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Messages - Darren Grey

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Announcements / Re: DoomRL featured on Roguelike Radio!
« on: September 21, 2011, 08:17 »
Perhaps it has bad PR, since people expect it to be a coffeebreak  ;)

I'm curious as to what regulars here think about the unlocks though.  I really could dig the game a lot more if I had instant access to the content I want.  Does it not frustrate others when switching between computers, or when you have to do a reinstall?  Does it not make it harder to introduce to your friends?

And the interface could do with a bit of work too, in my opinion, just to streamline the gameplay a little more.  Mouse support is not particularly hard to implement in FreePascal, and I think it could add a tonne to how quick the game plays.  Left click move, right click fire, middle click reload - damned fiends can get blasted back to hell without me having to glance at my keyboard!  Inventory should perhaps be looked at - stack all ammo together, reduce inven size, and combine the inventory and eq screens so you can compare things easier.  Or just add an equipment comparison box in the inventory screen.  Change the modified description on items to just "mod" so it doesn't cut off on the right.  Lots of other little tweaks can be made to make playing the game that bit more pleasant.

Discussion / DoomRL on Roguelike Radio
« on: September 20, 2011, 06:47 »
DoomRL has been the focus of discussion on a recently started podcast, Roguelike Radio:

It may not be an entirely satisfactory assessment of the game from everyone here, but I am very curious to hear what regular players think of some of the issues raised.

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