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Messages - Gargulec

Pages: 1 ... 60 61 [62] 63
916
Requests For Features / Re: New unique items
« on: July 23, 2009, 16:22 »
Combat Translocator
Damage: 0
Accuracy: N/A (always hit)
Clip: 20, consumes 5 per shot
Ammo: Plasma cells
Firing time: 0.7 sec
This weapon does not harm enemies- directly, at least. Anyone hit by that is teleported randomly, just like after using phase device. Can be a lifesaver, or life-taker. And give you SO MUCH FUN in Hell's Armoury or other level with a lot of lava. Obviously, it does not work on DoomGuy.


917
Requests For Features / Re: Remove CTRL+C quickkeys
« on: July 22, 2009, 17:04 »
Oh my. I was afraid of that. I guess that I'll have to watch my fingers, then.

918
Requests For Features / Re: Remove CTRL+C quickkeys
« on: July 22, 2009, 16:08 »
Heh, oops ^^
Well personally I don't think it should be removed, but there should be at least a (Y/n) warning, cause even a thermonuclear bomb is safer than no quit warning :p
You really should try it someday.

919
Requests For Features / Remove CTRL+C quickkeys
« on: July 22, 2009, 12:33 »
Some of you may know, that using ctrl+c during DoomRL session will terminate the game, shut it down, giving you no warning. But, where's the problem? You don't have to push those buttons, you may say.
Unfortunately, my keyboard has a quickkey for ctrl+c, located RIGHT BELOW PgDown. Today, I've lost a really good HMP run only because of mispressing one button. And so, I kindly ask to terminate Ctrl+C (if it's possible, of course!).

920
Discussion / Re: Ranks, Badges and Medals
« on: July 22, 2009, 10:02 »
Nuke the level?

921
Discussion / Re: Ranks, Badges and Medals
« on: July 21, 2009, 11:08 »
Yeah, Amorphous + is great game with great achievements system.

922
Discussion / Re: Ranks, Badges and Medals
« on: July 21, 2009, 07:04 »
Indeed.
Next pack of ideas (hey, I like it!)
-Clean style- kill all monster on a Phobos Hell level without being hit ONCE
-Knock, knock- 'Open' a door with BFG
-Golden Bullet- kill a Cybbie with you last bullet
-Third World War Coming- carry two nukes at once
-He earned that!- fist an Arch-Vile to it's death
-Another brick in The Wall- clear the wall in less than 3:56 min
-Dead and Killed- clear a N! level of monsters AND corpses
-Brave- kill a Cybbie wearing no armor
-No peace in death- kill the same monster 3 times

923
Discussion / Re: Ranks, Badges and Medals
« on: July 21, 2009, 06:14 »
No wonder- AoMr is my favourite challenge:P
And about dying stupidly- best achivments system I've seen so far is the one in Amorphous + online game. There was about 120 of them in game (and I've got more than 80 huh-huh!), and when some of them required great those of skill from you, other, well, were awarded for terrible luck:P. And it was very fun indeed.

924
Discussion / Re: Ranks, Badges and Medals
« on: July 21, 2009, 05:47 »
I think I got names for some of those great Blade ideas:
Quote
- Kill all the monsters on the level without them seeing you even once (firing out of sight/Intuition/Cat's Eye).
Ninja!
Quote
- Killing a BoH that was wearing Baron's Armor.
No such thing as coincidence
Quote
- Die with 8 or more medkits in inventory.
Sclerotic
Quote
- Having a green, blue, red, and Angelic armors at once in your inventory.
Over the rainbow
Quote
- Finding a Megasphere.
Final sign of apocalypse

Couple of my ideas for achievements.
-Almost...- get killed on level 24
-Phelps- flood a level with lava or acid and survive
-Extravagance- drop a unique
-Overkill- apply 4 damage mods to a weapon
-Hell fastest gun- have firing time lower than 0.3 sec.
-Wisdom- wield a Dragonslayer:P
-You won't take me alive!- nuke yourself on un-cleared level
-Wastefulness- destroy a unique
-Hobbit- win a game without wearing any boots, even for a sec.
-Tinker- apply more than 4 mods to a weapon
-Skills?- die on Phobos Surface
-Irony- kill Cybie with a RL
-When Big Gun gets to small...- overload a BFG

925
Discussion / Re: Ranks, Badges and Medals
« on: July 21, 2009, 03:37 »
Medal idea: OMFG?!- awarded for finishing game, scoring 100% kills and beating all special levels. On UV.

926
Discussion / Re: Player.dat breakage!
« on: July 18, 2009, 16:18 »
New section:
List of uniques found
List of special levels beaten
In stats:
Number of 100% kills victories

927
Pre-0.9.9 / Re: [M|AoMC|YAVP|YAAM] Shotgun'd!
« on: July 05, 2009, 22:59 »
Damm you, forever! Why you don't spoil? WHY?!

929
Requests For Features / Re: Bunch of ideas
« on: June 17, 2009, 06:20 »
One, last idea. Or rather a demand.
NO MORE BARREL HELLS WITH UNIQUES! NO MORE!
Kinda speaks for itself.

930
Well, that's interesting cassus. SoaB gives ability to deal more damage, and Fin(2) to fire faster, thus deal more damage. Well, with SoaG (3), DG and SoaB (3) you fire at 60% normal time, that's 0.6s. In 3 s period you're able to fire 5 times, and with Fin (2), you fire even faster, something like 0.4s, so in this same period you would be able to shoot 7.5 times. Assuming, that you hit with all bullets, in first case you would deal 5x(2d4+6), so on average you would deal 55 damage. In latter case, you would deal 7x(2d4+3), average- 49 dmg.

Well, SoaB seems to be better:P 

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