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 on: October 27, 2021, 16:26 
Started by CaptainSublime - Last post by Cotonou
Nicely done.  I have been dreading the Shotgunnery challenges as the shotgun is in such a terrible state in Jupiter Hell.  They are slow, weak, hard to maintain ammo for, counters nothing has has several hard-counters out in the darkness.  Being a shotgunner in a game with archwarlocks is just hilarious.

 on: October 27, 2021, 14:47 
Started by CaptainSublime - Last post by CaptainSublime
So I managed to  crawl my way to winning a Nightmare Angel of Shotgunnery run, which was really pleasing. Finding a jackhammer was very lucky. Finding the 'monster' unique shotgun was even better. It is pretty useless until upgraded. Initially it only does damage at all at 1-2 range, so using it without autoloader is asking to get hit. A lot. Also very fortunate to have found an AVP2 with autoloader. Crucial for the win. I found better AVP's later, but Autoloader was too important. (I turned down an AVP with a flat 20% damage boost to keep autoloader.)

I found on this run that Io was harder than Dante, though this was pretty subjective. Also, army of the dead is pretty neat. I used gas grenades to avoid the medusas as far as possible. Gas grenade, then blast into the green haze with your finest shotgun = great way to rid yourself of medusas. I prioritised gas grenades over even plasma grenades, as one does damage, but one keeps you alive.

gowq, level 16 Marine,
defeated the Harbinger against all odds.

He survived for 10533 turns.
The run time was 3h 38m 47s.
World seed was 1485.
He scored 9116 points.
He opposed the NIGHTMARE!
He was an Angel of Shotgunnery!

CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L3 - Low Power
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - Cleared!
Valhalla Command - found Monster
EUROPA L3 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L1 - Secure Vault
Conamara Chaos Biolabs L2 -> Containment Area
Containment Area - Cleared!
IO L2 - Infestation
IO L2 -> Io Black Site L1
Io Black Site L1 - Exalted Curse
Io Black Site L3 -> Black Site Vaults
Dante Station L2 - The Hunt

  CRI Star (bronze cluster) (+50)
   * 25+ kills without taking damage
  Blind Luck Star (+50)
   * Won despite getting down to 1hp at some point
  Shottyman Platinum Badge
   * Complete AoSh on Nightmare!

He killed 858 out of 1045 enemies.

 25 former grunts           8  fire fiends
 3  corrupted grunts        22 ice fiends
 1  former CRI grunt        3  toxic fiends
 7  former grenadiers       15 CalSec sentries
 2  corrupted grenadiers    10 security sentries
 1  hellish grenadier       26 CalSec bots
 2  former CRI  grenadiers  1  security bot
 12 former soldiers         2  guardian bots
 12 corrupted soldiers      9  reavers
 3  hellish soldiers        28 cryoreavers
 1  former CRI soldier      7  toxic reavers
 8  former sergeants        29 archreavers
 2  corrupted sergeants     18 kerberi
 3  hellish sergeants       16 cyberi
 1  former CRI sergeant     10 cryoberi
 1  CRI sergeant            6  toxiberi
 23 former guards           11 medusae
 2  CRI guards              6  archmedusae
 7  former commandoes       9  ravagers
 14 corrupted commandoes    9  armored ravagers
 7  hellish commandoes      10 siege ravagers
 2  former CRI commandoes   10 plasma ravagers
 2  former heavies          23 CRI marines
 6  corrupted heavies       8  CRI bots
 2  former CRI heavies      24 guardians
 8  security drones         7  sentinels
 4  combat drones           8  warlocks
 80 fiends                  3  archwarlocks

  Ironman L2
  Furious L1
  Hellrunner L3
  Reloader L1
  Army Surplus L2
  Whizkid L1
  Angry Motherlover L2

Trait order

  Slot #1 : AV2 12ga shotgun PA
   * Frenzy 12
   * Retaliate
   * Ripper 8
   * Calibrated 1

  Slot #2 : 12ga jackhammer P
   * Ripper 8
   * Autoloader
   * Jackhammer

  Slot #3 : Monster
  Bodyduramesh scout armor
   * Duramesh

  Headbattle helmet B
   * Durable
   * Battle hardened

  UtilityAV2 shotgun AMP
   * Shotgun pellet boost
   * Shotgun autoloader

  Reliccryoreaver's claw
   * Windchill

  Medusa's Curse

  12ga shell (x50)
  12ga shell (x43)
  plasma grenade (x1)
  large combat pack
  large combat pack
  large medkit

 on: October 27, 2021, 14:39 
Started by Cotonou - Last post by CaptainSublime
Very impressive. Well done. I have tried a few Angel of Exultation, and not done very well. :)

 on: October 26, 2021, 16:11 
Started by Sum Gai - Last post by Sum Gai
Getting my ass kicked.

 on: October 25, 2021, 13:29 
Started by Sum Gai - Last post by Sylph
I loved watching your video! I was laughing from the get-go when you were getting annoyed at having to do as you were told during the tutorial! I commented on your vid with a few observations that I thought you might appreciate, but I just wanted to thank you here for a really entertaining few hours! x

 on: October 25, 2021, 08:01 
Started by Sum Gai - Last post by Sum Gai

I'll be sure to post more ravings tomorrow

 on: October 24, 2021, 23:22 
Started by Sum Gai - Last post by LuckyDee
Thanks for sharing, it's fun listening to your ravings over the gameplay :)

 on: October 24, 2021, 08:04 
Started by Sum Gai - Last post by Sum Gai
So Just tried the game for the first time today. And here's the stream.

Looking forward to sinking many many more hours into it :)

 on: October 21, 2021, 13:43 
Started by Cotonou - Last post by Cotonou

Blue, level 15 Marine,
defeated the Harbinger against all odds.

He survived for 7315 turns.
The run time was 1h 36m 50s.
World seed was 2897.
He scored 8978 points.
He opposed the NIGHTMARE!
He was an Angel of Vampirism!

CALLISTO L5 - Lockdown
CALLISTO L5 -> Callisto Docking Bay
EUROPA L3 - Volatile Storage
EUROPA L5 -> Refueling Base
Refueling Base - found Calamity
IO L3 - Secure Vault
Io Nexus -> Io Black Site L1
Io Black Site L2 - Exalted Summons
Io Black Site L2 -> Black Site Vaults
The Shattered Abyss - Cleared!
The Shattered Abyss - found Soulstealer
Dante Station L3 - Exalted Summons

  CRI Star (bronze cluster) (+50)
   * 25+ kills without taking damage
  Explorer Ribbon (+100)
   * Visited all encountered special levels
  Blood Silver Badge
   * Complete Angel of Vampirism
  Blood Gold Badge
   * Complete Angel of Vampirism on Hard
  Blood Platinum Badge
   * Complete Angel of Vampirism on UV
  Blood Diamond Badge
   * Complete AoV on Nightmare!

He killed 839 out of 1044 enemies.

 46 former grunts           21 ice fiends
 1  former CRI grunt        16 toxic fiends
 14 former grenadiers       29 CalSec sentries
 2  corrupted grenadiers    18 security sentries
 21 former soldiers         4  military sentries
 18 corrupted soldiers      18 CalSec bots
 7  hellish soldiers        4  security bots
 3  former CRI soldiers     47 reavers
 2  CRI soldiers            34 cryoreavers
 6  former sergeants        17 toxic reavers
 6  corrupted sergeants     56 archreavers
 2  hellish sergeants       9  kerberi
 5  former CRI sergeants    2  cyberi
 2  CRI sergeants           14 cryoberi
 22 former guards           2  toxiberi
 3  former commandoes       12 medusae
 17 corrupted commandoes    8  archmedusae
 6  hellish commandoes      29 ravagers
 6  former CRI commandoes   11 armored ravagers
 4  former heavies          1  siege ravager
 3  corrupted heavies       6  plasma ravagers
 4  hellish heavies         26 CRI marines
 11 security drones         14 CRI bots
 2  military drones         3  sentinels
 43 fiends                  5  warlocks
 32 fire fiends             2  archwarlocks

  Ironman L1
  Hellrunner L3
  Sustained fire L2
  Tough as Nails L1
  Rip and tear L2
  Angry Motherfucker L2

Trait order

  Slot #1 : Calamity
  Slot #2 : AV1 chaingun +AV
   * Auto-calibrated
   * Calibrated 1
   * Vampiric 3
   * Ripper 4
   * Spin-up

  Slot #3 : Soulstealer
  Bodyduramesh scout armor P
   * Meshed
   * Duramesh

  Headcombat helmet
  UtilityAV3 auto AMP
   * Auto long-range tracking
   * Auto crit system

  Reliccryoberos's fang
   * Unholy Blizzard

  Medusa's Curse
  CRI backpack

  energy cell (x100)
  energy cell (x44)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x45)
  .44 ammo (x46)
  plasma grenade (x1)
  gas grenade (x2)
  multitool (x1)
  military stimpack

The most interesting thing about this run is that it seemed to require different strategies at different times.   I couldn't gather enough XP in Callisto to immediately transition to a melee build in Europa, so instead I did this weird mid-build commit to Sustained Fire and played out the run as a chaingunner until midway through IO.  I am having a constant debate with myself over whether the new Sustained Fire is worth taking and I think I've settled on "its okay".  The first point is always good, the second point is iffy, but the third point is a "never take" for me.  Its range is just too narrow.

I think most relics need work for them to be even niche-useful, but Cryoberos's fang might be the very best of them all.  As you can see I had no problems dealing with the double-draining health, and the constant Frozen status on everything made the final boss fight very easy.  Harbinger kept spawning heals for me.  How very thoughtful.

While this run might be challenging enough to rate a diamond, I think an Angelic version would be the beat this as a Technician.  I think Technicians are pretty bad in general, but the lack of a speed enhancer would make this extremely punishing.

Survivor seems like the natural mastery for this challenge, but honestly I don't think it is necessary.  Vampyre would probably be better.  The community seems to think Survivor is amazing and Vampyre is trash, but I have the complete opposite opinion.  Survivor can save you (sometimes) when your back is against the wall, but you can solve that problem by just never ending up in that position, and knowing how to use outs when you have to.

 on: October 15, 2021, 07:57 
Started by Cotonou - Last post by Cotonou
The only monsters in the mortem are the preset ones from Valhalla Spaceport and some reavers that spawned during the Harbinger fight and got a little too close.  What's odd is that the character screen during the game showed all the exalted enemies properly.  Also odd is that exalted Medusas / Warlocks never showed up.  I wasn't looking forward to that.

But yeah, the grenade launcher is definitely a powerful weapon.  And tailor-made for this challenge.  Every map seems to have roughly the same enemy budget, so while every enemy is exalted there seem to be fewer of them.  This is exactly what a grenade launcher likes to see.

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