Chaosforge Forum
DoomRL => Requests For Features => Topic started by: Aki on October 30, 2009, 00:55
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This is particularly annoying on Maze levels, and even more annoying with a Rocket Launcher.
In some wall configurations, you can still aim and shoot at the enemy even though there's a wall in the path.
EG:
@#####
..####
.....M
You aim at the Mancubus:
@#####
.XX###
...XXXx
Could this be fixed in the next beta, or at least show where walls are in the aiming line? It would save me countless YASD's in Maze Levels because I can see and can't shoot an enemy and they can see and shoot me.