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Messages - Amnesiac

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1
Discussion / Re: Quick questions thread!
« on: February 06, 2018, 14:48 »
Well, that didn't happen to me without knockback modification, also it happens really often and where I'm not sure the angle matters, like viles' attack. This game was full of weirdness, because sometimes those projectiles of barons would explode(painfully) right on my tile without me being knocked away at all...

But that reminds me about another bug, I think sometimes you can shoot through walls at some angle.

UPD: I just tried some max carnage+overconfidence and I can say that probably just the power of knockback matters. My unarmored/barefeet tech flies away from revenants' rockets unscathed all the time, unless there is a wall behind me.

2
Discussion / Re: Quick questions thread!
« on: February 06, 2018, 09:17 »
No, I'm a scavenger, it happens on all aoe attacks quite often, on revenants, viles or barons, I suspect that the damage is applied after knockback so it hits nothing. Might also have something to do with dodging from hellrunner.

UPD: I took some hits for research, does seem happen about half of the time with hellrunner*3. Seems to be combination of dodging and knockback.

3
Discussion / Re: Quick questions thread!
« on: February 06, 2018, 08:16 »
There is another supposed bug I've encountered a few times but paid attention to only today: with sufficient knockback of phaseshift set aoe attacks often just knock you back and deal 0 damage. Or is this a feature of the set? Also will make clear that the message was "you are hit" not "you dodge".

4
Discussion / Re: Quick questions thread!
« on: February 03, 2018, 05:40 »
If it's really piercing damage, then it's pretty cool as the loss of 3 dices isn't as big, that's good to know. Wiki says "original shotgun blast" so I confused it with the damage type, it does say piercing damage now that I look closer. I intentionally assembled it, so no bug there.

5
Discussion / Re: Quick questions thread!
« on: February 03, 2018, 04:58 »
Thanks. Well, the original plasma shotgun or plasmatic one does gib corpses, seems to always work from any range. But once I added another P to my PN plasma shotgun and made it into assembly it supposedly turned to non-plasmatic shrapnel type as I understand it.
Making it into assembly isn't even critical as it has capacity for 10 shots and I mostly used it for gibbing in an ao666 game, but I wanted less waiting.

6
Discussion / Re: Quick questions thread!
« on: February 03, 2018, 02:29 »
Is nano plasma shotgun not gibbing corpses a bug that I should report?

7
Discussion / Re: Quick questions thread!
« on: October 31, 2016, 08:24 »
Could you tell me how to disable effects that make screen red from berserk, white from invulnerablity, etc?

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