100)
[t] rocket box (x20)
[u] rocket box (x20)
[v] power battery (x120)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
59 former humans
58 former sergeants
14 former captains
65 imps
47 demons
178 lost souls
10 cacodemons
15 hell knights
10 barons of hell
9 arachnotrons
7 former commandos
8 pain elementals
12 revenants
4 arch-viles
2 bruiser brothers
1 lava elemental
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
On level 4 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 6 he assembled a tactical armor!
On level 7 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 8 he encountered the Phobos Anomaly.
On level 11 he found the Medical Powerarmor!
On level 12 he ventured into the Halls of Carnage.
On level 13 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 22 he entered the Lava Pits.
On level 22 he found the Cybernetic Armor!
He managed to clear the Lava Pits completely!
On level 23 he found the Grammaton Cleric Beretta!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You reload the missile launcher. You are hit! Boom! Boom! You are hit!
You reload the missile launcher.
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) [m]ore | floor
The missile hits the Spider Mastermind. You dodge! Boom! You are hit! Boom!
You are hit!
Fire -- Choose target...
You see : a Spider Mastermind (mortally wounded) [m]ore | floor
The missile hits the Spider Mastermind. You are hit! Boom! You are hit! You
are hit! You are hit! You are hit! You are hit! Boom!
You reload the missile launcher. You are hit! You are hit! You are hit! Boom!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) [m]ore | pool of blood
The missile hits the Spider Mastermind. The Spider Mastermind dies. You
feel relatively safe now. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
2 brave souls have ventured into Phobos:
1 of those was killed.
1 souls destroyed the Mastermind...
1 killed the bitch and survived.
--------------------------------------------------------------
Level 21 had THREE invulnerability globes. THREE!! I had enough time to finish level 21, level 22, and run through the lava pits and grab an envirosuit pack before it ran out (I still had plenty of time to spare).
The game was dropping exotics and uniques left and right. I even missed a unique, and still got Aurora.
On top of all that, there was an invulnerability globe near the stairs to the Mastermind! Free Mastermind's Brain medal!
Of course, since I've lost save data twice already, I think I'm going to wait for 0.9.9.6 before I resume. This version's giving me so much trouble keeping my player data that I'm thinking about giving up on it.
274
Discussion / Re: Help Wanted!
« on: January 31, 2012, 20:06 »Web ProgrammerI'm interested in helping out with this also, as I have built several systems from scratch as PHP/MySQL applications, both creating the system and interface as well as designing the database. My schedule might not let me help with this as much as I'd like, but I at least want to offer help, as I haven't been able to put my knowledge of PHP and MySQL to good use in a while.
Skills needed
- good knowledge of PHP/Python/MySQL
Responsible for
- writing a scoreboard and player database ( parsing of score.wad/player.wad )
- writing rankings, charts and handling of player data
- designing a fun and exciting system of browsing the forementioned data
- maintenace of the system once it's completed, integration into the forum
Difficulty : medium
Responsibility : medium
Time investment : medium
Currently on team : NO ONE
275
Play-By-Forum / Re: Doom(RL) Word soccer
« on: January 06, 2012, 15:42 »
Now wait a second...
How does "Infrared" follow from "Trait" (or "Trigun")?
How does "Infrared" follow from "Trait" (or "Trigun")?
276
Play-By-Forum / Re: Doom(RL) Word soccer
« on: December 20, 2011, 22:53 »
(raekuul's Entry of "Nano Pack" is a duplicate of Kornel's entry, so I'm going to back up to Epyon)
Napalm Launcher
Napalm Launcher
277
0.9.9.4 / Replay: [M|AoMr|92%|YAVP]
« on: November 10, 2011, 01:05 »
Just as a follow up: I finally pulled it off.
Oh, and yes, Gun Kata makes Cybie really easy. Step (dodge), shoot, step (dodge), shoot...
Also useful: High Power Pistol.
Spoiler: Mortem Dump (click to show/hide)
Oh, and yes, Gun Kata makes Cybie really easy. Step (dodge), shoot, step (dodge), shoot...
Also useful: High Power Pistol.
278
0.9.9.4 / Re: [M|AoMr|77%|25|YASD] "You have no more ammo!"
« on: November 09, 2011, 22:12 »
I'll keep that in mind for my next run. Thanks for the tips.
279
0.9.9.4 / [M|AoMr|77%|25|YASD] "You have no more ammo!"
« on: November 09, 2011, 02:15 »--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
Shark, level 8 Hell Knight Sergeant Major Marine,
ripped apart by a cyberdemon on level 25 of the Phobos base.
He survived 99855 turns and scored 56868 points.
He played for 1 hour, 54 minutes and 32 seconds.
He didn't like it too rough.
He killed 402 out of 520 hellspawn. (77%)
He was an Angel of Marksmanship!
-- Special levels --------------------------------------------
Levels generated : 9
Levels visited : 3
Levels completed : 2
-- Awards ----------------------------------------------------
Hell Armorer Badge
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#...........###.............C.....................###......
#...........###..................#.....###........###......
#...........###........................###........###......
#........................X.............###..............###
#.......................................................###
#.......................................................###
#..........................................................
#..................................................###.....
#..................................................###.....
#......###...............#.#.......................###..###
#......###....###........###..........#.....#...........###
#......###....#>#........##...........###...###.........###
#.............###.....................###...###............
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 0/90 Experience 28872/8
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 3)
Tough as nails (Level 2)
Son of a gun (Level 2)
Dualgunner (Level 1)
SoG->SoG->DG->Iro->TaN->Iro->Iro->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified blue armor [2/2] (81%) (B)
[b] [ Weapon ] speedloader pistol (2d4) [0/6]
[c] [ Boots ] gothic boots [10/10] (200%)
[d] [ Prepared ] modified pistol (2d4) [0/6] (T1)
-- Inventory -------------------------------------------------
[a] modified blue armor [2/2] (117%) (B)
[b] blue armor [2/2] (100%)
[c] modified blue armor [1/2] (45%) (B)
[d] red armor [2/4] (39%)
[e] red armor [1/4] (9%)
[f] gothic armor [6/6] (94%)
[g] envirosuit pack
[h] technical mod pack
[i] technical mod pack
-- Resistances -----------------------------------------------
Fire - internal 0% torso 20% feet 0%
-- Kills -----------------------------------------------------
76 former humans
57 former sergeants
16 former captains
73 imps
40 demons
82 lost souls
19 cacodemons
5 barons of hell
6 hell knights
2 arachnotrons
8 former commandos
8 pain elementals
2 arch-viles
4 mancubi
1 revenant
2 bruiser brothers
1 shambler
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 10 he entered Hell's Armory.
On level 10 he assembled a speedloader pistol!
He destroyed the evil within and reaped the rewards!
On level 12 he ventured into the Halls of Carnage.
On level 15 he encountered the Phobos Hellgate.
On level 16 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
Level 23 was a hard nut to crack!
Then at last he found Phobos Arena!
On level 25 he finally ripped apart by a cyberdemon.
-- Messages --------------------------------------------------
The Cyberdemon reloads his rocket launcher.
You dodge! The Cyberdemon reloads his rocket launcher.
You are hit!
You hit the Cyberdemon. The Cyberdemon reloads his rocket launcher.
You hit the Cyberdemon.
You hit the Cyberdemon. You are hit!
You hit the Cyberdemon. The Cyberdemon reloads his rocket launcher.
You hit the Cyberdemon. You are hit!
The Cyberdemon reloads his rocket launcher.
You dodge! The Cyberdemon reloads his rocket launcher.
You hit the Cyberdemon.
You are hit! The Cyberdemon reloads his rocket launcher.
You hit the Cyberdemon.
You are hit! The Cyberdemon reloads his rocket launcher.
You miss the Cyberdemon.
You hit the Cyberdemon. You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
76 brave souls have ventured into Phobos:
61 of those were killed.
3 didn't read the thermonuclear bomb manual.
And 5 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Cyberdemon...
7 killed the bastard and survived.
--------------------------------------------------------------
It turns out beating Angel of Marksmanship is very hard when you have no ammo. I had to resort to punching the Cyberdemon.
The Gothic armor + boots fortress bonus would have been nice to use versus the Cyberdemon, but it wouldn't work! Attempting to move into the Cyberdemon gave the "You can't!" message (since you can't move when wearing both), and attempting to use the F key without a weapon gives the "You have no weapon!" message. So, I had to go without the Gothic Armor. I could have worn it without the Gothic Boots, but I think the 20% fire resistance was doing just as well. Also, the Gothic Armor's ridiculous movement penalty probably wouldn't have helped.
280
Century Lounge / Re: [M|Ao100|82%|YAVP] Need for Speed!
« on: November 07, 2011, 15:34 »
Zero attack time on melee kills is why the Butcher's Cleaver is so awesome too. It made mincemeat of the first section of Hellgate on one of my melee only runs. It didn't look like you had any trouble at all once you basically became Flash.
Also, you make these 100 level runs look so easy. I wish I could at least finish a 100 level run (or the game on anything except Easy for that matter) like you can.
Also, you make these 100 level runs look so easy. I wish I could at least finish a 100 level run (or the game on anything except Easy for that matter) like you can.
281
0.9.9.4 / [M|AoB|89%|YAVP] Silver and Gold, Silver and Gold!!
« on: November 06, 2011, 14:34 »--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
Shark, level 8 Cacodemon Sergeant Major Marine,
defeated the Cyberdemon on level 25 of the Phobos base.
He survived 62625 turns and scored 71549 points.
He played for 57 minutes and 11 seconds.
He didn't like it too rough.
He killed 373 out of 415 hellspawn. (89%)
He was an Angel of Berserk!
-- Special levels --------------------------------------------
Levels generated : 10
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Berserker Gold Badge
Longinus Gold Badge
Berserker Silver Badge
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#..........................###......###....................
#..........###..###........###......###.........###........
#............||.###........###......###.........###........
#............|..###.............................###........
#...........X|.............................................
#...........................###............................
#...........................###............................
#........###................###....###......###............
#........#>#.......................###......###..........##
#........###.......................###......###..........##
#........................................................##
#.................###......................................
#.................###......................................
#.................###......................................
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 117/80 Experience 27024/8
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 2)
Brute (Level 3)
Berserker (Level 1)
Badass (Level 1)
Vampyre (Level 1)
Bru->Bad->Bru->Ber->Iro->MVm->Bru->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] fireproof red armor [4/4] (88%)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] plasteel boots [2/2] (100%)
[d] [ Prepared ] modified combat knife (2d5) (T)
-- Inventory -------------------------------------------------
[a] modified green armor [3/3] (83%) (P)
[b] green armor [1/1] (100%)
[c] green armor [1/1] (100%)
[d] modified blue armor [2/2] (86%) (B)
[e] blue armor [2/2] (100%)
[f] modified red armor [2/4] (27%) (B)
[g] chainsword (4d6)
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] envirosuit pack
[q] agility mod pack
[r] blood skull
[s] Hellwave Pack
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 60% feet 60%
Melee - internal 0% torso 60% feet 60%
Shrapnel - internal 0% torso 60% feet 60%
Acid - internal 0% torso 60% feet 95%
Fire - internal 0% torso 95% feet 85%
Plasma - internal 0% torso 60% feet 60%
-- Kills -----------------------------------------------------
63 former humans
72 former sergeants
13 former captains
82 imps
30 demons
61 lost souls
13 cacodemons
5 barons of hell
1 Cyberdemon
6 hell knights
7 arachnotrons
10 former commandos
1 Angel of Death
4 pain elementals
1 arch-vile
2 mancubi
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 10 he assembled a chainsword!
On level 13 he assembled a fireproof armor!
On level 15 he encountered the Phobos Hellgate.
On level 16 he invaded the Unholy Cathedral!
On level 16 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 21 he found the Hellwave Pack!
Level 23 was a hard nut to crack!
On level 24 he assembled a fireproof armor!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
You enter a big arena. There's blood everywhere. You hear heavy mechanical
footsteps...
You dodge!
You dodge! Boom!
You start running!
The Cyberdemon reloads his rocket launcher.
You dodge!
You are hit!
You hit the Cyberdemon. The Cyberdemon reloads his rocket launcher.
You hit the Cyberdemon. You are hit!
You hit the Cyberdemon. The Cyberdemon reloads his rocket launcher.
You hit the Cyberdemon. You feel like a killing machine! You're going
berserk! You need to taste blood!
You hit the Cyberdemon. You are hit! You need to taste blood!
You hit the Cyberdemon. The Cyberdemon dies. You feel relatively safe
now. Congratulations! You defeated the Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
56 brave souls have ventured into Phobos:
46 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 3 couldn't handle the stress and committed a stupid suicide.
6 souls destroyed the Cyberdemon...
6 killed the bastard and survived.
--------------------------------------------------------------
This run was one wild ride. I never really had any experience with the assemblies until I made the useless nanofiber Onyx Armor, but this run, I decided to try something different. I thought I'd attempt to get some assemblies.Constructing the Chainsword was a matter of luck, since I have never looked up any of the mod combos needed to make them (I want to discover them on my own). I was so glad I did, since I somehow missed the Chained Court. I think it was trapped on the other side of a large Acid River with a blocked bridge. No matter, the Chainsword worked wonders.
Once I discovered fireproof armor, I used it until I got red armor (I created it out of blue my first time).
My main goal was just to get Berserker silver: Hit 16, then call it good. Let me tell you, Bruiser Brothers on AoB are not pushovers. I had to use a couple armors (of various colors) and several large med-packs. Once I split them up, I could actually kill them without losing a quarter of my health every turn.
Big sigh of relief once I cleared Hellgate. I that point, I felt like it was mission accomplished, and everything else is just icing.
That was pretty much the rationale for entering the Cathedral. I was like "Why not? I've already got what I came for, what do I have to lose?"
I hit XP level 6 while I was in the Cathedral, so getting Vampyre let me relax and not have to kill everything anymore. Clearing Cathedral and getting the Longinus Spear further cemented that feeling. 8-64 damage is nice to wield.
At that point I started taking shortcuts. Any level I didn't want to deal with was handled by running to the stairs as fast as possible. Which was most of them after level 20. 2 of the last 4 levels I started near the stairs, one of them wasn't too difficult, and level 24 was pre-planned (thanks to a Homing Phase Pack I had been saving). I took some time out after using the Homing Phase Pack, since the stairs area was clear, to make a fireproof red armor, which was a great help in the Cyberdemon battle.
Speaking of that, he was a pushover. I Berserked on the first rocket hit, and after that, the rest is history.
This makes not only my first Victory on AoB ever, but my first victory on HNTR ever. Yay!!
Badge count now is [22/5/3/0/0].
EDIT: Well, I didn't Berserk on the first hit, but it sure did feel like it.
282
0.9.9.4 / [M|AoMr|81%|24|YASD] Why did it have to be Spiders?
« on: November 06, 2011, 14:02 »--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
Shark, level 8 Cacodemon Sergeant Major Scout,
let an arachnotron get him on level 24 of the Phobos base.
He survived 73823 turns and scored 55203 points.
He played for 1 hour, 34 minutes and 36 seconds.
He didn't like it too rough.
He killed 381 out of 470 hellspawn. (81%)
He was an Angel of Marksmanship!
-- Special levels --------------------------------------------
Levels generated : 9
Levels visited : 3
Levels completed : 0
-- Awards ----------------------------------------------------
Scavenger Bronze Badge
Reaper Silver Badge
Reaper Bronze Badge
-- Graveyard -------------------------------------------------
###########################################################
####.######....###...###...=.##...^..###.+..###############
###..#####...#...#..###..>..+==....=.#.......##############
#####.............#.####....=#=...=##........##############
#####............###.........======#..+.......#############
#####.==##..+|....#.#.......======##.........##############
#==#====##................=.==.======.......###############
###==..#..##.............#.==.#.=====.......###############
####=...........=...............=====.....A.###############
#######...#..............=.......===........###############
######==.................=...........A....#################
#####========................X...........##################
######=.=======.#..#......A}..#........####################
#######=======...#...........##.......#####################
#######======.####..#........###A..|.######################
########=#==######...^.#.......#......#####################
##########.#######..............#......####################
#########.#######.#.#....#............A####################
########.#######.####.###.....###.#.....###################
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 27444/8
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Son of a gun (Level 2)
Dualgunner (Level 1)
Dodgemaster (Level 1)
Intuition (Level 1)
Gun Kata (Level 1)
SoG->SoG->DG->HR->HR->DM->MGK->Int->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] modified pistol (2d5) [6/6] (P1)
[c] [ Boots ] protective boots [2/2] (88%)
[d] [ Prepared ] modified pistol (2d4) [6/6] (A1)
-- Inventory -------------------------------------------------
[a] assault shotgun (7d3) [6/6]
[b] blue armor [2/2] (100%)
[c] modified red armor [4/4] (200%) (B)
[d] modified red armor [3/6] (40%) (P)
[e] red armor [4/4] (100%)
[f] nanofiber onyx armor [1]
[g] Shielded Armor [2]
[h] 10mm ammo (x51)
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] small med-pack
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] thermonuclear bomb
[q] agility mod pack
[r] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
-- Kills -----------------------------------------------------
60 former humans
37 former sergeants
13 former captains
95 imps
17 demons
103 lost souls
7 cacodemons
9 barons of hell
9 hell knights
16 arachnotrons
2 former commandos
8 pain elementals
1 arch-vile
1 mancubus
1 revenant
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 11 he encountered an armed nuke!
On level 15 he encountered the Phobos Hellgate.
On level 16 he assembled a nanofiber armor!
On level 16 he found the Revenant's Launcher!
He sounded the alarm on level 18!
On level 19 he found the Butcher's Cleaver!
On level 20 he found the Shielded Armor!
On level 20 he entered the Vaults.
He came, he saw, but he left.
On level 22 he was foolish enough to enter the Mortuary!
He managed to escape from the Mortuary!
On level 23 he entered the Lava Pits.
He decided it was too hot there.
On level 24 he finally let an arachnotron get him.
-- Messages --------------------------------------------------
soul dies. You dualreload your guns!
There are stairs leading downward here.
Fire -- Choose target...
You see : a lost soul (unhurt) [m]ore | lava
The missile hits the lost soul. The missile hits the lost soul.
Fire -- Choose target...
You see : a lost soul (heavily wounded) [m]ore | lava
The missile hits the lost soul. The lost soul dies. You dualreload your guns!
There are stairs leading downward here.
Too hot dammit, I'm leaving this party...
You enter Phobos Hell, level 9. Twisted passages carry the smell of death...
You use a small med-pack. You feel healed.
There is a large med-pack lying here.
You picked up a large med-pack. You are hit! You are hit! You are hit! You
are hit! You are hit! You are hit! You are hit! You are hit! You are
hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
54 brave souls have ventured into Phobos:
45 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 3 couldn't handle the stress and committed a stupid suicide.
5 souls destroyed the Cyberdemon...
5 killed the bastard and survived.
--------------------------------------------------------------
Oh, so close. I almost had my first Angel of Marksmanship win, but my carelessness cost me.Things weren't too bad starting out. I ended getting Onyx Armor + Power Mod and Red + Power Mod early on. Most of the time I wore the Onyx Armor, as not to waste the precious 6 defense early on, but I made a mistake.
I thought I'd try modding the Onyx Armor again (in a fruitless attempt to make it even better more and hopefully be able to free up some inventory space), but I didn't realize that the resulting assembly would not only lower it's protection below it's original value of 2, but also give it a bonus of auto-repair that it didn't even need. Whoops.
That didn't stop me though. I decided to switch to my 6 defense red armor and press on. The Revenant Launcher I found was useless (Angel of Marksmanship and all), but I hadn't encountered it yet, so hey, another unique to add to my growing list. Then Butcher's Cleaver (also useless). Then Shielded Armor. Sweet! Finally a unique I could use.
After level 19, things got hairy. 20 was an Arachnotron cave, which led to 21 which was... another Arachnotron cave. I left that one pretty quick.
The decision to go to the mortuary was only because I hadn't been there yet (hello Bronze Badge!), and also because I had a Homing Phase Device (hello Silver Badge!). I got out of there quickly, but not before grabbing several red armors, a large med-pack, and a soul sphere, all of which I desperately needed.
The Lava Pits... was as a shortcut to avoid having to deal with Revenant + Arch-Vile combo that was blocking the normal stairs, which the two of those nearly killed me and destroyed a couple armors I had. I apparently forgot to equip armor after that, since 24 was... yet another Arachnotron cave. I made the mistake of walking into the line of fire of 3 Arachnotrons, naked. 30+ health wasn't enough to stop 9 direct hits in a row. I think the Random Number Generator got tired of me.
I have some sort of goal in mind when I start a game. The goal for this one was to get pistol kills on Mancubi to raise my XP rank. Mancubi pistol kills this session: 1. My only one. This might take a while...
283
0.9.9.4 / Re: [E|YAAM/YAFW] Untouchable Cross Conqueror
« on: November 06, 2011, 13:03 »
At least they can't pick up better weapons. It would be almost impossible if they could.
284
0.9.9.4 / Re: [E|YAAM/YAFW] Untouchable Cross Conqueror
« on: November 06, 2011, 12:09 »
Enemies who pick up armor drive me nuts. I had a Former Human in an AoMr game who needed at least 10 pistol shots to kill. When he finally went down, I found out why it took so long: he had picked up the Bullet-proof Armor that spawned in the level. At least it wasn't something more dangerous.
285
Requests For Features / More Refined Item Sorting
« on: November 05, 2011, 18:55 »
I know this seems minor, but a couple of things about the way the game sorts the items are annoying:
1) Ammo Packs are sorted to the bottom of the list. I think they should be placed after the rest of the ammo, or maybe even after their own normal ammo counterpart.
2) Within an item type, items do not appear to be sorted in any particular order. Especially noticeable with Armor. Maybe the game should sort armor by attached mods, then by remaining durability.
1) Ammo Packs are sorted to the bottom of the list. I think they should be placed after the rest of the ammo, or maybe even after their own normal ammo counterpart.
2) Within an item type, items do not appear to be sorted in any particular order. Especially noticeable with Armor. Maybe the game should sort armor by attached mods, then by remaining durability.