Chaosforge Forum

Jupiter Hell => Post Mortem => Topic started by: Cotonou on October 12, 2021, 21:19

Title: [1.1.0|A!|Ma|VAMPYRE|YAVP]
Post by: Cotonou on October 12, 2021, 21:19
Hey all.  Now that Jupiter Hell is officially released I'm back happily blasting demons.  This seems like a good way to start things off.

Blue, level 16 Marine,
defeated the Harbinger against all odds.

He survived for 8491 turns.
The run time was 2h 37m 50s.
World seed was 7774.
He scored 11030 points.
He witnessed the APOCALYPSE!

CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L3 - Low Power
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - Cleared!
CALLISTO L6 - Lockdown
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L1 - The Hunt
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - found Wavesplitter
IO L2 -> Io Black Site L1
Io Black Site L2 - Infestation
Io Black Site L3 - Secure Vault
Io Black Site L3 -> Black Site Vaults
Dante Station L3 - Exalted Summons

  CRI Star (bronze cluster) (+50)
   * 25+ kills without taking damage
  Explorer Ribbon (+100)
   * Visited all encountered special levels

He killed 762 out of 994 enemies.

 37 former grunts           6  toxic fiends
 3  corrupted grunts        18 CalSec sentries
 1  former CRI grunt        15 security sentries
 14 former grenadiers       5  military sentries
 3  corrupted grenadiers    24 CalSec bots
 21 former soldiers         7  security bots
 22 corrupted soldiers      2  guardian bots
 11 hellish soldiers        38 reavers
 3  former CRI soldiers     35 cryoreavers
 6  former sergeants        16 toxic reavers
 1  corrupted sergeant      63 archreavers
 5  hellish sergeants       4  kerberi
 4  former CRI sergeants    7  cyberi
 1  CRI sergeant            14 cryoberi
 34 former guards           4  toxiberi
 9  former commandoes       9  medusae
 13 corrupted commandoes    6  archmedusae
 17 hellish commandoes      16 ravagers
 2  former CRI commandoes   18 armored ravagers
 1  corrupted heavy         1  siege ravager
 2  hellish heavies         3  plasma ravagers
 2  former CRI heavies      16 CRI marines
 5  security drones         8  CRI bots
 27 fiends                  1  guardian
 15 fire fiends             4  warlocks
 9  ice fiends              1  archwarlock

  Ironman L1
  Furious L2
  Hellrunner L3
  Rip and tear L2
  Angry Motherfucker L3
  Running L3

Trait order

  Slot #1 : AV1 chaingun PBA
   * Speed-loader
   * Ripper 1
   * Calibrated 1
   * Barbed 3
   * Spin-up

  Slot #2 : CRI sword S
   * Sustain
   * Disruptive 4
   * Plasma blade

  Slot #3 : Wavesplitter
  Bodymedi-fiber armor A
   * Painkiller
   * Medi-fiber

  Headblast helmet
   * Blast shield

  UtilityAV2 utility AMP
   * Auto-med 10
   * Metabolic boost

  Relic - NONE -

  Medusa's Curse

  7.62 ammo (x100)
  plasma grenade (x3)
  gas grenade (x2)
  smoke grenade (x2)
  multitool (x5)
  combat pack (x1)
  small medkit (x1)
  large medkit
  large medkit

Honestly version 1.1 was pretty disappointing for me.  I had been whittling away at Apocalypse on 1.0c for a couple weeks and had made it deep into Io.  I figured it was only a matter of time before the stars aligned... then 1.1 dropped and the patch notes basically read "Everything is now easier."  Which felt like a personal attack, really.  Ah well. 

Also -- quite annoyed at the lack of awards.  The run isn't even worth a bronze badge, eh?
Title: Re: [1.1.0|A!|Ma|VAMPYRE|YAVP]
Post by: Tormuse on October 15, 2021, 03:46
You say it's easier, but I still think you're worthy of accolades for the achievement.  :)  (Even if the game doesn't think so)  :P  I have yet to win any Apocalypse difficulty game with any build, so it's nice to know it's possible.  :)
Title: Re: [1.1.0|A!|Ma|VAMPYRE|YAVP]
Post by: CaptainSublime on October 28, 2021, 21:51
Freaking epic. Well done. Even if it is apparently easier now, I don't think I am gonna get a win on Apocalypse anytime soon. :)