Chaosforge Forum

General => Announcements => Topic started by: Kornel Kisielewicz on January 08, 2006, 06:12

Title: Blog Update
Post by: Kornel Kisielewicz on January 08, 2006, 06:12
As I wrote quite a bit about DoomRL there, and don't want to repost it here, I allow myself the liberty of shamelessly advertising my blog update here

http://blog.chaosforge.org

You can post DoomRL-only related comments here also.
Title: Blog Update
Post by: Turgor on January 08, 2006, 17:59
I'm glad to read that a new DoomRL release is your top-priority at this moment, and i'm glad this forum inspired you (i almost can't beleive you were thinking of stopping this project before!)

There's no shame in this being a 'simple' game, it allows you to do most of the things you could do in doom itself, and doom gameplay wasn't very complex. And this elegant simplicity garantuees a very short learning curve, while leaving enough room to develop more advanced strategies even after playing this game 100 times over.
Title: Blog Update
Post by: Kornel Kisielewicz on January 11, 2006, 19:25
Quoting: Turgor
There's no shame in this being a 'simple' game, it allows you to do most of the things you could do in doom itself, and doom gameplay wasn't very complex.

I know intend fo focus on content complexity as opposed to game complexity.

Quoting: Turgor
And this elegant simplicity garantuees a very short learning curve,

Yup, I guess this is it's biggest advantage compared to other roguelikes.