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Discussion / Re: News from the Forge: DoomRL 0.9.9.2 BETA status thread
« on: January 05, 2011, 09:42 »
Whoo HOO! Thanks Kornel!
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DiabloRL / Re: Building a feature list for DiabloRL 0.5.0
« on: January 22, 2010, 12:20 »
<My first post on Chaosforge!>
I recently discovered this site and have been playing DoomRL and DiabloRL ever since. I just created my account here and donated. Really, really excellent stuff - better than most commercial games that I pay for.
As a newb to these games, I'd request that you implement in-game help ('?') as your next feature. I know it's not sexy but making the game more approachable and playable is a worthwhile endeavor IMO. I couldn't figure out how to un-equip items in DiabloRL, for one example, or why I couldn't equip another (blue) item.
Less important asks:
- Audio would be great
- Opensource both DoomRL and DiabloRL (I *really* want these on a handheld device like NDS)
Thanks for your efforts Kornel!
I recently discovered this site and have been playing DoomRL and DiabloRL ever since. I just created my account here and donated. Really, really excellent stuff - better than most commercial games that I pay for.
As a newb to these games, I'd request that you implement in-game help ('?') as your next feature. I know it's not sexy but making the game more approachable and playable is a worthwhile endeavor IMO. I couldn't figure out how to un-equip items in DiabloRL, for one example, or why I couldn't equip another (blue) item.
Less important asks:
- Audio would be great
- Opensource both DoomRL and DiabloRL (I *really* want these on a handheld device like NDS)
Thanks for your efforts Kornel!
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