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Messages - ZeroShift

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Bug Reports / Re: [0.9.9.6 Ubuntu/Linux Mint] Sound oddities.
« on: November 21, 2012, 18:26 »
Sadly, this did not fix the problem :/

Interesting note, the sound effects in the low-quality version play perfectly fine. Problem verified on two different Linux Mint 13 machines.

EDIT: I imported the sounds from the low-quality version in to the high-quality version and they play just fine...just at a lower quality :P
Could this problem be related to the sample rate and how the DoomRL executable handles it?

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Bug Reports / Re: [0.9.9.6 Ubuntu/Linux Mint] Sound oddities.
« on: November 18, 2012, 13:50 »
High quality. I've seen scripts to convert the music to ogg, do you by any chance have one for just the sound effects?

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Bug Reports / [0.9.9.6 Ubuntu/Linux Mint] Sound oddities.
« on: November 18, 2012, 12:00 »
In both my Linux Mint 13 and Ubuntu 12.10 installs I've had some issue with sound (not music.)

Sound effects play slower than they're supposed to, making them sound off and far deeper in tone than they're supposed to. I assume DoomRL's relation to SDL is to blame but I have no idea where to start.

Interesting note: DoomRL on Wine runs and sounds perfect. However, native software is always preferable.

I'll upload some output samples if you'd like.

EDIT: Another thing of note related to sound. I cannot for the life of me get DoomRL to start with FMOD set as it's sound output. Getting a hold of a copy of libfmod(-3.75).so was hard enough, but DoomRL won't even so much as give me an error when attempting to start with FMOD instead of SDL. Did you happen to build this with a different FMOD library?

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