Chaosforge Forum
DoomRL => Post Mortem => Topic started by: appuru on March 30, 2013, 14:37
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So, any advice on how to make absolutely sure you will get the badge? I'm pretty sure I ONLY used fists. I might have picked up a pistol on accident by pressing 'u' to use a medpack while a pistol was underneath (I hadn't noticed it dropped underneath after killing a former human).
I got a nano pack on Deimos Lab, I promptly turned my red armor into a powered armor, it worked wonders for this. I could do Limbo thanks to the lava as well, I had two envirosuits so I could basically retreat to the lava while my armor regenerated.
Oh well =(
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Stephen Ward, level 12 Mancubus 2nd Lieutenant Marine,
nuked the Mastermind at the Hell Fortress.
He survived 91077 turns and scored 192879 points.
He played for 1 hour, 21 minutes and 41 seconds.
He wasn't afraid to be hurt plenty.
He killed 742 out of 742 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 5
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
Grim Reaper's Badge
Hell Armorer Badge
Veteran Bronze Badge
Veteran Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 120/60 Experience 62404/12
ToHit Ranged +0 ToHit Melee +8 ToDmg Ranged +0 ToDmg Melee +12
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Tough as nails (Level 2)
Brute (Level 4)
Berserker (Level 1)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Ber->Bru->Bad->MVm->Bad->Fin->Fin->TaN->TaN->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] powered red armor [5/5] (74%)
[b] [ Weapon ] nothing
[c] [ Boots ] nothing
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] nuclear BFG 9000 (8d6) [40/40]
[b] red armor [4/4] (88%)
[c] onyx armor [2]
[d] Lava Armor [4/4] (100%)
[e] Angelic Armor [3/7] (40%)
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] phase device
[r] envirosuit pack
[s] power mod pack
[t] fire skull
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 85% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 95% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
63 former humans
42 former sergeants
18 former captains
99 imps
78 demons
276 lost souls
27 cacodemons
19 hell knights
20 barons of hell
19 arachnotrons
4 former commandos
15 pain elementals
13 revenants
22 mancubi
15 arch-viles
2 nightmare cacodemons
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
On level 9 he assembled a power armor!
He destroyed the evil within and reaped the rewards!
On level 10 he assembled a tactical boots!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He then destroyed the Unholy Cathedral!
On level 19 he ran for his life from lava!
On level 20 he was foolish enough to enter Limbo!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 22 he entered the Lava Pits.
On level 22 he found the Lava Armor!
He managed to clear the Lava Pits completely!
On level 23 he ran for his life from lava!
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You hit John Carmack. The lost soul hits you. The lost soul hits you. You
need to taste blood!
John Carmack reloads his rocket launcher. You need to taste blood!
The lost soul hits you. The lost soul hits you. You need to taste blood!
You hit the lost soul. The lost soul dies. You're going berserk! You need to
taste blood!
The lost soul hits you. You need to taste blood!
You hit John Carmack. Carmack raises his hands and summons hellspawn! You
need to taste blood!
You hit John Carmack. You're going berserk! You need to taste blood!
You hit John Carmack. The lost soul hits you. You need to taste blood!
You hit John Carmack. You're going berserk! The lost soul hits you. You need
to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
346 brave souls have ventured into Phobos:
303 of those were killed.
2 of those were killed by something unknown.
13 didn't read the thermonuclear bomb manual.
And 21 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Mastermind...
3 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
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Something spawned in lava/acid, or a demon ran into it? Or got shot by another monster?
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Something spawned in lava/acid, or a demon ran into it? Or got shot by another monster?
I thought the only condition was use only your fists, not to avoid deaths from other means. If this wasn't the case nuking the Cyberdemon would invalidate the run, and there's mortems nuking the Cyberdemon while getting the badge (unless this was changed after 0.9.9.6)
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Unless it's been changed recently whenever a being dies--regardless of how--the kill is credited to whatever weapon you have equipped at the time. So if you punch something to death while you have a pistol equipped (or nuke one) then you can kiss the badge goodbye. It may not be fair but it's not a trivial change.
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I thought this was already fixed, but it's still the most probable reason.
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Unless it's been changed recently whenever a being dies--regardless of how--the kill is credited to whatever weapon you have equipped at the time. So if you punch something to death while you have a pistol equipped (or nuke one) then you can kiss the badge goodbye. It may not be fair but it's not a trivial change.
This was certainly true for previous versions, but not for this one. I've played games in this version where I killed things with my fists while wielding a pistol and still got the Sunrise Iron Fist medal. My understanding is that, for this version, Kornel changed it so that it only credits the kill to the weapon in your hand if something dies in the same turn that you fired the weapon. This means that, for example, if you happen to fire your Rocket Launcher at a wall at the same time that a Demon wanders into lava at the opposite end of the map, it credits the Demon's death to the Rocket Launcher and you lose your Strongman conduct. However, if you aren't firing it, and just happen to have the Rocket Launcher in your hands when the Demon dies, you can keep your Strongman conduct.
Appuru, did you fire a weapon at any time during your run? Any time at all? (Particularly if you got the message "You hear the scream of a freed soul" at any of those times)
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This was certainly true for previous versions, but not for this one. I've played games in this version where I killed things with my fists while wielding a pistol and still got the Sunrise Iron Fist medal. My understanding is that, for this version, Kornel changed it so that it only credits the kill to the weapon in your hand if something dies in the same turn that you fired the weapon. This means that, for example, if you happen to fire your Rocket Launcher at a wall at the same time that a Demon wanders into lava at the opposite end of the map, it credits the Demon's death to the Rocket Launcher and you lose your Strongman conduct. However, if you aren't firing it, and just happen to have the Rocket Launcher in your hands when the Demon dies, you can keep your Strongman conduct.
Appuru, did you fire a weapon at any time during your run? Any time at all? (Particularly if you got the message "You hear the scream of a freed soul" at any of those times)
I highly doubt it, the most I tried to do was see if I could punch crates to open them (so I tried to press F but you get a "no ranged weapon" message). I did keep a pistol wielded while punching things for a short time though since I pressed u to equip a pistol on accident. I used the skulls I grabbed from the city of skulls to clear limbo as well.
EDIT: And of course, sebsequent attempts have had terrible, terrible luck. I must have angered the RNG gods for missing this chance x)
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I believe I wrote about this in my both strongman diamond posts.
1) its ok to melee-kill someone while holding ranged weapon, kills count towards fist-kills.
2) if any monster dies from any other source (i.e. demons die in lava, or even mosters tele-killing each other [and that happened to me]) while you have a weapon in your hands - kills count towards that weapon.
Well, maybe I should write small article about this on wiki, I just don't have any spare time at all.
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I believe I wrote about this in my both strongman diamond posts.
1) its ok to melee-kill someone while holding ranged weapon, kills count towards fist-kills.
2) if any monster dies from any other source (i.e. demons die in lava, or even mosters tele-killing each other [and that happened to me]) while you have a weapon in your hands - kills count towards that weapon.
Well, maybe I should write small article about this on wiki, I just don't have any spare time at all.
That'd be awesome. I'd love to know more about subtle details like these in DoomRL. I wish things like angel runs in general had a few more details so you can better devise a strategy for it. For example for Hell Arena Diamond I didn't know a Large globe spawned in the final wave of the arena level in AoB; that changes a lot!
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2) if any monster dies from any other source (i.e. demons die in lava, or even mosters tele-killing each other [and that happened to me]) while you have a weapon in your hands - kills count towards that weapon.
Seriously? Oh crap... :o I wish I'd known that sooner, because I'm currently trying for a Malicious Knives Cross in my AAo666 and I spent the first bunch of levels with weapons in my hands. I hope I didn't screw it up! :(