That being said feel free to ask your friend LuckyDee, having spare players just in case is never bad, and if it comes to that I could always bump the enemy encounters up to scale to six players... should be easy enough.
PS. Foot mounted mace, cute...
Ow... What? thelaptop actually *in* for a game instead of just watching from the sidelines? I am shaken (but not stirred) :PYeah, the last 4e PBF I was involved in was fun, though it terminated prematurely. I've been following D&D on and off for a while, so it's easier to just "do" 4e instead of learning a whole new system. =P
Are we starting from the ground up?
In the mean do we know what others are playing so we're not duplicating roles in the group?
Greetings.Okay, fair enough. Question - do you want a PM with a link to offline Character Builder with newest stuff or do you prefer to do it tradtional style, i.e. by hand.
Nightfalcon here. If there still a spot at the table I'd be interested in taking an open seat.
Malek, no need to Scared, I'm old but not that old. I haven't gone old school on any GM this entire year (it's been slow).
Seriously, I don't know what LuckyDee has been saying about me. It might be true that I remember them inventing dirt but sand was already there and yes I have played games that predated polyhedrol dice but heck all the continents were in place by then.
As for your GM'ing. Been there, done that, on both sides of the table. I know how hard it is to GM and how things don't always go as planned. While I've run some campaigns that I thought went really well, I've had some that died.
Also I know you ran Hackmaster so if that is your style of game, I can roll (role) with that. Mostly I want a chance to give 4E a try. I went from 3.5 to Pathfinder and while very happy with those decisions, I never gave 4E a fair shake. It's like green eggs and ham, I might like it Sam-I-am.
I'll start rereading the rules and coming up with character concepts.
In the mean do we know what others are playing so we're not duplicating roles in the group?
Edit: ZicherCZ, you still with us man? It seemed you had your character mostly done, then you fell silent.Sorry, Malek, still in - but RL, my job and accompanied travelling got the better of me at this time. I'll finish the equipment part of my char tomorrow. I'm sorry if I'm the one waited for.
Sorry, Malek, still in - but RL, my job and accompanied travelling got the better of me at this time. I'll finish the equipment part of my char tomorrow. I'm sorry if I'm the one waited for.There's still me. I have to roll up my character.
Hey, they can't be quite as bad about teamwork as the team at KotS game was, right... right?
- If nobody in the party sees the monster than the resolution is simple, I don't show the token for the monster on map
- If only some party members don't see the monster then I can hide the token, take a image snapshot of the map for posting to "General public", unhide it then
Edit: Lokee what I found (http://community.wizards.com/content/forum-topic/2739081).
For reference. Mul's don't have hair, but mine does due to Theme shenanigans. So feel free to call me out on it. I'm sure it will be hilarious.
For reference. Mul's don't have hair, but mine does due to Theme shenanigans. So feel free to call me out on it. I'm sure it will be hilarious.
@up - my discretion is that if you're fine with it then I'm fine with it.
I'm not sure how "posessed by an air spirit" translates to "grew some hair" but whatever, if you want me to make fun of you I am not going to complain :P
@up - my discretion is that if you're fine with it then I'm fine with it.
I'll admit to having 16 Cha, 10 in diplomacy and 13 in insight. Can I use that to sense the intention of the guards and react accordingly?
Side point, should I keep OOC comments in here via quoting to keep the flow or should I just use the OOC channel for that?
BTW, Isirius has CHA 19. He may well be best suited to deal with NPCs socially, but unless approached personally, he'll only speak for the group if either the group or a leader acknowledges his interference is called for.
How do I read the skill table on my sheet? I just sum up all four columns to determine the total modifier to any given test?
The column labeled 'Score' in CB and 'Bonus' on the character sheet pdf already contains the sum of the other columns (which you should add to your d20 roll).
Anywho: since I'm new to the D&D system and feel, and since we as a group have spent some IC time together previously, I'd like to have an idea of our group dynamics. I'd appreciate it if everyone would just describe in a couple of sentences how he thinks he/she'd fit into the group, and how they feel about playing this part (in this group). Also, please state who you think would be acting as the group's leader. Don't overthink anything, just go with your gut feeling.Gosok does seem to be the leader.
Question to the DM: How would strangers react if I initiated telepathic communication with them. Would they be startled? Find it rude?
Question 2 to the DM: I'm guessing that other creatures within telepathy range can not initiate telepathic communication with Berek? (Except for creatures like Isirius, who themselves have telepathy).
Question 3 to the DM: Is it possible to communicate telepathically with several creatures at once? (For example, say to the entire group "This guy is lying")
I graciously accept the leader position. As your new overlord I will strive to make sure your sacrifices will at least be a 7/10 on the awesome scale. Thank you.
Initiative
..
11 - Isirius Thray
It's also a good minion checker. Thankfully a guard served that purpose
thelaptop: Yeah 3-4 is usually a reasonable number to shoot for. It's also a good minion checker. Thankfully a guard served that purpose (Decrepit skeleton dropping to a guard in 1 hit?)Hmm. That may make my chosen free action invalid. I thought minion status was "obvious".
Erm... could you explain that one?
Attacking L18 with Rune of Diminishment vs AC: 1d20+12 18
Rune of Mending on Isirius; Spend a Healing Surge; Protection Runestate: me and everyone within Close Burst 5 gets +1 to all Defenses until the end of my next turn.
Ain't Runepriests grand?
... any of those miserable rolls hit :PNow I feel like I'm going to die before the next turn...
First of all I'd want to point one thing out - your first target isn't bloodied yet.
THAT being said another thing to point out would be that I foolishly made that second zombie charge you forgetting... something.
The cleric seems fine now so I was planning on coming to your aid on my next turn anyways. Whatever you do on your next turn, I suggest you shift one square to the right. Then, if both enemies are still standing after your turn, I can hit both of them with an area attack without hitting you.
Alternatively you could delay your turn after mine and I could hit the stronger zombie with a debuff that gives -4 to all defences. That should give you a much better chance to hit. You could contact me telepathically and tell me to do so. (you are somewhat familiar with my powers)
Yeah I still needed to check that, the way I read the post I was under the impression that he wasn't actually charging, just moving.He moved first, then charged, and it is indeed noted in the actions section of the post ;) (Maybe I should add some color or underline to charging in future, I'll think about it)
He moved first, then charged, and it is indeed noted in the actions section of the post ;) (Maybe I should add some color or underline to charging in future, I'll think about it)
The cleric seems fine now so I was planning on coming to your aid on my next turn anyways. Whatever you do on your next turn, I suggest you shift one square to the right. Then, if both enemies are still standing after your turn, I can hit both of them with an area attack without hitting you.
Alternatively you could delay your turn until after mine and I could hit the stronger zombie with a debuff that gives -4 to all defences. That should give you a much better chance to hit. You could contact me telepathically and tell me to do so. (you are somewhat familiar with my powers)
To answer this one, as I promised: let me start by pointing out that I'm very unfamiliar with the way combat is handled in D&D. It's probably very good at what it does, but the connection to the RPG element is totally lost in my experience. It becomes a game of numbers instead of a game of words.
Since I come from a word-heavy background, I'm trying to adjust to this mindset, but likewise I don't want to let go of my heritage. As such, although your ideas are really good, I have trouble accepting them for one simple reason: Isirius has no idea you're standing behind him - unless you were to warn him of this, of course. Eventually I went ahead and took your advice into account anyway, but it just feels unnatural to me.
Like I said, partly I'll have to get over this and adjust, partly I want to cling to this because I take pride in it: it's what makes the stories work. Regardless, I've learned a lot about how the system works in just three turns, and I intend to put that knowledge to good use. I'll get the hang of this game yet....
For example, what you said about Isirius not being aware of Berek being behind him. In this arcadey setting, it just makes sense that he would be aware and it could be explained by instincts or simply just looking behind. At least that is how I feel about it.
LuckyDee, if it helps you in anyway, I learnt most of my DnD 3e/3.5e from CRPGs in the form of Neverwinter Nights.
LuckyDee it might help a bit to stop considering situation "static" in combat. What I mean by that is that Isirius isn't just standing there waiting for his move RP-wise. Those turns last 6 to 10 (forgot which is in this edition). During that time Isirius is probably trying to attack several times (with actual rolled attacks being the ones where he actually had an opening) and more importantly keeping an eye out on surroundings ;)
As a sidenote that "no/little RP in D&D" is kind of wrong IMHO. You can RP in D&D... or in any other system. Hell, you can RP without any system at all. That's because you don't really need rules to do the Role-playing part of RPG. Playing DnD 4e just means you have more robust rule system to work with when the 'G' in RPG pops up :P
But really, a RP-heavy or at least RP-interesting games can, have been and will be made in 4e. It's just that it needs both players good and willing on that side, and more importantly a GM which is good at doing that sort of campaign. I am not one of those (and as I admitted before I do enjoy the combat aspect of the game more probably) so you get what you get ;)
If there's a big demand for a more RP type of RPG, I could dust off one of my Dark Heresy campaigns...
How would you define 'big demand'?
If there's a big demand for a more RP type of RPG, I could dust off one of my Dark Heresy campaigns...I'm more inclined to this, but time zones and time commitments means I will be the slowest to reply. That and an already daily drain on my creative powers make it just a dream on my part.
1) Could I have charged to J22 from my current position? I was somehow under the impression that charge should be in a straight line, but that is in fact not what it says in the PHB.
2) The Target of Spirit Flay is defined as "One or two creatures". Do I choose this, or would have having used it in this case have meant that I had also given Marek a good wallop?It... wait, what? *reads* Oh for... Well that makes it a bit better I guess. To answer the question - with that wording you choose how many creatures you attack.
EDIT: and of course I should have flanked the bugger for and extra +2 on my attack rolls, which I assume are both going to miss in this situation. Blegh.Actually one of them will hit it seems. But for future record that second damage roll (i.e. the one from inevitable strike) should be 1d8 :P
I think I'm going to rule it saved you from the hit.
Assumption 1: The enemy attack roll takes the form 1d20+A, where A is an integer.
Assumption 2: Berak's defence against that attack before using Intellect Fortress is D.
Assumption 3: The enemy attack hits.
Assumption 4: The enemy is capable of rolling D+4.
Given these assumptions we know that the enemy rolled somewhere between D and 20+A.
What we are interested in is whether the enemy rolled between D and D+3 or between D+4 and 20+A.
A fair solution to this would be to generate a random integer X between D and 20+A and checking whether X<D+4 or X>=D+4.
Or equivalently, generating a random integer Y between 0 and 20+A-D and checking whether Y<4 or Y>=4.
Oh and have yourself a bunch of useless stats.
Well... this is the first time ever I've actually been embarrassed by my achievements in an RPG... Back to the drawing board for me.Look at the positive side - at least you managed to hit most of the things you tried to kill unlike certain Mul >_>
This blighted winter is bad enough but now between the undead, a talking boat, an ice scepter and a Winter King; things are getting out of hand.
╬╢╣╔╣ ╡╩ ╦╢╣ ╬╜╔║╣┼└
I would say you guys are able to at least. Whether anyone else can is up to Malek but I would think anyone with a religion check could as well.
I don't want to spoil why Gosok doesn't speak. Fluff wise its the same runes I write to use my powers. I'll try to keep the messages terse enough to be reasonable. I'm not going to lecture with the damn things.
We can't go using up all our luck on non-life-threatening situation rolls, you know.
Btw, those who witness Gosok's break down can feel free to 'Hold me back bro. Hold me back before I wreck this fool!'
I don't want to spoil why Gosok doesn't speak.
Btw, those who witness Gosok's break down can feel free to 'Hold me back bro. Hold me back before I wreck this fool!'
I'm kind of amused on how blase reactions from the party to Gosok's reveal are. Gosok is calling winds? Levitating? Calling himself with a different name? Meh, must be tuesday.
Running, can't hear you.
Gosok is calling winds? Levitating? Calling himself with a different name? Meh, must be tuesday.
With that in mind would anyone hold against me if I did my best to cut those out whenever I can do so without damaging the integrity of the adventure?
And yeah you're right those things can be handled otherwise with a bit of creativity - that's kind of the point that I want to bypass this shit wherever I can in favour of letting it resolve via plot, random encounters or straight up skill checks. I just figured that I'd be a) transparent on me deciding to go that way about it and b) kind of show off/explain before defenstrating that part of the rules, seeing as this game is a bit of a learnign experience for about half of the party.
As for the ice scepter itself it is an actual usable magical item - look for it under rods section to see what it does.By "under the rods section", do you mean this screen (https://www.dropbox.com/s/p8yc8vx5zngjvgb/CBrods.JPG)?
Minor: Living missile attack:
Attack: 1d20+8=9
Damage: 2d6+4=11
Slide the barbarian to A13
Secondary target: the wolf next to Marek
Miss: Primary target falls prone, secondary target takes half damage
He could. It's a free action that triggers off spending a healing surge in any way. And it wouldn't take a turn, you could still delay.
Evil eye of the VistaniHate. So. Much. Hate.
Blech. I realised that for the first move, I could've used Moment of Glory and knocked a whole bunch of enemies to the ground, instead of eating stupid damage and opportunity attacks.You know what'd also help? Remembering that your Lance of Faith has other effects other than the damage :P
/me rages at idiocy
Lucky you should probably move to E6. You'll have +1 Defenses and Resist all 2, and if you're still bloodied you'll have an additional +2 from my Shield the Fallen feat.If you happened to kill the wolf with your attack or if Isirius manages to kill the wolf with his attack, perhaps moving further to the left would be better?
If you happened to kill the wolf with your attack or if Isirius manages to kill the wolf with his attack, perhaps moving further to the left would be better?
Don't think I killed it. And I wouldn't (officially) know until after my turn, even if I'm now attacking something that's already dead.... *ponders*
Of course, if either Gosok or myself did kill the wolf, chances are I would have noticed and changed my course of action...
This assumes that Marek attacked Dire Wolf 1 instead of Dire Wolf 2 (like is written in his IC post).Blergh, that's what I get for not paying attention enough. He did attack Dire Wolf 1, post amended, so will be the map in a moment. The flip side is that Dire Wolf 2 is thus neither bloodied nor vulnerable to radiant.
Bortek delays until after Berak.
*puts the Orb of Inevitable Continuance on his shopping list*Wouldn't work actually since EEotV doesn't have an Implement keyword and thus gains no benefits from orb equipped
Wouldn't work actually since EEotV doesn't have an Implement keyword and thus gains no benefits from orb equipped.
One of your powers that is due to end at the end of this turn instead lasts until the end of your next turn.
Edit after looking at init list: So what I mean here is that you're clear to act thelaptop.
Man, I'm soooo confused! O.oFour words: Wolf dead, your turn.
Sure. I can move to G8. Just be sure to mark the bastard. I don't really want to take a hit from this guy.
People responsible have been poked. With BFG shots. Note the plural. Hopefully that will suffice.Dodged'em le grand inquisiteur.
And having mild heart attacks from KK.
Ah, you’ve seen his new Facebook profile pic too ><Actually no, not that. I'm on hiatus from facebook.
The other useful ability comes from Sacred Flame, where an ally I can see either makes a saving throw or gains temporary HP equal to 5 (+3 (Cha bonus) +2 (half my current level)). I keep forgetting all these goodies I have... so glad there's a non-newbie Leader among us.
Also was the attack that hit me an area attack?Nope, close attack - still AoE but not area for purpose of that shield of yours. That is a good question though, starting next combat I'm going to have to put up some sort of tags for what kind of attack did just hit you, remind me if I forget.
in past you were also limited to 1 item daily power per day + 1 per milestone but that limitation got removed
did SKRen give a green light for Gosok's participation should it happen?
until next extended rest Quill can not heal hit points other than through Second Wind, does not recover spent encounter powersSo basically, if Quill goes to 0 HP or below, she is guaranteed to die? That is seriously risky. Considering that, we should probably just take an extended rest instead of casting the ritual.
Considering that, we should probably just take an extended rest instead of casting the ritual.
(https://dl.dropboxusercontent.com/u/15336046/4e%20PBF/WKspeak-cooltextcom.png)
I plan on having Isirius live a little longer...Ok, I'll cast the ritual. :P
Second Wind technically is not a power so Quill will regain that one after short rest without a problem.Since we can take as many short rest as we wish as long as the DM does not bombard us with encounters, would that imply that Quill can spend any amount of healing surges between encounters?
@Edit3 - There is one like that? O_O
Strategist's Epiphany (History Utility 2): Daily, Free ActionCombined with my Guidance of the Past power, it would give me a reasonable chance of being at the top of the initiative list.
Trigger: You roll initiative
Effect: You make a History check and can use the check result as your initiative check result.
Isirius sneaks towards the corridor's opening from the side
3) Re: tactics and other scary words: this is all assuming that these NPCs are hostile/on Bortek's side. At least they didn't come running towards the sounds of screaming barbarians, snarling dire wolves and melting illusionists.Well, the thing is, if they indeed do decide at some point that you are a hostile, you are neck deep in trouble. If they come into the room and surround you, there will probably not be a chance to escape.
Well, the thing is, if they indeed do decide at some point that you are a hostile, you are neck deep in trouble. If they come into the room and surround you, there will probably not be a chance to escape.
They look like they know the place, and what little hesitation there might be is probably result of the fact they most likely spent long time "on ice".
How much do we actually know about people being frozen here? Did we see anything to indicate this (I know I specifically checked :] )? Is it part of the legend?
- "The halfling is correct." - dwarven priest from the meeting joins the discussion - "There aren't many records of him, but Winter King is the name given to a human warlord who united several barbarian tribes and toppled the Great Dwarven Empire. He is called that because his conquest all happened during single, unnaturally long winter. No one knows where he took the power to make said winter happen but it is said that his reign ended when Raven Queen took what he done as a slight to her domain, and twisted his ability so that he and everything he touched froze into solid ice. It is one of the few last if not the last known instance of gods directly changing our world."
- "...I'm telling you I heard something" - while Isirius and Berak were telepathically arguing the "company" came to them instead. A thin human male, squeezing water out of his black robes and a trio of dwarves, their beards still sprinkled with crystals of ice went up halfway through the northern corridor/stairs before noticing Isirius and stopping.
- "Who are you?" - the human immediatly asks - "Were you frozen too?"
(https://dl.dropboxusercontent.com/u/15336046/8ball.gif) Reply hazy try again
- "Alright... Thray. Let's see that party of yours then" - the man relaxes a bit and follows Isirius with dwarves coming after him.
What - no handshake and introduction?!
What - no handshake and introduction?!
Again Isirius walks back to the previous room, keeping an eye out for the others, ready to send a few soothing thoughts at each of them at the earliest available opportunity.
- They follow the King, but don't seem to be hostile towards Isirius yet.
yet.
Am I the only one who cares about this story stuff?It's not that. I'm just swamped with work before flying off. =(
What we need is one of those virtual tabletop programs, Voice Chat and just play. We would certainly progress faster.