Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Fingerzam on December 05, 2006, 15:56

Title: Knocking Enemies Into Teleporters
Post by: Fingerzam on December 05, 2006, 15:56
In a recent AoM game I knocked an enemy into a teleporter, but the enemy didn't teleport anywhere. I'm not sure if this is intended or a bug, so I decided to post it here.
Title: Re: Knocking Enemies Into Teleporters
Post by: Valkeera on December 27, 2006, 14:40
I agree that it's weird, everything that enters a teleporter by kicking... eh, being kicked into it, be it marine or demon, should be teleported.

Also, it's now possible to run into teleporters (by "," command) - I think it would be better to stop the running marine one square before the teleporter, just like with doors.