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Messages - mpj

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1
Discussion / Re: [Newbie] Leveling up benefits
« on: May 09, 2011, 22:07 »
He's talking about the Experience badges, I think.

Exactly. My best try so far was level 65, CL 19, and I pretty much killed everything I found (97%). But it was getting dangerous..

2
0.9.9.3 / [M|AoB|YAFW|98%]
« on: May 09, 2011, 02:37 »
First AoB win and first full win too!!! Too bad I didn't notice JC health was so low before the final blow, because he ruined a perfect kill score :(
7 monsters missing, 7 monsters left in hell fortress..

It also was the first time I clear the mortuary, so I got the Angelic Set to boot. All in all it felt pretty easy. I guess this time the RNG blessed me, or it's time for harder dificulties.

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 MeanBastard, level 12 Hell Knight 1st Lieutenant, nuked the Cyberdemon.
 on level 26 of the Phobos base.
 He survived 83642 turns and scored 132496 points.
 He played for 2 hours, 14 minutes and 36 seconds.
 He didn't like it too rough.

 He killed 653 out of 660 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Berserk!


 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Aurora Medallion
  Grim Reaper's Badge
  Hell Armorer Badge
  Berserker Gold Badge
  Reaper Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ................................B..B.....|X.......B.......#
  ..........................................|...............#
  .........................................}.|..............#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .........................................B................#
  .................................%........BB.......B......#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 56/80   Experience 65400/12
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Hellrunner       (Level 3)
    Brute            (Level 3)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Blademaster      (Level 1)

  Bru->Bru->Ber->HR->HR->Bru->MBm->DM->Iro->Iro->Iro->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [11/11] (54%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] Berserker Armor [0]
    [b] large med-pack
    [c] large med-pack
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] phase device
    [m] phase device
    [n] envirosuit pack
    [o] power mod pack
    [p] blood skull

-- Kills -----------------------------------------------------

    85 former humans
    51 former sergeants
    15 former captains
    95 imps
    66 demons
    196 lost souls
    35 cacodemons
    22 barons of hell
    1 Cyberdemon
    19 hell knights
    15 arachnotrons
    1 John Carmack
    5 former commandos
    1 Angel of Death
    14 pain elementals
    15 arch-viles
    4 mancubi
    8 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 10 he ran for his life from acid!
  On level 10 he entered Hell's Armory.
  On level 10 he found the Jackhammer!
  On level 10 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 13 he assembled a grappling boots!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 21 he found the Anti-Freak Jackal!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  On level 23 he found the Berserker Armor!
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You start running!
 You stop running.
 You see : John Carmack (unhurt) [m]ore | floor
 John Carmack fires! You dodge!
 John Carmack reloads his rocket launcher.
 You hit John Carmack. John Carmack hits you.
 You hit John Carmack. John Carmack hits you.
 You hit John Carmack. Carmack raises his hands and summons hellspawn! John
 Carmack hits you.
 You use a large med-pack. You feel fully healed. John Carmack hits you.
 You use a shockwave pack. You hear the scream of a freed soul! John Carmack
 hits you.
 You see : John Carmack (severely wounded) [m]ore | pool of blood
 You hit John Carmack. John Carmack hits you.
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>... Next!

-- General ---------------------------------------------------

 Before him 231 brave souls have ventured into Phobos:
 198 of those were killed.
 2 of those were killed by something unknown.
 9 didn't read the thermonuclear bomb manual.
 And 14 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 8 souls claim to have killed him...
 1 sacrificed itself for the good of mankind.
 7 killed the bastard and survived.

--------------------------------------------------------------

3
Discussion / Re: Screenshots: ASCII and Graphics
« on: May 05, 2011, 19:10 »
That was the most amusing/painful screenshot I have seen in a while.

I sure hope that you had some environment suits on hand...  >.<

I had those and phase devices, so it wasn't tragic, but it could have been. Life is hell, they say.

4
Discussion / Re: [Newbie] Leveling up benefits
« on: May 05, 2011, 12:33 »
Well.. now with 0.9.9.3 I do have two shiny reasons to get xp :P

5
Discussion / Re: Screenshots: ASCII and Graphics
« on: May 05, 2011, 12:31 »
Why do they bother? Architecture from hell..


                                                                               
 
You enter Phobos Hell, level 21. Twisted passages carry the smell of death... 
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                       
##################       
                                                     
==================#       
                                                      =
========@=========       
                                                     
===================       
                                                       
#################       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
 
TreasureHunt               Armor : modified blue armor [2/2] (187%) (B)       
 
Health: 78%  Exp:  8/57%   Weapon: modified plasma rifle (1d8)x6 [40/40] (P1) 
 cautious                                                   
Phobos Hell  Lev21


6
Bug Reports / Re: Challenges and melee bug
« on: May 03, 2011, 22:51 »
This is fixed in 0.9.9.3, so I should lock it, I guess.

7
Bug Reports / Re: [0.9.9.3] Playing with bridges
« on: May 03, 2011, 18:49 »
Exactly the same thing (the barrel and the bridge tile switching places) happens with corpses.

8
Announcements / Re: DoomRL 0.9.9.3 RELEASED!
« on: May 03, 2011, 17:38 »
Awesome!!!

9
Discussion / Re: [Newbie] Leveling up benefits
« on: April 29, 2011, 10:14 »
Ok, that's a lot of unhelpful crap.

Yes, the traits are the only benefit, but note that they can be a huge buff compared to, let's say +5 HP per level.

Of course! I just wanted to know if I can rush the deeper levels in Ao100 without missing some benefits.

Thank you all for answering.

10
Duplicate of this I suppose
Sorry.. I didn't check.


Medals that can be earned multiple times will only award the highest value that you've managed to obtain.
Ok, thanks for the example. What I thought as a bug was the inconsistency beetwen how the Icarus Cross and the UAC Star were awarded (as I got both Bronzefrom the same run), but it is entirely possible that I killed 25, got damaged and then killed another 50. I don't remember that run.

So, sorry for the nonbug. Is there any way to mark this as closed?

11
First Angel of Pacifism victory! And I didn't have any of the Icarus Crosses. The game rewarded me with the Major, but other badges/medals I got earlier were awarded even when the requirement were met for a superior award (like UAC Star, I got Bronze and Silver with the same rush).

So unless the incoherence is intentional, I guess it's a bug.

12
Discussion / [Newbie] Leveling up benefits
« on: April 28, 2011, 13:27 »
I didn't found this anywhere, so.. what are the benefits of leveling up besides traits? In an Ao100 is it worth it to kill everything when you already have all the traits you want?

13
Bug Reports / Re: Angel of shotgunnery melee bug
« on: April 15, 2011, 21:53 »
I killed the Angel of Death with my bare hands (although the game showed a chainsaw :P) without taking a scratch , so I tested this with the Longinus Spear.. it works too.

14
Bug Reports / Challenges and melee bug
« on: April 15, 2011, 18:17 »
I didn't found this reported anywhere, so I registered just to bitch about it (kidding).

I was playing Angel of shotgunnery and trying to be a true Ash Campbell when I noticed that while attacking with the chainsaw time didn't pass. So I could attack in melee forever totally unattacked until the monster was dead. Also works with a combat knife. The game gives the "This is a weapon for wimps, not a true man!" message, and the marine punches the monster (sound of fists is heard, damage really low), and time does not pass at all.

version: 0.9.9.2
platform: arch linux

PS: fu**ing awesome game!

EDIT: it also happens in Angel of Marksmanship and in both modes with forbidden weapons (like a chaingun)
EDIT2: changed the title to better reflect the bug

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