As a testament to its power, I see you didn't even get any sort of indestructible armor and still survived clinging on to crummy Blue Armor (a tip for if you try getting more badges with Vampyre before its nerfing, just build a Nanofiber Red Armor, even with no TaN and no Power mod on it, it on top of Berserk resistances stacked with the Marine's resistances will be enough to reduce any fire hit to 1 damage, reduce a max damage Baron acid ball to 2 damage, and reduce a max damage Shambler bolt to 3 damage while any lesser plasma hit can't deal more than 1). Also don't ditch the Rocket Launcher, it's Vampyre's best friend as rocket jumping will cover for your lack of movement speed to let you close gaps against troublesome enemies instantly, and you can face rocket yourself to trigger Berserker whenever (when Berserker triggers from being hit, its resistances are applied before damage is inflicted to you, so you'll just be trading 1 HP for 20 actions of Berserk if you got any half decent armor on). Without using 0.9.9.8 Vampyre, I definitely wouldn't recommend going for Centurial as someone's first Diamond though; if someone just wants to get Diamonds no matter how, trying to cheese them through getting lucky AoOC stair dives are far easier ("Sereging" as it's known), and otherwise I would say stuff like Strongman Diamond and Gatekeeper Diamond are far easier than Centurial (ignoring the pure grind badges like Technician and Armorer). The lack of guaranteed items and extra EXP from special levels makes the early game hell of Nightmare even worse in A100, and trying to just stair dive through is far less viable when you got 100 floors to get through and some inevitable very nasty ones if your level and equipment aren't up to snuff (though I suppose that makes it more bragworthy to have Centurial as your first Diamond).
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My chief regret was wasting a nano mod. I couldn't work out whether to take a powered armor, or to nano a cerberus red.
Powered Red Armor (or even Powered Blue Armor) definitely would have been the better option, it would be already reducing basically every hit to 1 damage when you're berserked and would reduce many melee hits to 1 damage without berserk too, while more importantly, it wouldn't have slowed you down at all (which Vampyre greatly appreciates when the Hellrunner block is basically its only hindrance in 0.9.9.8). Alternatively, Antigrav Boots or even a Nanomachic Rocket Launcher would have been even better options for Vampyre, as the former makes you way faster for a build that wants any movement speed it can get, and the latter would grant you infinite rocket jumps and Berserker face rockets.
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The forum help file suggested I post my victory. I found the file but couldn't work out how to make it look schmick like @Tormuse does.
You just need to copy paste your mortem inbetween the mortem tags
Code: [Select]
[mortem] [/mortem]