Chaosforge Forum

  • April 26, 2024, 06:46
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Out0fAmmo

Pages: [1]
1
Discussion / Re: Quick questions thread!
« on: October 16, 2013, 12:36 »
Be advised that, since Berserker depends on taking damage proportionate to your max health, taking Ironman reduces your chances of going Berserk. I haven't bothered trying a melee build on A100, but contrary to most any other build, I'd skip Ironman in this case.

I actually didn't know that, but I guess that makes sense. Iro 1 and 2 were the last two traits I took at lvl 19+20, since nearly everything else had been taken by that point. (I think Rel and EE were the only other ones open) and I was trying to compensate for having TaN blocked.

I guess the reason I was determined to make MBm work was because I had already won HNTR games as Vamp and MMB, so I wanted to do a run with the Scout's melee trait to get a feel for it.

2
Discussion / Re: Quick questions thread!
« on: October 16, 2013, 01:38 »
I would've posted the mortem, but the file's on another comp that I can't access right now. Maybe I messed up the abbreviation, but I was playing Blademaster, not Malicious Blades. I had an assault shotgun (p) with about 100 shells, a rocket launcher with 2 rocket boxes, and a VBFG 9000 that I loaded up with cells on the ground. Obviously, the shotgun became useless against armored enemies from a distance. For traits, I had HR 3, Bru 5, Int 2, WK 2, DM, Ber, Fin 2, Iro 2. I'll just have to find that mortem and post it.

 The issue became getting stuck on open levels with no cover and no way to close the distance against ranged enemies without taking hits. I had Dodgemaster, and i did my best to zigzag, but I was still taking tons of hits in the later levels from mancubi and such. Eventually I had just burned through my medpacks and only had a few phase devices. Never saw a Cleaver, or Dragonslayer, and no chainsaw mean no ripper. 8d2 all the way.

I'll probably just run a few normal games or other challenges and come back to it later.

3
Discussion / Re: Quick questions thread!
« on: October 15, 2013, 13:55 »
Yeah, I know it's not guaranteed outside of Chained Court, but I still thought I'd get *something*. It's frustrating to be swimming in mods and have both levels of WK, and most of the assemblies that work with your master trait require a weapon that doesn't even drop.

I'm probably just gonna go MAc on the next one.

4
Discussion / Re: Quick questions thread!
« on: October 15, 2013, 13:37 »
So I just did my second run on Ao100 as a Scout with MBm. Levels 1-60 weren't too bad, but at some point during 60s, things became much harder. I died on level 74 after using an emergency phase device which only landed me in more monsters. The thing is, I was stuck with a stupid chainsword the whole time because no chainsaws or other melee weapons aside from knives dropped (I had other weapons, of course, but ran into ammo issues).

Was I just really unlucky with the RNG, or do we really only get knives during Ao100? If that's the case, I'm questioning the potential of a melee build.

Pages: [1]