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Messages - drugon

Pages: 1 ... 3 4 [5]
61
Requests For Features / Re: New unique items
« on: December 24, 2009, 12:14 »
Frankosity
Even on easier difficulties?

62
Requests For Features / Re: New unique items
« on: December 24, 2009, 04:59 »
I have a suggestion about difficulty level and uniques. Maybe in AoB, AoM and AoSh suitable unique weapons should meet more often on easier difficulties? More melee weapons (less other weapons) in AoB, more pistols (less other weapons) on AoM, more shotguns (less other weapons) on AoSh. Cause I played AoSh about 10-15 times and didn't find any unique shotguns (well, I didn't find them yet at all), but found minigun two times.

63
Requests For Features / Re: New unique items
« on: December 23, 2009, 14:11 »
felttippen
Well, I think almost all uniques were accepted because of fanboyism. ^_^

64
Requests For Features / Re: New unique items
« on: December 23, 2009, 10:38 »
Sounds great! But two weapons with 9d9...
*cannon >_<

65
Requests For Features / Re: Blasting ammo
« on: December 23, 2009, 08:27 »
Tavana
Well, I think this feature could add more tactics and fun to game. But ammo shouldn't blasting every time. Even shouldn't be destroyed after each explosion nearby (for now, it's hard to play with rocket launcher as basic weapon, cause it easily destroys not only enemies but equipment also).

66
Requests For Features / Re: New unique items
« on: December 23, 2009, 08:22 »
Hm, in this case maybe alternative fire while you holding DS will activate canon (and alternative reload will reload canon). Does prepeared weapon stay in its slot when you will equip DS? Also, this canon was actually arm prosthesis. So, it can be requirement to wield this weapon (health<10% or 5hp). And, like Cybernetic Armor, you won't take it off.

67
Requests For Features / Re: New unique items
« on: December 22, 2009, 16:14 »
Maybe it should call "Guts cannon"? ^_^ In this case it can be part of Berserk set.


Dracula set

Cloak of darkness
"Wanted to become Batman? Now, in depths of hell, you can! Let's hope demons will like your cosplay"
type:   armor
Protection:   1
Durability:   100%
Move Speed:   +100%
Knockback:   +0%
Gives you an ability to float over acid and lava (like Cacodemon or Pain elemental).

Vampiric set of false teeth (Vampiric plate?)
"Oh, come on! Do you really think, that this thing will give you vampiric abilities? Or..."
type:   melee weapon
Damage:   2d5(?)
Accuracy:   +1(?)
Alternate Fire:   N/A(?)
Restore 2% (or maybe 1hp) of health every time you hit an enemy. Maybe paralyse enemy on 10 turns if your hit him.

It can give some kind of bonus with Vampyre trait.

68
Requests For Features / Re: Blasting ammo
« on: December 22, 2009, 16:02 »
Melon
Not necessary. As I know, nuclear bombs have protection system from accidental detonation. So, maybe BFG 9000 and other energetic weapons have some kind of protection also. ^_^ Further I said about gunpowder and rocket ammo first of all.

Tavana
Well, in "Doom" you could bring whole arsenal with you, but couldn't pick up any medkits. Only use it, there it lies. I think, you'll agree, that "Doom" wasn't too realistic game. But "DoomRL" seems more realistic at least for me. I can't say that inexplosive ammo jar me, but why not to to implement it (I know why - cause it will cost time and strength for Kornel and Chaos Forge team. ^_^ But except of that?)?

69
Requests For Features / Re: New Traits
« on: December 22, 2009, 12:56 »
For now there are too many rockets, that you just don't use. So what do you think about implemention of trait that (like in "Gunman Chronicles") will allow you to make grenades from rockets (will be act like shot with Revenant's Launcher, but 4d4), but with possibility that rocket may blows up in your hands while you convert it to grenade (like in "SoulFu")?

70
Requests For Features / Blasting ammo
« on: December 22, 2009, 12:43 »
As you know rounds keep some gunpowder. So it's pretty strange, that ammo just disappear when something near blows up. Especially rockets. If box of ammo blows up bullets should fuzzing right and left. What are you thinking about this?

71
Requests For Features / Re: New unique items
« on: December 22, 2009, 11:58 »
9d9? o_O It's more powerful, than Longinus Spear and even BFG 9000. I'm not sure, that this is good.

72
Discussion / Re: Screenshots: ASCII and Graphics
« on: December 22, 2009, 10:19 »
Well I picked it up and went... to the left. ^_^ After cleaning that area I used Envirosuit pack and swam to exit. Died in the Vaults.

73
Discussion / Re: Screenshots: ASCII and Graphics
« on: December 22, 2009, 07:20 »

The imp dies.                                                                 
 You pump a shell into the shotgun chamber.                                     
 ##############################################################################
 #                              #  =  #...#....}#...# ======               #
 ############## #+###############===  #...#.....+...#========                 #
 #  #              0            #==== #...#.....#...#========                 #
 #  #                           #==== #..|#.....#...#=========                #
 #  #                           #==== #.../.@.../.../=========                #
 #  #                           #=====#...#.....#...#=========                #
 #  +                           #=====#...#.^...#.../=========                #
 #  #              0            #=====#.../.....#...#=========                #
 # 0#                          %/=====/...#.[...#...#========                 #
 #  #                           #=====#...#.....#...#========                 #
 #  #                       0   #=====#...#.....+...# ======                  #
 ########+########+#####+########=====#...#.....#...# ======                  #
 #                        ;     #==== #...#.....+.|.# =====                   #
 ################## #############==== #...#.....#...#  ===                    #
 #                 0            #==== #...+.....#^.}#  =                      #
 #  ^                           #===  #...#.....#}..#                         #
 #                              #  =  #...#.....#...#                         #
 #                              #     #..^#.....#...#                         #
 ##############################################################################
 drugon                     Armor : green armor [1/1] (98%)                     
 Health: 146% Exp:  6/61%   Weapon: modified combat shotgun (7d3) [6/6] (B1)   
 cautious                                                    Phobos Base  Lev13

WTF? Should I... swim there? By the way in the left room = is also an acid.

74
Requests For Features / Re: New unique items
« on: December 17, 2009, 01:39 »
Maybe "The Guyver - Bio-Booster Armor"? Armor with high level protection (no less than 4), high regenerative ability (no less than 1hp per move or to 2% per move) and bonus to speed (at least 20%). It can be destroyed, but regenerate by itself and player can't die while it not destroyed. Disadvantages: can not be dismounted and when it will be destroyed (also there can be little possibility of hitting of control module, in this case armor destroying instantly), it will fast kill it's owner. For example - 1hp per turn or 2% per turn. To make it not so brutal: after 100hp or 200% destroyed Guyver stop hurting it's owner and disappear. So, if you have some medkits or if there will be health globes (megasphere or invulnerability globes) near you, it can safe your life.

75
Discussion / Re: Screenshots: ASCII and Graphics
« on: December 15, 2009, 14:57 »

There is a Invulnerability Globe lying here.                                   
 There is a green armor [1/1] (100%) lying here.                               
 ##############################################################################
 #............................................................................#
 #............................................................................#
 #.....................................0.............................######...#
 #................#####...............###########.......=............#    #...#
 #.......>........#...#...............#.........#.....#=###..........#    #...#
 #....######......#...#...............#.........#...0.#.. #..........#    #...#
 #....#....#......#...#.......#####/#.#.........#.....#.=.#..........#    #...#
 #....#....#......#...#.......#.....#./.........#.....#.=.#..........#    #...#
 #....#....#......###/#.......#.....#.###########.....#..==..........#    #...#
 #....#.%../..........===.....#.....#.%.......%.==....=...=..........#    #...#
 #^...#....#.....0.....==.....#.....#......%...==.=...=.. #........0.#    +...#
 #....#....#..########=#......#................=====..=.  #..........#    #...#
 #....#....#..#      ==#......#....%...........=====.=#####........0.######...#
 #..[^######..#     ===#......#.....#...........===.=.........................#
 #............#    ====#......#.....#................=.....0.............0....#
 #............#    ====#......#.....#.........................................#
 #............##########......#######.........................................#
 #....@................0.................................................0....#
 ##############################################################################
 drugon                     Armor : blue armor [1/2] (26%)                     
 Health: 80%  Exp:  7/60%   Weapon: advanced combat shotgun (9d3) [8/8] (B2P2) 
 tired                                                       Phobos Base  Lev14

One Invulnerability Globe, two...

There is a green armor [1/1] (100%) lying here.                               
 BB Screenshot created.                                                         
 ##############################################################################
 #............................................................................#
 #............................................................................#
 #...........................@.........0.............................######...#
 #................#####...............###########.......=............#    #...#
 #.......>........#...#...............#.........#.....#=###..........#    #...#
 #....######......#...#...............#.........#...0.#.. #..........#    #...#
 #....#....#......#...#...+...#####/#.#.........#.....#.=.#..........#    #...#
 #....#....#......#...#.....^.#.....#./.........#.....#.=.#..........#    #...#
 #....#....#......###/#.......#.....#.###########.....#..==..........#    #...#
 #....#.%../..........===..|..#.....#.%.......%.==....=...=..........#    #...#
 #....#....#.....0.....==.....#.....#......%...==.=...=.. #........0.#    +...#
 #....#....#..########=#......#................=====..=.  #..........#    #...#
 #....#....#..#      ==#......#....%...........=====.=#####........0.######...#
 #....######..#     ===#......#.....#...........===.=.........................#
 #............#    ====#......#.....#................=.....0.............0....#
 #............#    ====#......#.....#.........................................#
 #............##########......#######.........................................#
 #.....................0.................................................0....#
 ##############################################################################
 drugon                     Armor : blue armor [1/2] (26%)                     
 Health: 80%  Exp:  7/60%   Weapon: advanced combat shotgun (9d3) [8/8] (B2P2) 
 tired                                                       Phobos Base  Lev14

Three...

BB Screenshot created.                                                         
 BB Screenshot created.                                                         
 ##############################################################################
 #............................................................................#
 #............................................................................#
 #.....................................0.............................######...#
 #................#####...............###########.......=............#    #...#
 #.......>........#...#...............#.........#.....#=###..........#    #...#
 #....######......#...#...............#.........#...0.#.. #..........#    #...#
 #....#....#......#...#.......#####/#.#.........#.....#.=.#..........#    #...#
 #....#....#......#...#.......#.....#./.........#.....#.=.#..........#    #...#
 #....#....#......###/#.......#.....#.###########.....#..==..........#    #...#
 #....#.%../..........===.....#.....#.%....\..%.==....=...=..........#    #...#
 #....#....#.....0.....==.....#.....#......|...==.=...=.. #........0.#    +...#
 #....#....#..########=#......#................=====..=.  #..........#    #...#
 #....#....#..#      ==#......#....%....@......=====.=#####........0.######...#
 #....######..#     ===#......#.....#...........===.=.........................#
 #............#    ====#......#.....#.......^........=.....0.............0....#
 #............#    ====#......#.....#.........................................#
 #............##########......#######.........................................#
 #.....................0.................................................0....#
 ##############################################################################
 drugon                     Armor : blue armor [1/2] (26%)                     
 Health: 80%  Exp:  7/60%   Weapon: advanced combat shotgun (9d3) [8/8] (B2P2) 
 tired                                                       Phobos Base  Lev14

Four! "Who wa-ants to li-i-ive fore-e-ever..."!

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