Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Aki on October 30, 2009, 00:55

Title: Aim on walls fix
Post by: Aki on October 30, 2009, 00:55
This is particularly annoying on Maze levels, and even more annoying with a Rocket Launcher.

In some wall configurations, you can still aim and shoot at the enemy even though there's a wall in the path.

EG:
Code: [Select]
@#####
..####
.....M

You aim at the Mancubus:

@#####
.XX###
...XXXx

Could this be fixed in the next beta, or at least show where walls are in the aiming line? It would save me countless YASD's in Maze Levels because I can see and can't shoot an enemy and they can see and shoot me.