Chaosforge Forum

  • July 27, 2017, 02:54
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1] 2 3 ... 10
 1 
 on: Today at 01:20 
Started by khiijol - Last post by scotherns
Very nice! Beer and N! DoomRL do not mix well...

Looking forward to seeing the 100% next time!

 2 
 on: Yesterday at 21:01 
Started by khiijol - Last post by khiijol
shot for a veteran angelic doing max carnage, had a smooth run through phobos until the anomaly - first time making it this far on MC, died last time in the trap, but phased out this time and narrowly got past. several nightmare demons wouldn't burn from multiple rockets to their corpses so i had to juggle them for longer than i'd like. almost got myself killed doing something stupid fighting the revenants in deimos lab (down to 6%), but got rewarded with onyx armor, an assault shotgun and sniper pack. easy going until the spiders lair where i must have missed one corpse respawning which threw the run. fuck! thats what i get for having a beer or two and not paying as close attention to the stairs as i should have. rest of the game was easy from my equipment and build, but still a little annoying. at least it was my first shot at this in a while, so shouldnt be too hard to replicate a successful one

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 khiijol, level 18 Arch-Vile Lt. General Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 606497 turns and scored 1078177 points.
 He played for 4 hours, 40 minutes and 1 second.
 He opposed the Nightmare!

 He killed 1529 out of 1530 hellspawn. (99%)
 A natural born killer!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 9

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Veteran Diamond Badge
  Reaper Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ............................................|.............#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ............................................X.............#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 60/70   Experience 177176/18
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 2)
    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 3)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->HR->HR->DM->Fin->Fin->WK->WK->TH->Iro->SoB->HR->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4] (AO)
    [b] [ Weapon     ]   BFG 9000 (11d6) [10/130] (B1P1)
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d7)x6 [8/40] (T2)
    [b] plasmatic assault shotgun (7d3) [6/6]
    [c] minigun (1d6)x8 [10/200]
    [d] missile launcher (6d7) [4/4] (P1)
    [e] nuclear BFG 9000 (8d6) [4/40]
    [f] Angelic Armor [7/7] (100%)
    [g] shotgun shell (x2)
    [h] rocket (x11)
    [i] rocket (x14)
    [j] rocket (x14)
    [k] rocket (x14)
    [l] power cell (x40)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] shockwave pack
    [q] rocket box (x20)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 25%   feet 100%

-- Kills -----------------------------------------------------

    197 former humans
    172 former sergeants
    66 former captains
    220 imps
    82 demons
    241 lost souls
    65 cacodemons
    40 hell knights
    84 barons of hell
    42 arachnotrons
    59 former commandos
    25 pain elementals
    62 revenants
    47 mancubi
    50 arch-viles
    13 nightmare imps
    9 nightmare cacodemons
    20 nightmare demons
    7 nightmare arachnotrons
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical shotgun!
  On level 9 he assembled a plasmatic shrapnel!
  On level 9 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  He sounded the alarm on level 14!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a cerberus boots!
  On level 18 he found the Grammaton Cleric Beretta!
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he ran for his life from lava!
  On level 22 he arrived at Mt. Erebus.
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You dodge!
 The missile hits John Carmack.
 The missile hits John Carmack. John Carmack reloads his rocket launcher.
 Carmack raises his hands and summons hellspawn!
 The missile hits the cacodemon. The cacodemon dies. You hear the scream of a
 freed soul! You hear the scream of a freed soul! The cacodemon dies. You hear
 the scream of a freed soul! The cacodemon dies. You hear the scream of a
 freed soul! You hear the scream of a freed soul!
 You don't have enough ammo to fire the BFG 9000!
 You quickly reload the BFG 9000. Your power battery is depleted.
 The missile hits John Carmack.
 You wear/wield : a power battery (x120)
 You quickly reload the BFG 9000. Your power battery is depleted.
 You are hit!
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 729 brave souls have ventured into Phobos:
 627 of those were killed.
 3 of those were killed by something unknown.
 14 didn't read the thermonuclear bomb manual.
 And 41 couldn't handle the stress and committed a stupid suicide.

 44 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 35 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------

 3 
 on: Yesterday at 18:26 
Started by yaflhdztioxo - Last post by Tormuse
So, I had another pretty good game going, Army of the Dead build, well on its way to being Tourist Diamond;  I managed to complete the first and third levels without dying and died twice on level 2 in completely avoidable ways that only happened because I was playing while tired.

Then, suddenly, on level 4, the game crashed!  D:

I think what triggered the crash was me pushing the E key to look at my equipment screen while I was targeting an enemy to shoot them.  I'm not sure why that would trigger a crash; it's a somewhat common accidental key combination.  Maybe it had something to do with the Search & Destroy Orbs?  I don't know.  Anyway, here's the error log:

Code: [Select]
----------------------------------------------------------------------
Timestamp   : 26/07/2017 20:14:20
Error level : CRITICAL
Message     : Player action exception!

Error message : Access violation
----------------------------------------------------------------------

----------------------------------------------------------------------
Timestamp   : 26/07/2017 20:14:38
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $0040DAA8 :
EAccessViolation : Access violation
  $0040DAA8
  $0047977E
  $00462508  TDOOMXML__SAVE,  line 449 of src/dfhof.pas
  $00460219  TSCOREFILE__SAVE,  line 187 of src/dfhof.pas
  $0046BC15  THOF__SAVE,  line 1249 of src/dfhof.pas
  $0046BB6F  THOF__DONE,  line 1233 of src/dfhof.pas
  $0042FA11  TSYSTEM__DESTROY,  line 51 of e:/Projects/fpcvalkyrie/src/vsystem.pas

----------------------------------------------------------------------

----------------------------------------------------------------------
Timestamp   : 26/07/2017 20:14:38
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $02E225FD :
EAccessViolation : Access

Unfortunately, this means there's no mortem.  :|  Fortunately, I recorded the whole thing and I can upload the two hours of gameplay if anyone wants to see it and get an idea of how I keep ahead of the ridiculous mobs of enemies in this challenge.  :)

 4 
 on: Yesterday at 17:18 
Started by Bonedaddy - Last post by raekuul
Techie Pride!

As far as Sharpshooter/Dualgunner incomaptibility, it makes sense - Taking DG with max SoG and SoB means half of your shots are either knockback-induced misses or overkill (and unlike in Doom: The PbP there's no reward for overkill). Even disregarding the impracticality of it, Sharpshooter would bring the same issue since it guarantees max damage.

 5 
 on: Yesterday at 09:20 
Started by Bonedaddy - Last post by Bonedaddy
Until now, I've not done a successful pistol run in DoomRL. There's plenty stacked against one -- starting pistols being pretty weak even with Son of a Gun, Whizkid being required for the better pistol assemblies (which takes perks away from an otherwise solid Scout or Marine build) and a noticeable lack of good pistols (with the ones that do show up being completely luck-based). And my pile of dead would-be pistoleros, many of them Scouts and Marines going for Gun Kata and Bullet Dance, are testament to all these things, often getting killed early before ever realizing their full power. But now, I've managed to pull my first successful pistol run.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack,
 level 10 Hell Knight Sergeant Major Technician,
 defeated the Mastermind at the City of Dis.
 He survived 123910 turns and scored 47172 points.
 He played for 1 hour, 50 minutes and 20 seconds.
 He was too young to die!

 He killed 460 out of 460 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 6
  Levels completed : 6

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Medal of Prejudice
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################..........####..............####.........
  #################.......X..................................
  #################....####............................####..
  #################....####............................####..
  #################....####............................####&.
  #################....####............................####..
  #################.........%................................
  ##################..........####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 53/50   Experience 47160/10
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Intuition        (Level 1)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->WK->Int->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Lava Armor [4/4] (88%)
    [b] [ Weapon     ]   high power pistol (2d6) [0/4]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   10mm ammo chain (x105)

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [8/8] (B1T1)
    [b] missile launcher (6d6) [2/4]
    [c] BFG 9000 (10d6) [10/100]
    [d] blue armor [2/2] (100%)
    [e] red armor [4/4] (59%)
    [f] red armor [4/4] (80%)
    [g] energy shield [0/0] (99%)
    [h] 10mm ammo (x140)
    [i] 10mm ammo (x140)
    [j] 10mm ammo (x83)
    [k] shotgun shell (x30)
    [l] rocket (x7)
    [m] power cell (x40)
    [n] small med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] lava element

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 75%   feet 0%   
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    96 former humans
    57 former sergeants
    14 former captains
    109 imps
    17 demons
    78 lost souls
    20 cacodemons
    20 hell knights
    11 barons of hell
    8 arachnotrons
    4 former commandos
    7 pain elementals
    3 revenants
    6 mancubi
    4 arch-viles
    2 bruiser brothers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he assembled a tactical boots!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 20 he assembled a high power weapon!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Lava Armor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 You quickly reload the high power pistol.
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 164 brave souls have ventured into Phobos:
 143 of those were killed.
 1 of those was killed by something unknown.
 And 8 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 3 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------

For this run, I wanted a Technician. Technicians have several advantages right out of the gate -- aside from turning every Computer Map into a Tracking Map which I covered in previous posts, Whizkid is a free perk for them, whereas everyone else has to plop two perks into Finesse, which not a lot of pistol builds use. Unfortunately, Sharpshooter requires a lot of preliminary perking to actually get -- Son of a Gun and Eagle Eye both have to be at 3 in order to unlock it, which means you have to be at Level 7 at the least to get your hands on the Master. It's also the only master that doesn't believe in Guns Akimbo, which suited me just fine, as one of my failed pistol runs, on a Bullet Dance build, ended with me exhausting nearly all of my ammo halfway through Hell. If I'm going to be turning my pistols into an automatic weapon, I might as well go Ammochain with a damn chaingun and save a slot on my inventory.

It started off pretty nicely. I managed to get myself a stockpile of not only bullets, but armor and health packs, which proved crucial to surviving the early game. My early ranks of Son of a Gun coupled with a tech-modded pistol let me pick off zombies and imps with two or three shots each, and assmunch demons and Cacos with three to four rounds each. I doubt I would have survived the Chained Court and killed the Arena Master or the other crap in the level without my armor and health packs. I then bulk-modded another pistol using one of the mods that I found in that level, which would become my other weapon as I journeyed through. My pistols saw me through the Military Base and the Phobos Anomaly, the latter of which had me taking down the two Barons of Hell while taking a fair amount of damage in the process.

Then it was on to Deimos and the ever-hateful acid and lava barrels. I assembled the tactical boots early on for a much-needed speed boost. Hellknights took about five rounds with the pistols to put down, something I made use of during the battle in the Containment Area, which was the only major area where I used a shotgun, on the assmunch demons in the room with the 10mm ammo chain. I wouldn't fully unlock Sharpshooter until after the battle with the Hellknights, with the first Caco I put down in the next level. But while I was now doing max damage with every round I fired, my pistols were rather limited in regards to damage, especially against the fucking Mancubus (something that usually only shows up in Hell) that ended up showing up later on after clearing the Spider's Lair and knocking me around with his fucking rockets. He took fucking near the entire mag of my bulk-modded pistol to kill. So I sunk my next two points into Whizkid, and bulk-modded the tech-modded pistol in order to give it a bigger mag, which became my main weapon through Deimos. I somehow missed the next secret level (which was either the Abyssal Plains or the City of Skulls, neither of which are a good time for pistol builds anyway). The BFG from the Spider's Lair and its ammo saw use against the Cyberdemon, who took all my cell ammo before being finished off with the tech and bulk modded pistol.

As I went into Hell, I had my eye on assembling a storm bolter using the tech and bulk modded pistol I had been using. Unfortunately, there were no bulk mods whatsoever to be had in Hell, and I couldn't assemble an energy pistol with the power mod I found either due to having bulk-modded my other. But power-modding that gun resulted in a high-power pistol that was a serious upgrade from my last gun despite the four-round mag and became my main gun through Hell. I also had to pick through the fucking lava which was everywhere and fight Imps, Mancubi, Revenants and some fucking Viles as well. There was a particularly aggravating encounter involving a Vile that kept fucking reviving an Imp again and again as soon as I put it down while hiding behind a fucking wall like a fucking chickenshit before I managed to track it down and kill it dead. I also got knocked around my fair share of times, not only by the fucking Revenants and Mancubi and their fucking rockets, but also by fucking pissant shotgunners that kept blasting me as I tried to get into fucking range, which pissed me right the fuck off. The lava area was Mt. Erebus, which I entered on an Invincibility Sphere before booking it across the lava, getting knocked around by more fucking shotgunners, killing them all, and then taking my high-power pistol to the Hell Knights and then the Lava Elemental. My reward for this was not only the Lava Element, but the Lava Armor, which I wore for the remainder of my run.

The last level before Spidey had another aggravating encounter involving more fucking Mancubi and more fucking Viles, and one Vile in particular who kept resurrecting the Mancubus so he could knock me around some more. Once I killed the Vile and the Mancubus, the rest of the level was a comparative breeze. There was one last mod to be found, but unfortunately, it was an Agility mod and not a bulk mod, so I could not assemble the storm bolter. I also couldn't find the Thermonuclear Bomb during my entire run, so I had to fight Spidey once more instead of nuking her again. Fortunately, I found and got my hands on an Invulnerability just before entering Dis, so Spidey didn't have a prayer in hell of stopping me as I put bullet after bullet into her until she finally went down.

While the RNG was pretty gracious in allowing me enough health and armor to keep me alive, I didn't find enough mods to assemble what I wanted, which was rather a shame. I would have loved to see the storm bolter in action. But still, a first pistol win is a first pistol win.

 6 
 on: July 25, 2017, 14:48 
Started by yaflhdztioxo - Last post by Tormuse
Okay, so I ended up dying several times and ultimately, didn't succeed because I tried to pick up too much stuff while the elevator doors were closing, but there were long stretches of time where I daresay I was holding my own pretty well; I still wouldn't say it's impossible.  Recording available by request.

Spoiler: Mortem (click to show/hide)

 7 
 on: July 22, 2017, 07:40 
Started by S.K. Ren - Last post by PintinhoPiu
Apologies for the 6-month necro, but is this still being worked on?

Would love to see it implemented!

Cheers!

 8 
 on: July 21, 2017, 01:51 
Started by Bonedaddy - Last post by Bonedaddy
So after a year away from the game, I decided to load up the guns and storm the gates of Hell once more, motivated just a smidgen by finally learning the secret of the Dragonslayer. I went for easy mode due to being just a tad bit rusty at this game, and I went with an Army of the Dead boomstick build. How did it go, you may ask? Read on...

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Damien, level 11 Cacodemon Sergeant Major Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 149437 turns and scored 59641 points.
 He played for 1 hour, 46 minutes and 40 seconds.
 He was too young to die!

 He killed 680 out of 680 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Aurora Medallion
  Conqueror Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  .......................................................|..#
  ........................................................||#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ....................................................X.....#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .................................................%........#
  ..........................................................#
  .........................................................%#
  .......................................................%.%#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 39/60   Experience 56254/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Marine

    Tough as nails   (Level 2)
    Son of a bitch   (Level 3)
    Reloader         (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Bad->Rel->Rel->SM->Bad->MAD->TaN->TaN->SoB->SoB->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [2]
    [b] [ Weapon     ]   BFG 9000 (10d6) [20/100]
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   double shotgun (9d3)x2 [2/2]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [0/5]
    [b] duelist armor [2/2] (100%)
    [c] shotgun shell (x70)
    [d] shotgun shell (x70)
    [e] shotgun shell (x70)
    [f] shotgun shell (x70)
    [g] shotgun shell (x70)
    [h] shotgun shell (x64)
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] large med-pack
    [n] fire skull
    [o] fire skull
    [p] shell box (x100)
    [q] rocket box (x20)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 13%   feet 30% 

-- Kills -----------------------------------------------------

    99 former humans
    79 former sergeants
    19 former captains
    65 imps
    48 demons
    236 lost souls
    37 cacodemons
    29 hell knights
    8 barons of hell
    2 arachnotrons
    6 former commandos
    18 pain elementals
    9 revenants
    10 mancubi
    7 arch-viles
    2 bruiser brothers
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical shotgun!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he assembled a nanofiber armor!
  On level 11 he assembled a tactical boots!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 18 he found the Butcher's Cleaver!
  On level 19, hell froze over!
  On level 20 he found the Enviroboots!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Nyarlaptotep's Boots!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You reload the BFG 9000.
 Fire -- Choose target...
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack. The cacodemon dies. You are hit!
 Unknown command. Press "?" for help.
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack. John Carmack reloads his rocket launcher.
 You don't have enough ammo to fire the BFG 9000!
 You reload the BFG 9000. Carmack raises his hands and summons hellspawn!
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits the revenant. The revenant dies. The revenant dies. The
 revenant dies. John Carmack dies. Congratulations! You defeated John Carmack!
 Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 141 brave souls have ventured into Phobos:
 124 of those were killed.
 And 6 couldn't handle the stress and committed a stupid suicide.

 11 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------

It started out like a number of other runs. The shotgun was my workhorse through pretty much all of Phobos, and I built up a good stockpile of shells, armor (including a Duelist armor which I got off a particularly aggravating shotgun guy, and which I ultimately never used) and health, which I made room for by dropping my bullets and eventually my chaingun. I got my hands on Shottyman early during the assault on the Chained Court, the one that saw me fighting the Arena Master Archie. This combined with my second level of Badass (the first one being the first perk I picked up on start) got me through the rest of it with no muss, no fuss. The Military Base was the level that saw me assembling my Tac Shotgun (I've used that thing so many times, I could practically assemble it in my sleep), and after that was the Anomaly, where I did my corner-shooting thing against the Bruisers and came out almost unscathed.

Deimos saw me assembling two key pieces of armor -- the Nanofiber armor from the red armor I got at the Anomaly, and some Tactical Boots for speed. I also ended up power-modding another red suit, but stuck with the Nanofiber for most of my fights. I was reminded once again of why I love the Tac Shotgun -- there's nothing I love more than blowing zombies and Imps away in rapid succession with that thing, then unloading the whole mag into a Caco, a Hellknight or a Baron and putting its ass DOWN -- and when I got my hands on Army of the Dead, any armor the monsters were wearing wasn't much of a problem anymore. The main backpack area was the Containment Area, which saw me using the rocket launcher (with the built-in Shottyman bonus) to break through the wall before whipping out the boomstick and cleaning house on the Imps. Then I did a dumb thing and let myself get taken below 100 by a bunch of fucking assmunch demons before I could blast them all, necessitating a little pick-me-up with one of the two stimpaks that were near the entrance once I got rid of the demons and the imps before triggering the Hellknight ambush and grabbing the Backpack. I got the Firestorm Pack soon after getting my hands on the Backpack, which I used on my new Missile Launcher. Then came the Abyssal Plains, in which I very bitterly regretted not having a Double Shotgun to clear out those damned skulls with, as it ended up costing me a number of my health packs. The Halls of Carnage saw me very nearly leaving the BFG behind after getting to it, but I decided to grab it regardless, which would turn out to be a very good thing, before letting the lava take care of everything I missed. I used the missile launcher on the Cyberdemon for most of the main battle with it, just before using the boomstick to finish it.

Hell was where things really started to get aggravating. I had to pick my way through fucking lava, acid and lava barrels, not to mention having to fight asshole Hell Knights and Barons who weren't shy about exploding everything in sight, but the true aggravation wouldn't come until the Viles showed up. I hate Viles on a good day, but when you're also surrounded by other monsters that want to tear the living fuck out of you, it can make for a fucking nightmare. There were two levels in particular that saw me being fucking swarmed by Viles and Mancubi, who did their best to gangbang me with their fire and rockets before I was able to kill them all. Because of them, I lost my good power-modded armor and had to stick to the nanofiber for the rest of my run, and I was down to only a few of my health packs by the end. After Army of the Dead, my final perks went into Tough as Nails and Son of a Bitch, the former for some more armor, the latter for some more firepower.

I got the Butcher's Cleaver early on, but being as I was not a melee build, it was useless to me, and so I had to leave it behind. I dumped my chainsaw a bit later in order to make room for the Enviroboots, which I also had to leave behind at the end before Spidey. I wouldn't find the big bomb until one or two levels before Erebus, and I thankfully had an envirosuit on hand to make the trek through Ass Fry Central and blow away the skulls. I ended up using the BFG on the last Hellknight and the Lava Elemental, which destroyed everything except for Nyarlaptotep's Boots, which I equipped for the rest of the run. On the final level before Spidey, I dumped off most of what I didn't need, grabbing up all the health packs I could grab, then dumped some of my shotgun ammo (which I had a pretty sizable abundance of) in order to grab enough cell ammo to reload the BFG and have some spare on hand. After grabbing up the shotgun ammo again, it was on to Spidey.

Spidey, just like on my previous runs, got nuked straight to hell, and it was on to Carmack. My music this time around was Immediate's awesome "Tears of Blood". I opened up with the Tac Shotgun for a round of blowing through Carmack's summons and doing damage to him, but when he started summoning Hellknights, I busted out the BFG and cut loose. I needed about four big blasts with the thing to put Carmack down for good, and by the time I had to reload, Carmack was hauling out the Revenants, which meant he was on his last legs. One final BFG blast sent him into that big fucking Hellpit in the sky.

It's going to take me several more runs on both ITYTD and HNTR before I feel up for another big Berserker run. I will get the Dragonslayer one day. And when I do, my wrath against the creatures of Hell will be legendary.

 9 
 on: July 19, 2017, 10:45 
Started by Shinji_Ikari_9th - Last post by Shinji_Ikari_9th
Sorry about not posting right away, but grandma had a second uti last month like I mentioned in my last post.  Hate to say it, but she's going to be having to stay in long term care this time.

Sorry about venting there, on to my latest render for this thread.

 10 
 on: July 19, 2017, 10:27 
Started by LuckyDee - Last post by thelaptop
"Why, of course!"  Desmond said, ever the professional when it comes to being a private investigator.  He looks at James, then at Betty, before stealing a glance at Saul, who just shrugged his shoulders.

Desmond walks confidently through the hallway towards his office, unlocks the door, and flicks the light switch, his eyes darting quickly through the room -- it was a habit that he had found useful for the many years of operation he had.  Satisfied with what he [didn't] see, he strides back to Saul's office and, stood at the door frame itself, and addressed both Betty and James.


"Miss... Betty, would you kindly allow James to escort you to my office?"

Pages: [1] 2 3 ... 10