Chaosforge Forum

General => Play-By-Forum => Topic started by: The Good Rogue on August 22, 2016, 14:25

Title: ...In Which TGR Does A Global Interest Check
Post by: The Good Rogue on August 22, 2016, 14:25
Seeing this place so very dead and realizing the PBF subforum mod had given his/her/its last display of life functions only about three years ago (what is it compared to eternity?), there is a question I would like to ask:

Are you guys all so super hyped for Jupiter Hell that nobody plays any other games anymore, PBF included?

If negative, would anyone be up to anything, given the chance?
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: thelaptop on August 23, 2016, 06:39
Well, depends on the system?  I'm at best a casual PBF-er, so...
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: The Good Rogue on August 23, 2016, 11:05
Oh, these are fine details we would figure out later... Once we have a group, that is. I'm not planning on anything rules-heavy, though, and consider myself flexible enough to let the collective will of the pack decide.
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: LuckyDee on August 23, 2016, 11:43
My PBF group just stopped replying :*(

I'm up for just about anything. Except D&D.
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: The Good Rogue on August 23, 2016, 11:49
I'm up for just about anything. Except D&D.

I'm not keen on doing D&D either.
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: LuckyDee on August 23, 2016, 12:17
Yay! I like you already.

What do you have in mind?
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: The Good Rogue on August 23, 2016, 13:48
Nothing in particular at the moment. I've done lots of various stuff in my history of GMing, I've also got a few things I'd yet like to give a first try...

- Dogs in the Vineyard by D. Vincent Baker scream to me as a rules-light, dilemma-heavy system in which players assume roles of travelling missionaries in a Wild West-like setting. If westerns are not your thing, I've also been poking about with restitching it so that it fit to more of a cyberpunk/cybernoir world, putting a global megacorporation in place of the church and you in the boots of troubleshooters sent to ensure maximum efficiency, human rights be damned, or enforce some corporate policies. You know, usual corpofascist dystopian stuff;

- Speaking of Wild West, or rather Weird West, I'm a huge fan of Deadlands. The Savage Worlds reedition seems convincing enough to give it a shot or six, and simple enough to gamemaster through the forum board. Actually, anything powered by Savage Worlds could do;

- Speaking of cyberpunk, good old CyberPunk 2020 has a warm, warm place in my cerebral cortex, although I realize mechanics aged in a not exactly graceful manner and might seem a little crude at times. Not advised;

- I have homebrewed a fun little game inspired by one of my favourite novels, Lord of the Ice Garden (sadly, I don't think it was ever translated to english - not that it matters, the game can be retrofitted to any setting we'd want). The mechanics are mostly built around the idea of managing your reserves of strength and willpower, basically making every test passable... Until it becomes too much for you to handle. I'm still working on this one, though it's already playable (and additional playtesters are always welcome, too!);

- Mistborn: The Adventure Game, if any Brandon Sanderson fans are in. A fun postapocalyptic fantasy setting, story-driven, wicked magic system, though I'd rather not touch it unless you know the Mistborn novels;

- I've recently discovered I Am Zombie, a game made by the guy who twenty five years ago gave us Vampire: The Masquerade. This time you're not a vampire though, but a person infected with some kinda zombie nanovector which, apart from tearing you from the inside, gives you crazy powers, ability to command actual zombies and a huge red mark on your forehead which says "murder me" to all the members of a global security agency bent on wiping you and your kin off the face of Earth. Since it runs on Axiom, and Axiom means the use of playing cards, I suppose we'd have to go with storytelling on this one. Unless I somehow figure it out.

I'm also open to any ideas you would have.

That is, ideas that are not D&D.
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: Kashi on August 23, 2016, 14:41
How about some Adeptus Evangelion?
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: The Good Rogue on August 23, 2016, 15:28
Aw shoot, I'm completely unfamiliar with the topic. Sorry.

Dark Heresy I've done before. If I understand correctly, this game is loosely based on it. But the huge mecha anime schtick I just don't go well along with. Shame upon me, I know.
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: LuckyDee on August 23, 2016, 22:15
Well, it's been a while since I last put any recorded effort into it, but I would very much still like to give my horror film noir thing Hunter's Moon (https://huntersmoonrpg.wordpress.com/) a try. Apart from that, I'd very much like to be a player again as well, and I have no obvious preference for any game. I am a big fan of lots of storytelling and as little rules as possible, if that helps.
Title: Re: ...In Which TGR Does A Global Interest Check
Post by: The Good Rogue on August 24, 2016, 06:08
Interesting! I'll have a read.